Dead by Daylight Wiki
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Causes '''Exhaustion''' for '''{{clr|4|40 seconds}}'''.
 
Causes '''Exhaustion''' for '''{{clr|4|40 seconds}}'''.
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|}
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===Version 2.0.0===
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{| class="wikitable"
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|-
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! width="64px"|Icon !! width="150"|{{clr|1|Tier I}} !! width="150"|{{clr|2|Tier II}} !! width="150"|{{clr|3|Tier III}} !! Description
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|-
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! [[File:IconPerks balancedLanding.png|64px]]
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| 60 seconds
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| 50 seconds
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| 40 seconds
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| When ''Balanced Landing'' is active, stagger effects from long falls are reduced by '''{{clr|2|75 %}}'''.
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Upon landing start sprinting at '''{{clr|6|150 %}}''' of your normal running speed for a maximum of '''{{clr|8|3 seconds}}'''.
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Causes '''Exhaustion''' for '''{{clr|1|60}}/{{clr|2|50}}/{{clr|3|40}} seconds'''.
 
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|}
   
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===[[Patch 1.5.0]]===
 
===[[Patch 1.5.0]]===
 
* '''''Mechanics Change:''''' '''{{PAGENAME}}''' now causes [[Exhaustion]], preventing the combined use of multiple sprint-inducing Perks.
 
* '''''Mechanics Change:''''' '''{{PAGENAME}}''' now causes [[Exhaustion]], preventing the combined use of multiple sprint-inducing Perks.
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===[[Patch 2.0.0]]===
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* '''''{{clr|2|Buff}}:''''' changed the stagger effects reduction to '''{{clr|2|75 %}}''' across all Tiers.
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* '''''{{clr|2|Buff}}:''''' changed the sprint upon landing to be available across all Tiers.
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* '''''Mechanics Change:''''' added Exhaustion timers to Tiers I and II.
   
   

Revision as of 19:36, 30 May 2018

Template:Perk Article

Template:Perk Table Teachable


History

Version 1.1.0

Icon Tier I Tier II Tier III Description
IconPerks balancedLanding 50 % 75 % 75 % When Balanced Landing is active, stagger effects from long falls are reduced by 50/75/75 %.

Tier III only: Upon landing start sprinting at 150 % of your normal running speed for a maximum of 2 seconds.

This effect can only be triggered once every 60 seconds.

Version 1.3.0

Icon Tier I Tier II Tier III Description
IconPerks balancedLanding 50 % 75 % 75 % When Balanced Landing is active, stagger effects from long falls are reduced by 50/75/75 %.

Tier III only: Upon landing start sprinting at 150 % of your normal running speed for a maximum of 3 seconds.

This effect can only be triggered once every 40 seconds.

Version 1.5.0

Icon Tier I Tier II Tier III Description
IconPerks balancedLanding 50 % 75 % 75 % When Balanced Landing is active, stagger effects from long falls are reduced by 50/75/75 %.

Tier III only: Upon landing start sprinting at 150 % of your normal running speed for a maximum of 3 seconds.

Causes Exhaustion for 40 seconds.

Version 2.0.0

Icon Tier I Tier II Tier III Description
IconPerks balancedLanding 60 seconds 50 seconds 40 seconds When Balanced Landing is active, stagger effects from long falls are reduced by 75 %.

Upon landing start sprinting at 150 % of your normal running speed for a maximum of 3 seconds.

Causes Exhaustion for 60/50/40 seconds.


Change Log

Patch 1.3.0

  • Buff: increased the sprint duration on Tier III to 3 seconds.
  • Buff: decreased the activation cool-down to 40 seconds.

Patch 1.5.0

  • Mechanics Change: Balanced Landing now causes Exhaustion, preventing the combined use of multiple sprint-inducing Perks.

Patch 2.0.0

  • Buff: changed the stagger effects reduction to 75 % across all Tiers.
  • Buff: changed the sprint upon landing to be available across all Tiers.
  • Mechanics Change: added Exhaustion timers to Tiers I and II.


Video