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Balanced Landing is a Unique PerkIconHelp perksIconHelp perksIconHelp perks belonging to Nea KarlssonSurvivorNeaSurvivorNeaSurvivorNea.
Prestige Nea Karlsson to Prestige 1, 2, 3 respectively to unlock Tier I, Tier II, Tier III of Balanced Landing for all other Characters.

Icon
IconPerks balancedLanding
Cost
2,500
IconHelp bloodpoints
3,250
IconHelp bloodpoints
4,000
IconHelp bloodpoints
Description
Your agility and cat-like relexes are incomparable.

When falling from height, you benefit from the following effects:

  • Reduces the duration of the Stagger upon landing by -75 %.
  • Suppresses all noises associated with falling.
  • Grants a +50 % HasteIconStatusEffects hasteIconStatusEffects hasteIconStatusEffects haste Status Effect for 3 seconds upon landing.
Balanced Landing causes the ExhaustedIconStatusEffects exhaustedIconStatusEffects exhaustedIconStatusEffects exhausted Status Effect for 60/50/40 seconds.
Balanced Landing cannot be used when Exhausted.

"I have jumped from higher places." — Nea Karlsson



History

Icon Tier I Tier II Tier III Description
IconPerks balancedLanding 50 % 75 % 75 % When Balanced Landing is active, stagger effects from long falls are reduced by 50/75/75 %.

Tier III only: Upon landing start sprinting at 150 % of your normal running speed for a maximum of 2 seconds.

This effect can only be triggered once every 60 seconds.

Icon Tier I Tier II Tier III Description
IconPerks balancedLanding 50 % 75 % 75 % When Balanced Landing is active, stagger effects from long falls are reduced by 50/75/75 %.

Tier III only: Upon landing start sprinting at 150 % of your normal running speed for a maximum of 3 seconds.

This effect can only be triggered once every 40 seconds.

Icon Tier I Tier II Tier III Description
IconPerks balancedLanding 50 % 75 % 75 % When Balanced Landing is active, stagger effects from long falls are reduced by 50/75/75 %.

Tier III only: Upon landing start sprinting at 150 % of your normal running speed for a maximum of 3 seconds.

Causes Exhaustion for 40 seconds.

Icon Tier I Tier II Tier III Description
IconPerks balancedLanding 60 seconds 50 seconds 40 seconds When Balanced Landing is active, stagger effects from long falls are reduced by 75 %.

Upon landing start sprinting at 150 % of your normal running speed for a maximum of 3 seconds.

Causes Exhaustion for 60/50/40 seconds.

Icon Tier I Tier II Tier III Description
IconPerks balancedLanding 60 seconds 50 seconds 40 seconds Cat-like reflexes reduce your stagger duration from falls by 75 % and muffle your grunts from falling by 100 %.

Upon landing, start sprinting at 150 % of your normal running speed for a maximum of 3 seconds if not exhausted.

Causes Exhaustion for 60/50/40 seconds.


Change Log

Patch 1.3.0

  • Buff: increased the sprint duration on Tier III to 3 seconds.
  • Buff: decreased the activation cool-down to 40 seconds.

Patch 1.5.0

  • Change: Balanced Landing now causes and is affected by Exhaustion, preventing the combined use of multiple sprint-inducing Perks.

Patch 2.0.0

  • Buff: changed the Stagger Effect reduction to 75 % across all Tiers.
  • Buff: changed the sprint upon landing to be available across all Tiers.

Patch 3.4.0

  • Nerf: changed the Stagger Effect reduction to be deactivated during Exhaustion.
  • Buff: now completely muffles all grunts from falling while not Exhausted.


Trivia

  • On the original website for Dead by Daylight, Balanced Landing featured a different flavour text from its in-game version: "I've always thought of myself as a cat."
  • Falling from a height of 4 metres or more is considered falling from an upper floor and fulfils the "Falling from Great Height" requirement of certain Challenges featured in TomesIconHelp archivesCollectionIconHelp archivesCollectionIconHelp archivesCollection.


Video

Activating Balanced Landing
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