Dead by Daylight Wiki
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[[File:IconHelp auras.png|right|frameless]]
 
[[File:IconHelp auras.png|right|frameless]]
 
[[File:killerAuraReading.png|right|thumb|A Killer's default Aura-reading]]
 
[[File:killerAuraReading.png|right|thumb|A Killer's default Aura-reading]]
[[File:survivorAuraReading.jpg|right|thumb|A Survivor's Aura-reading with [[Bond]]]]
+
[[File:survivorAuraReading.jpg|right|thumb|A Survivor's Aura-reading]]
   
 
'''{{PAGENAME}}''' are an integral Game Mechanic in ''{{IconLink|Dead by Daylight}}''.
 
'''{{PAGENAME}}''' are an integral Game Mechanic in ''{{IconLink|Dead by Daylight}}''.
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'''{{PAGENAME}}''' can be seen through any obstacles and usually across large distances. Aura-reading abilities are great for locating Allies, Enemies or Objectives.
 
'''{{PAGENAME}}''' can be seen through any obstacles and usually across large distances. Aura-reading abilities are great for locating Allies, Enemies or Objectives.
  +
  +
=== Aura-reveal vs. Aura-Flare-ups ===
  +
The are two main types of '''{{PAGENAME}}''' in ''Dead by Daylight'': '''Aura-reveals''' and '''Aura-Flare-ups''':
  +
  +
Whereas '''Aura-reveals or just Auras''' are continuous and reveal not only a Survivor's location, but also their every action for their duration, '''Aura-Flare-ups''' are a mere snapshot of a Survivor's location at the time of it being triggered.<br>Unlike '''Aura-reveals''', they do not relay the Survivor's actions and are always of the same red colour.
   
   
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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
  +
! {{clr|16|White Auras}} !! {{clr|8|Red Auras}} !! {{clr|2|Yellow Auras}} !! Various Colours !! {{clr|15|Fuchsia}}
! Aura Colour !! General Usage !! Usage in Killers !! Usage in Survivors
 
 
|-
 
|-
! {{clr|8|Red}}
 
| Default Aura-reading abilities
 
 
|
 
|
  +
* Marks Killer Objects:
* {{IconLink|Generators}}
 
* {{IconLink|Hooks}}
+
** {{IconLink|Basement}}
 
** {{IconLink|Carter's Spark}}
* Survivor Auras revealed by Unlockables
 
 
*** '''''Illusionary Doctors'''''
 
*** '''''Illusionary Pallets'''''
 
** {{IconLink|Dream Demon}}
 
*** {{IconLink|Alarm Clocks}}
  +
*** '''''Dream Traps'''''
  +
** {{IconLink|Jigsaw's Baptism}}
  +
*** {{IconLink|Jigsaw Boxes}}
 
** {{IconLink|Rites of Judgement}}
  +
*** {{IconLink|Cages of Atonement}}
 
** {{IconLink|Vile Purge}}
 
*** {{IconLink|Pools of Devotion}}
 
* Marks afflicted Objectives:
 
** Blocked/Regressing {{IconLink|Generators}}
  +
* Marks Survivor Objects:
 
** Lost or deposited {{IconLink|Items}}
  +
* Marks other Killers:
  +
** '''Victor''' to '''Charlotte''' and vice versa
 
|
 
|
 
* Marks Objectives:
* {{IconLink|Dying}} Survivors
 
* Survivors on a {{IconLink|Hook}}
+
** {{IconLink|Generators}}
* Killer belongings revealed by a {{IconLink|Map}}
+
** {{IconLink|Hatch}}
 
** Unused {{IconLink|Hooks}}
|-
 
  +
** {{IconLink|Hex Totems}} (Killer only)
! {{clr|5|Pink}}
 
  +
* Marks Survivors to the Killer
| Enemy Auras
 
  +
* Marks dying or hooked Survivors to other Survivors
| -
 
 
|
 
|
  +
* Marks healthy or injured Survivors to other Survivors
* Killer Aura revealed by Unlockables
 
  +
* Marks interacted-with Objectives:
|-
 
! {{clr|4|Purple}}
+
** {{IconLink|Generators}}
 
** Used {{IconLink|Hooks}}
| -
 
  +
* Marks Breakables and Vault Locations:
|
 
* {{IconLink|Doctor}}
+
** {{IconLink|Breakable Walls}}
  +
** {{IconLink|Pallets}}
** '''''Illusionary Doctors''''' (formerly)
 
  +
** {{IconLink|Windows}} and other Vaults
|
 
* Objectives revealed by a {{IconLink|Map}} or {{IconLink|Déjà Vu}}
+
* Marks {{IconLink|Hunting Hatchets}} in nearby {{IconLink|Lockers}}
* {{IconLink|Chests}} revealed by a {{IconLink|Map}} or {{IconLink|Plunderer's Instinct}}
 
|-
 
! {{clr|2|Yellow}}
 
| Allied Auras
 
|
 
* {{IconLink|Generators}} revealed by {{IconLink|Discordance}}
 
* Regressing {{IconLink|Generators}} interrupted by Survivors.
 
* {{IconLink|Hooks}} with a hooked Survivor
 
* {{IconLink|Doctor}}
 
** '''''Illusionary Doctors''''' (currently)
 
** '''''Illusionary Pallets'''''
 
|
 
* Survivor Auras revealed by Unlockables
 
* Auras of {{IconLink|Windows}} and {{IconLink|Pallets}} revealed by {{IconLink|Windows Of Opportunity}}
 
* Auras of Visceral Cankers revealed by a {{IconLink|Map}}
 
|-
 
! {{clr|10|Blue}}
 
| Special Objectives
 
|
 
* Lunar {{IconLink|Hooks}}
 
* Grill {{IconLink|Hooks}}
 
|
 
* Lunar {{IconLink|Generators}}
 
* Frozen Cocktail Machines
 
|-
 
! {{clr|6|Orange}}
 
| Special Halloween Objectives
 
|
 
* Cankerous {{IconLink|Hooks}}
 
| -
 
|-
 
! White
 
| -
 
 
|
 
|
  +
* '''{{clr|5|Pink}}:''' marks the Killer to Survivors
* {{IconLink|Jigsaw Boxes}}
 
* Regressing {{IconLink|Generators}} with {{IconLink|Surveillance}}
+
* '''{{clr|9|Beige}}:''' marks the {{IconLink|Exit Gate}} Switches
  +
* '''{{clr|25|Brass}}:''' marks Killer Traps:
* {{IconLink|Pools of Devotion}}
 
  +
** {{IconLink|Bear Traps}}
  +
** {{IconLink|Phantasm Traps}}
  +
* '''{{clr|10|Blue}}:''' marked special Event Objectives (unused):
  +
** Lunar Hooks & Generators ([[Lunar New Year]])
  +
** Grill Hooks & Frozen Cocktail Machines ([[Scorching Summer BBQ]])
  +
* '''{{clr|6|Orange}}:''' marks special Event Objectives:
  +
** Blighted/Cankerous Hooks & Blighted Generators ([[Blights]])
 
|
 
|
  +
* Marks secondary Objectives:
* {{IconLink|Jigsaw Boxes}}
 
* {{IconLink|Pools of Devotion}}
+
** {{IconLink|Chests}}
 
** {{IconLink|Totems}} (Survivors only)
 
|}
 
|}
   
  +
=== Additional Uses ===
  +
* In cases of '''Auras''' being used to showcase a progression of an action, the object's Aura will slowly transition from '''{{clr|16|white}}''' when the action begins to '''{{clr|8|red}}''' when the action has reached completion.
   
  +
== Aura-reading Unlockables ==
+
== Unlockables ==
 
=== Add-ons (Killer) ===
 
=== Add-ons (Killer) ===
 
{| class="wikitable"
 
{| class="wikitable"
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|-
 
|-
 
{{Add-on Table|Willow Wreath|3}}
 
{{Add-on Table|Willow Wreath|3}}
 
|-
  +
! colspan="4" | [[File:Nothing.png]]
 
|-
 
|-
 
{{Add-on Table|"Restraint" - Class II|2}}
 
{{Add-on Table|"Restraint" - Class II|2}}
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{{Add-on Table|"Restraint" - Carter's Notes|4}}
 
{{Add-on Table|"Restraint" - Carter's Notes|4}}
 
|-
 
|-
  +
! colspan="4" | [[File:Nothing.png]]
{{Add-on Table|Class Photo|4}}
 
! {{IconLink|Dream Demon}}
 
 
|-
 
|-
 
{{Add-on Table|Reflective Fragment|2}}
 
{{Add-on Table|Reflective Fragment|2}}
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|-
 
|-
 
{{Add-on Table|Scratched Mirror|4}}
 
{{Add-on Table|Scratched Mirror|4}}
 
|-
  +
! colspan="4" | [[File:Nothing.png]]
 
|-
 
|-
 
{{Add-on Table|Fuming Mix Tape|5}}
 
{{Add-on Table|Fuming Mix Tape|5}}
 
! {{IconLink|Feral Frenzy}}
 
! {{IconLink|Feral Frenzy}}
 
|-
  +
! colspan="4" | [[File:Nothing.png]]
 
|-
 
|-
 
{{Add-on Table|Pungent Phial|3}}
 
{{Add-on Table|Pungent Phial|3}}
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|-
 
|-
 
{{Add-on Table|Glowing Concoction|4}}
 
{{Add-on Table|Glowing Concoction|4}}
 
|-
  +
! colspan="4" | [[File:Nothing.png]]
 
|-
 
|-
 
{{Add-on Table|Amanda's Secret|4}}
 
{{Add-on Table|Amanda's Secret|4}}
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|-
 
|-
 
{{Add-on Table|Amanda's Letter|5}}
 
{{Add-on Table|Amanda's Letter|5}}
 
|-
  +
! colspan="4" | [[File:Nothing.png]]
 
|-
 
{{Add-on Table|Leprose Lichen|5}}
  +
! {{IconLink|Of the Abyss}}
 
|-
  +
! colspan="4" | [[File:Nothing.png]]
 
|-
  +
{{Add-on Table|Diamond Cufflinks|4}}
  +
! {{IconLink|Showstopper}}
 
|-
  +
! colspan="4" | [[File:Nothing.png]]
 
|-
 
|-
 
{{Add-on Table|Tattoo's Middle Finger|5}}
 
{{Add-on Table|Tattoo's Middle Finger|5}}
 
! {{IconLink|The Afterpiece Tonic}}
 
! {{IconLink|The Afterpiece Tonic}}
 
|-
  +
! colspan="4" | [[File:Nothing.png]]
 
|-
 
{{Add-on Table|Hellshire Iron|5}}
  +
! {{IconLink|The Redeemer}}
 
|-
  +
! colspan="4" | [[File:Nothing.png]]
 
|-
 
|-
 
{{Add-on Table|"All Seeing" - Mud|2}}
 
{{Add-on Table|"All Seeing" - Mud|2}}
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|-
 
|-
 
{{Add-on Table|"All Seeing" - Spirit|5}}
 
{{Add-on Table|"All Seeing" - Spirit|5}}
 
|-
  +
! colspan="4" | [[File:Nothing.png]]
 
|-
  +
{{Add-on Table|Renjiro's Bloody Glove|5}}
  +
! {{IconLink|Yamaoka's Wrath}}
 
|}
 
|}
   
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{| class="wikitable"
 
{| class="wikitable"
 
{{Add-on Items Table|Eroded Token|2}}
 
{{Add-on Items Table|Eroded Token|2}}
! rowspan="4" | {{IconLink|Key}}
+
! rowspan="5" | {{IconLink|Key}}
 
|-
 
|-
 
{{Add-on Items Table|Scratched Pearl|2}}
 
{{Add-on Items Table|Scratched Pearl|2}}
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|-
 
|-
 
{{Add-on Items Table|Blood Amber|4}}
 
{{Add-on Items Table|Blood Amber|4}}
 
|-
  +
{{Add-on Items Table|Unique Wedding Ring|4}}
 
|-
  +
! colspan="4" | [[File:Nothing.png]]
 
|-
 
|-
 
{{Add-on Items Table|Red Twine|2}}
 
{{Add-on Items Table|Red Twine|2}}
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|-
 
|-
 
{{Item Table|Rainbow Map|5}}
 
{{Item Table|Rainbow Map|5}}
 
|}
  +
  +
=== Offerings ===
 
{| class="wikitable"
 
|-
 
|-
{{Item Table|Broken Key|3}}
+
{{Offering Table|Bloodied Blueprint}}
 
|-
 
|-
{{Item Table|Dull Key|4}}
+
{{Offering Table|Torn Blueprint}}
|-
 
{{Item Table|Skeleton Key|5}}
 
 
|}
 
|}
   
 
=== Perks (Killer) ===
 
=== Perks (Killer) ===
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
{{Perk Table|A Nurse's Calling}}
 
{{Perk Table|A Nurse's Calling}}
 
|-
 
|-
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|-
 
|-
 
{{Perk Table|Blood Warden}}
 
{{Perk Table|Blood Warden}}
 
|-
 
{{Perk Table|Corrupt Intervention}}
 
|-
 
{{Perk Table|Cruel Limits}}
  +
|-
  +
{{Perk Table|Dead Man's Switch}}
 
|-
 
|-
 
{{Perk Table|Deerstalker}}
 
{{Perk Table|Deerstalker}}
 
|-
 
|-
 
{{Perk Table|Discordance}}
 
{{Perk Table|Discordance}}
  +
|-
  +
{{Perk Table|Gearhead}}
  +
|-
  +
{{Perk Table|Hangman's Trick}}
  +
|-
  +
{{Perk Table|Hex: Retribution}}
  +
|-
  +
{{Perk Table|Hex: The Third Seal}}
  +
|-
  +
{{Perk Table|Hex: Undying}}
  +
|-
  +
{{Perk Table|I'm All Ears}}
  +
|-
  +
{{Perk Table|Knock Out}}
  +
|-
  +
{{Perk Table|Lightborn}}
  +
|-
  +
{{Perk Table|Surveillance}}
 
|-
 
|-
 
{{Perk Table|Territorial Imperative}}
 
{{Perk Table|Territorial Imperative}}
  +
|-
  +
{{Perk Table|Thrilling Tremors}}
  +
|-
  +
{{Perk Table|Trail of Torment}}
  +
|-
  +
{{Perk Table|Zanshin Tactics}}
 
|}
 
|}
   
 
=== Perks (Survivor) ===
 
=== Perks (Survivor) ===
 
{| class="wikitable"
 
{| class="wikitable"
  +
|-
 
{{Perk Table|Aftercare}}
 
{{Perk Table|Aftercare}}
 
|-
 
|-
 
{{Perk Table|Alert}}
 
{{Perk Table|Alert}}
  +
|-
  +
{{Perk Table|Babysitter}}
  +
|-
  +
{{Perk Table|Better Together}}
  +
|-
  +
{{Perk Table|Blood Pact}}
  +
|-
  +
{{Perk Table|Boil Over}}
 
|-
 
|-
 
{{Perk Table|Bond}}
 
{{Perk Table|Bond}}
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|-
 
|-
 
{{Perk Table|Detective's Hunch}}
 
{{Perk Table|Detective's Hunch}}
  +
|-
  +
{{Perk Table|Distortion}}
 
|-
 
|-
 
{{Perk Table|Empathy}}
 
{{Perk Table|Empathy}}
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{{Perk Table|Kindred}}
 
{{Perk Table|Kindred}}
 
|-
 
|-
{{Perk Table|Object Of Obsession}}
+
{{Perk Table|Object of Obsession}}
  +
|-
  +
{{Perk Table|Off the Record}}
  +
|-
  +
{{Perk Table|Open-Handed}}
 
|-
 
|-
 
{{Perk Table|Plunderer's Instinct}}
 
{{Perk Table|Plunderer's Instinct}}
 
|-
 
|-
{{Perk Table|Wake Up!}}
+
{{Perk Table|Red Herring}}
 
|-
 
|-
{{Perk Table|Windows Of Opportunity}}
+
{{Perk Table|Repressed Alliance}}
|}
 
 
 
== Aura-affecting Unlockables==
 
=== Perks (Killer) ===
 
{| class="wikitable"
 
{{Perk Table|Knock Out}}
 
 
|-
 
|-
{{Perk Table|Surveillance}}
+
{{Perk Table|Saboteur}}
 
|-
 
|-
{{Perk Table|Hex: The Third Seal}}
+
{{Perk Table|Sole Survivor}}
|}
 
 
=== Perks (Survivor) ===
 
{| class="wikitable"
 
{{Perk Table|Boil Over}}
 
 
|-
 
|-
{{Perk Table|Distortion}}
+
{{Perk Table|Visionary}}
 
|-
 
|-
{{Perk Table|Open-Handed}}
+
{{Perk Table|Wake Up!}}
 
|-
 
|-
{{Perk Table|Sole Survivor}}
+
{{Perk Table|Windows of Opportunity}}
 
|}
 
|}
  +
  +
 
== Trivia ==
 
* As a Survivor, hiding in a {{IconLink|Locker}} will stop any Aura-reading ability of both the Killer and the other Survivors, but will also apply the '''''{{IconLink|Blindness}}''''' '''Status Effect'''.
 
** However, Aura flare-ups caused by {{IconLink|Rancor}}, {{IconLink|Infectious Fright}} or {{IconLink|Madness}} Tier-ups do not strictly count as Aura-reading abilities, those remain unaffected by hiding inside a Locker or when using Perks such as {{IconLink|Distortion}} or {{IconLink|Sole Survivor}}.
   
   
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File:20180529235917_1.jpg|Yellow Auras of Windows and Pallets
 
File:20180529235917_1.jpg|Yellow Auras of Windows and Pallets
 
</gallery>
 
</gallery>
 
 
== Trivia ==
 
* As a Survivor, hiding in a {{IconLink|Locker}} will stop any Aura-reading ability of both the Killer and the other Survivors.
 
** However, Aura flare-ups caused by {{IconLink|Rancor}}, {{IconLink|Infectious Fright}} or {{IconLink|Madness}} Tier-ups do not strictly count as Aura-reading abilities, those remain unaffected by hiding inside a Locker or when using Perks such as {{IconLink|Distortion}} or {{IconLink|Sole Survivor}}.
 
   
   
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[[de:Auren]]
 
[[de:Auren]]
 
[[es:Auras]]
 
[[es:Auras]]
[[pt-br:Auras]]
+
[[pt:Auras]]
  +
[[zh:气场]]

Revision as of 18:35, 5 March 2021

IconHelp auras
KillerAuraReading

A Killer's default Aura-reading

SurvivorAuraReading

A Survivor's Aura-reading

Auras are an integral Game Mechanic in Template:IconLink.


Overview

For a guide on some in-game distances to better gauge the working-radius of Aura-reading Perks, please refer to Distances.

Some Unlockables unlock potential in one's Aura-reading abilities.

Auras can be seen through any obstacles and usually across large distances. Aura-reading abilities are great for locating Allies, Enemies or Objectives.

Aura-reveal vs. Aura-Flare-ups

The are two main types of Auras in Dead by Daylight: Aura-reveals and Aura-Flare-ups:

Whereas Aura-reveals or just Auras are continuous and reveal not only a Survivor's location, but also their every action for their duration, Aura-Flare-ups are a mere snapshot of a Survivor's location at the time of it being triggered.
Unlike Aura-reveals, they do not relay the Survivor's actions and are always of the same red colour.


Aura Colours

Auras come in different colours, depending on whether the Aura is from an Objective, an Ally or an Enemy.

White Auras Red Auras Yellow Auras Various Colours Fuchsia
  • Marks Killer Objects:
    • Template:IconLink
    • Template:IconLink
      • Illusionary Doctors
      • Illusionary Pallets
    • Template:IconLink
      • Template:IconLink
      • Dream Traps
    • Template:IconLink
      • Template:IconLink
    • Template:IconLink
      • Template:IconLink
    • Template:IconLink
      • Template:IconLink
  • Marks afflicted Objectives:
    • Blocked/Regressing Template:IconLink
  • Marks Survivor Objects:
    • Lost or deposited Template:IconLink
  • Marks other Killers:
    • Victor to Charlotte and vice versa
  • Marks Objectives:
    • Template:IconLink
    • Template:IconLink
    • Unused Template:IconLink
    • Template:IconLink (Killer only)
  • Marks Survivors to the Killer
  • Marks dying or hooked Survivors to other Survivors
  • Marks healthy or injured Survivors to other Survivors
  • Marks interacted-with Objectives:
    • Template:IconLink
    • Used Template:IconLink
  • Marks Breakables and Vault Locations:
    • Template:IconLink
    • Template:IconLink
    • Template:IconLink and other Vaults
  • Marks Template:IconLink in nearby Template:IconLink
  • Pink: marks the Killer to Survivors
  • Beige: marks the Template:IconLink Switches
  • Brass: marks Killer Traps:
    • Template:IconLink
    • Template:IconLink
  • Blue: marked special Event Objectives (unused):
  • Orange: marks special Event Objectives:
    • Blighted/Cankerous Hooks & Blighted Generators (Blights)
  • Marks secondary Objectives:
    • Template:IconLink
    • Template:IconLink (Survivors only)

Additional Uses

  • In cases of Auras being used to showcase a progression of an action, the object's Aura will slowly transition from white when the action begins to red when the action has reached completion.


Unlockables

Add-ons (Killer)

Template:Add-on TableTemplate:Add-on TableTemplate:Add-on TableTemplate:Add-on TableTemplate:Add-on TableTemplate:Add-on TableTemplate:Add-on TableTemplate:Add-on TableTemplate:Add-on TableTemplate:Add-on TableTemplate:Add-on TableTemplate:Add-on TableTemplate:Add-on TableTemplate:Add-on TableTemplate:Add-on TableTemplate:Add-on TableTemplate:Add-on TableTemplate:Add-on TableTemplate:Add-on TableTemplate:Add-on TableTemplate:Add-on TableTemplate:Add-on TableTemplate:Add-on TableTemplate:Add-on Table
Template:IconLink
Nothing
Template:IconLink
Nothing
Template:IconLink
Nothing
Template:IconLink
Nothing
Template:IconLink
Nothing
Template:IconLink
Nothing
Template:IconLink
Nothing
Template:IconLink
Nothing
Template:IconLink
Nothing
Template:IconLink
Nothing
Template:IconLink
Nothing
Template:IconLink

Add-ons (Survivor)

Template:Add-on Items TableTemplate:Add-on Items TableTemplate:Add-on Items TableTemplate:Add-on Items TableTemplate:Add-on Items TableTemplate:Add-on Items TableTemplate:Add-on Items TableTemplate:Add-on Items TableTemplate:Add-on Items TableTemplate:Add-on Items TableTemplate:Add-on Items Table
Template:IconLink
Nothing
Template:IconLink

Items

Template:Item TableTemplate:Item Table

Offerings

Template:Offering TableTemplate:Offering Table

Perks (Killer)

Template:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk Table

Perks (Survivor)

Template:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk TableTemplate:Perk Table


Trivia

  • As a Survivor, hiding in a Template:IconLink will stop any Aura-reading ability of both the Killer and the other Survivors, but will also apply the Template:IconLink Status Effect.
    • However, Aura flare-ups caused by Template:IconLink, Template:IconLink or Template:IconLink Tier-ups do not strictly count as Aura-reading abilities, those remain unaffected by hiding inside a Locker or when using Perks such as Template:IconLink or Template:IconLink.


Gallery