Retro Game Kid (talk | contribs) (→Trivia) |
LeCgHn Jason (talk | contribs) m (interwiki) |
||
(14 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
− | {{Perk Article|Yes |
+ | {{Perk Article|Yes|NK|30}} |
{{Perk Table Teachable}} |
{{Perk Table Teachable}} |
||
− | ==History== |
+ | == History == |
− | ===Version 1.1.0=== |
+ | === Version 1.1.0 === |
{| class="wikitable" |
{| class="wikitable" |
||
|- |
|- |
||
Line 20: | Line 20: | ||
This effect can only be triggered once every '''{{clr|4|60 seconds}}'''. |
This effect can only be triggered once every '''{{clr|4|60 seconds}}'''. |
||
|} |
|} |
||
− | ===Version 1.3.0=== |
+ | === Version 1.3.0 === |
{| class="wikitable" |
{| class="wikitable" |
||
|- |
|- |
||
Line 35: | Line 35: | ||
This effect can only be triggered once every '''{{clr|4|40 seconds}}'''. |
This effect can only be triggered once every '''{{clr|4|40 seconds}}'''. |
||
|} |
|} |
||
− | ===Version 1.5.0=== |
+ | === Version 1.5.0 === |
{| class="wikitable" |
{| class="wikitable" |
||
|- |
|- |
||
Line 50: | Line 50: | ||
Causes '''Exhaustion''' for '''{{clr|4|40 seconds}}'''. |
Causes '''Exhaustion''' for '''{{clr|4|40 seconds}}'''. |
||
|} |
|} |
||
− | ===Version 2.0.0=== |
+ | === Version 2.0.0 === |
{| class="wikitable" |
{| class="wikitable" |
||
|- |
|- |
||
Line 65: | Line 65: | ||
Causes '''Exhaustion''' for '''{{clr|1|60}}/{{clr|2|50}}/{{clr|3|40}} seconds'''. |
Causes '''Exhaustion''' for '''{{clr|1|60}}/{{clr|2|50}}/{{clr|3|40}} seconds'''. |
||
|} |
|} |
||
+ | === Version 3.4.0 === |
||
+ | {| class="wikitable" |
||
+ | |- |
||
+ | ! width="64px"|Icon !! width="150"|{{clr|1|Tier I}} !! width="150"|{{clr|2|Tier II}} !! width="150"|{{clr|3|Tier III}} !! Description |
||
+ | |- |
||
+ | ! [[File:IconPerks balancedLanding.png|64px]] |
||
+ | | 60 seconds |
||
+ | | 50 seconds |
||
+ | | 40 seconds |
||
+ | | Cat-like reflexes reduce your stagger duration from falls by '''{{clr|2|75 %}}''' and muffle your grunts from falling by '''{{clr|6|100 %}}'''. |
||
+ | Upon landing, start sprinting at '''{{clr|8|150 %}}''' of your normal running speed for a maximum of '''{{clr|4|3 seconds}}''' if not exhausted. |
||
+ | Causes '''Exhaustion''' for '''{{clr|1|60}}/{{clr|2|50}}/{{clr|3|40}} seconds'''. |
||
⚫ | |||
+ | |} |
||
⚫ | |||
+ | |||
⚫ | |||
+ | |||
⚫ | |||
⚫ | |||
⚫ | |||
* '''''{{clr|2|Buff}}:''''' decreased the activation cool-down to '''{{clr|4|40 seconds}}'''. |
* '''''{{clr|2|Buff}}:''''' decreased the activation cool-down to '''{{clr|4|40 seconds}}'''. |
||
− | ===[[Patch 1.5.0]]=== |
+ | === [[Patch 1.5.0]] === |
− | * '''''Mechanics Change:''''' '''{{PAGENAME}}''' now causes |
+ | * '''''Mechanics Change:''''' '''{{PAGENAME}}''' now causes and is affected by '''''{{IconLink|Exhaustion}}''''', preventing the combined use of multiple sprint-inducing Perks. |
− | ===[[Patch 2.0.0]]=== |
+ | === [[Patch 2.0.0]] === |
− | * '''''{{clr|2|Buff}}:''''' changed the |
+ | * '''''{{clr|2|Buff}}:''''' changed the Stagger Effect reduction to '''{{clr|2|75 %}}''' across all Tiers. |
* '''''{{clr|2|Buff}}:''''' changed the sprint upon landing to be available across all Tiers. |
* '''''{{clr|2|Buff}}:''''' changed the sprint upon landing to be available across all Tiers. |
||
+ | === [[Patch 3.4.0]] === |
||
− | * '''''Mechanics Change:''''' added Exhaustion timers to Tiers I and II. |
||
+ | * '''''{{clr|8|Nerf}}:''''' changed the Stagger Effect reduction to be deactivated during '''''{{IconLink|Exhaustion}}'''''. |
||
+ | * '''''{{clr|2|Buff}}:''''' now completely muffles all grunts from falling while not '''''Exhausted'''''. |
||
+ | |||
+ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | * '''''{{PAGENAME}}''''' will still trigger if a Survivor in the {{IconLink|Dying State}} falls the appropriate distance, giving them a brief period of increased crawling speed. |
||
− | ** If done in combination with the use of {{IconLink|Tenacity}}, the resulting crawling speed equates to 2.625 m/s (9.125% faster than the default Survivor walking speed), which can be used to reposition under ideal circumstances. |
||
− | * '''''{{PAGENAME}}''''' was originally not going to have the speed boost effect evidenced by the [[Last Breath]] update page |
||
⚫ | |||
− | ==Video== |
+ | == Video == |
[[File:Balanced-Landing.mp4|500px|frameless|left|border]] |
[[File:Balanced-Landing.mp4|500px|frameless|left|border]] |
||
− | [[Category:Perks]] |
||
[[Category:Teachable Survivor Perks]] |
[[Category:Teachable Survivor Perks]] |
||
[[de:Ausgewogene Landung]] |
[[de:Ausgewogene Landung]] |
||
+ | [[es:Caída Equilibrada]] |
||
+ | [[it:Atterraggio Bilanciato]] |
||
[[pl:Zrównoważone lądowanie]] |
[[pl:Zrównoważone lądowanie]] |
||
+ | [[zh:平穩著陸]] |
Revision as of 10:20, 15 March 2021
Template:Perk Article
Template:Perk Table Teachable
History
Version 1.1.0
Version 1.3.0
Version 1.5.0
Version 2.0.0
Version 3.4.0
Change Log
Patch 1.3.0
- Buff: increased the sprint duration on Tier III to 3 seconds.
- Buff: decreased the activation cool-down to 40 seconds.
Patch 1.5.0
- Mechanics Change: Balanced Landing now causes and is affected by Template:IconLink, preventing the combined use of multiple sprint-inducing Perks.
Patch 2.0.0
- Buff: changed the Stagger Effect reduction to 75 % across all Tiers.
- Buff: changed the sprint upon landing to be available across all Tiers.
Patch 3.4.0
- Nerf: changed the Stagger Effect reduction to be deactivated during Template:IconLink.
- Buff: now completely muffles all grunts from falling while not Exhausted.
Trivia
- Originally, Balanced Landing was supposed to use a different flavour text: "I've always thought of myself as a cat."