m (Trivia) |
DocOctober (talk | contribs) m (Reverted edits by Malgrath3 (talk) to last revision by FichteHiro0202) Tag: Rollback |
||
Line 147: | Line 147: | ||
* The Lullaby hummed by The Huntress is a Russian lullaby called ''"баюшки баю" (Bayushki Bayu)''. |
* The Lullaby hummed by The Huntress is a Russian lullaby called ''"баюшки баю" (Bayushki Bayu)''. |
||
** It warns children to not sleep on the edge of their bed, otherwise a wolf will come and drag them into the woods. |
** It warns children to not sleep on the edge of their bed, otherwise a wolf will come and drag them into the woods. |
||
− | **The Lullaby The Huntress sings is very similar to a lullaby The Doll hums in Bloodborne's cut content. |
||
**[[File:Huntress_Lullaby.ogg|left]]{{-}} |
**[[File:Huntress_Lullaby.ogg|left]]{{-}} |
||
* The Huntress was the first playable Character with an unknown surname. |
* The Huntress was the first playable Character with an unknown surname. |
Revision as of 08:09, 30 August 2019
A figure clad in the head of a hare. A most disturbing sight. This new foe holds something human within her. Some shards of ordinary life. She seems to be a hunter. I have met many different beings in this place, but this is the first one with a natural skill of hunting. In any other place one could deem it a talent. But her knack for tracking, capturing and killing is something else here. There is something else in her too, she seems to seek something. | ||
~ Unknown (Potentially Benedict Baker) |
Template:InfoKiller Anna (Russian: Анна) or "The Huntress" is one of 4 Template:IconLink currently featured in Template:IconLink.
She was introduced as the Killer of CHAPTER V: A Lullaby for the Dark, a Chapter DLC released on 27 July 2017.
Overview
The Huntress is a ranged Killer, able to throw Hunting Hatchets at Survivor to injure them from a distance.
Her personal Perks, Template:IconLink, Template:IconLink & Template:IconLink, allow her to apply pressure through better Map awareness and enhanced chasing abilities.
Her Perks revolve around the hunt of the prey, to track and find so that she can get close enough to make the kill.
Difficulty rating: Intermediate (Developers) / Hard (Community)
(based on the amount of time and effort that is required to properly learn to play her and use her Power effectively)
Lore
As soon as Anna was able to walk, her mother started teaching her how to survive a harsh, solitary life in the northern woods. Living in such an extremely remote and dangerous area required skill and resilience. When sunlight became too dim for productive activities, they would take refuge in their house, a sturdy old cabin constructed to resist the toughest winters. Close to the hearth’s warmth, Anna would rest in her mother's arms, surrounded by the few wooden toys and masks she had crafted for her. Drifting off to sleep with stories and lullabies, she dreamt happy dreams, ignorant of the events that would soon change everything.
Anna and her mother were stalking a great elk through the woods. They knew it was dangerous prey, but it had been a particularly difficult winter and they were almost out of food. The spectre of starvation frightened them more than any forest creature. Without warning, the elk reared, bellowed and charged at Anna. She was paralysed with fear as the whole world seemed to shake under the immense beast’s pounding hooves. The elk was close enough for Anna to see the murderous fury in its eyes when her mother threw herself in its path, axe in hand. A blood-curdling scream escaped from her lips as the elk impaled her upon its antlers and hoisted her into the air. With all her strength, she brought her axe down on its head again and again while it tried to shake her loose. With a sickening crack, the antlers snapped and Anna’s mother was free. The beast collapsed.
Anna was too small to move her mother’s broken body, so she sat with her in the clearing where she had fallen. To distract her from the dying elk’s cries, Anna’s mother held her and hummed her favourite lullaby. They stayed like that, the huntress and the elk getting quieter and colder, until Anna was alone in the silent forest. Eventually she stood up and started the long walk back home.
Still a child, she knew just enough about life in the frozen forest to survive. She followed her instincts and became one with the wild. She got older and stronger and practised her hunt. As she grew into a dangerous predator, her humanity became a half-remembered dream.
She widened her territory and lived off her hunts. She worked her way up through squirrels and hares and mink and foxes. Eventually she grew tired of them and hunted more dangerous animals like wolves and bears. When unsuspecting travellers came through her woods, she discovered her new favourite prey: humans. Unlucky souls who strayed into her territory were slaughtered like any other animal. She liked to collect their tools and colourful garments and especially toys when there were little ones. But she could never bring herself to kill the little girls.
Girls she would take back to her house, deep in the woods. They were precious, and looking at them woke up something deep in her heart. She craved the closeness of a loved one, a child of her own. Among the pillaged wooden toys, dolls and story books she couldn't read, the girls would be tied by the neck with a rough and chafing rope fastened firmly to the wall. She couldn't let them wander off, or they would surely die outside.
Every time, the girls would waste away and die of cold or starvation or sickness. Every time, it plunged Anna deeper into pain and sorrow and madness. She was compelled to try again, and started raiding the nearest villages to slaughter families and kidnap their daughters. She wore one of the animal masks her mother crafted for her so many years earlier to try to calm the frightened children. Villagers spread the legend of a half-beast lurking in Red Forest: The Huntress, who killed men and ate little girls.
War eventually came to the forest. German soldiers began to pass through, on the march to attack the collapsing Russian Empire. During these dark times, there were no more travellers. The villagers had abandoned their homes, and no more little ones to be found; only soldiers. Many of them were found with violent axe wounds. Whole groups disappeared mysteriously. Once the war was over, the rumours of The Huntress disappeared with it, engulfed by the Red Forest.
The Huntress' Perks
These are Perks which start off only appearing in The Huntress' Template:IconLink. After achieving Level 30, Teachable versions of these Perks can be found:
- Beast of Prey - Level 30
- Territorial Imperative - Level 35
- Hex: Huntress Lullaby - Level 40
Once obtained, other Killers will be able to find The Huntress' Perks in their respective Bloodwebs from that point onwards. Template:Char Perks
Load-out
Weapon: Broad Axe
The Broad Axe is a Primary weapon for the Huntress. A traditional Axe with a large and heavy head, suitable for squaring logs and planks.
Power: Hunting Hatchets
A skill taught by her mother and mastered in the wild. The Huntress can throw Hatchets with deadly precision.
- Start the Trial with 5 Hatchets.
- Charge throw for maximum throwing speed.
- Can cancel Hatchet throw.
- Hatchets are consumed on use.
- Refill Hatchets at Template:IconLink.
- The Huntress hums from 45-20 metres, her Terror Radius starts at 20 metres. The Humming is non-directional.
- Slightly decreased movement speed.
Add-ons for Hunting Hatchets
Template:Add-ons: Hunting Hatchets (Huntress)
Achievements
- Main article: Achievements
There are currently 3 Achievements related to The Huntress. Template:AchKillerSpecial
Customisation
Players may customise their Character by choosing one outfit style from each category. Blood-stained attire is obtained after The Huntress reaches Level 50 and prestiges.
Some Items of clothing can only be worn if the appropriate DLC is owned.
The Huntress attire includes:
Default
Template:Huntress Default Cosmetics
Prestige
Template:Huntress Prestige Cosmetics
DLC
Template:Huntress DLC Cosmetics
Event
Template:Huntress Event Cosmetics
In-Game Store
Outfits
Template:Huntress Outfit Store
Masks
Icon | Name | Rarity | Description | Outfit | Collection | Price | Release Date | |
---|---|---|---|---|---|---|---|---|
Obzhynki Skull | Uncommon | A powerful symbol for evening rituals as the seasons change. | Fur-Trimmed | Winter Wool | 100
|
1800
|
12 June 2018 | |
Kolyada Skull | Uncommon | A powerful symbol for evening rituals as the seasons change. | Orenburg | Winter Wool | 100
|
1800
|
12 June 2018 | |
Little Pussycat | Rare | Come child, don't cry. Be good for your kitty momma. | Miss Kitty | Koshka | 300
|
4500
|
12 June 2018 | |
Shell Shock | Rare | Under the mask was pain, confusion, and fear. | Ignition | Grim Resolutions | 250
|
- | ||
Grisly Bear Skull | Very Rare | Let the fear and disgust wash over you; your quarry will feel it even more so. That is when you strike! | Mother Bear | Medveditsa | 400
|
12 June 2018 | ||
Forest Eagle-Owl Skull | Very Rare | Coarse bloody feathers to adorn your mask. The bird's skull painting your cheeks red, your faces as one. It's the beauty of the fittest. | Bird of Prey Sugata | Grim Matsuri | 400
|
12 June 2018 | ||
Snow Ram Skull | Very Rare | A way to commemorate the decapitation of a terrified animal. | Cold Wasteland Survivor | Lost Tribe | 400
|
7200
|
10 July 2019 | |
Runny Antlers | Very Rare | The bloody remains of the reindeer she decapitated on the first night. | Solstice Devotee | Winter Tales | 400
|
18 December 2019 | ||
Horsewoman of the Apocalypse | Very Rare | A macabre mask whose original purpose of design is unknown. It seemed a fitting visage for Anna as she massacred German cavalry units. | Spoils of War | Escalation | 400
|
7200
|
2 September 2021 | |
Mucky Eyes | Event | A thick film of yellow serum drips from the dark lashes of her eyes. | Growth Surge | Hallowed Blight | 400
|
19 October 2018 | ||
Wild Boar | Event | A brown-haired, muddy boar head with long, sharp tusks. Ideal to crush your opponent. | Brave Beast | Moonrise | 400
|
30 January 2019 |
Bodies
Template:Huntress Body Store
Weapons
Template:Huntress Weapon Store
DLC
- Main article: Downloadable Content
The Huntress is currently part of 2 DLC package:
Available DLC
- CHAPTER V: A Lullaby for the Dark (pre-installed)
- Charity Case
Tips
- Try winding up a Hatchet shortly before you think a Survivor might attempt to drop a Pallet or vault a Window. Such hits are often easy to land due to the Survivor's animation lock.
- Try to go for a one-two punch: injure the Survivor with a Hatchet at close range and then go for a Lunge attack. This form of attack is faster than two regular hits.
Trivia
- The Huntress was called Bear at some point during development, hence the BE tag in her file names.
- The Huntress originates from the time of around World War I.
- The Huntress was the first Killer to have a ranged attack and remains the only one with a continuous access to it.
- The Template:IconLink and The Template:IconLink have situational ranged attacks.
- In The Entity's Realm, she shares her home turf with Template:IconLink in the Red Forest.
- The Huntress is the third female Killer.
- Like most female Killers, she also has a decreased movement speed.
- The Lullaby hummed by The Huntress is a Russian lullaby called "баюшки баю" (Bayushki Bayu).
- It warns children to not sleep on the edge of their bed, otherwise a wolf will come and drag them into the woods.
- The Huntress was the first playable Character with an unknown surname.
- The Huntress is the third Killer to wear face masks.
- The Huntress is the only Killer that involves the Template:IconLink because of her Power.
- The Huntress is voiced by Emily who also sung the Lullaby.
- The Huntress is currently the only Killer to swing her primary Weapon with both hands.
- Template:IconLink and Template:IconLink do not affect her humming as it is independent from the Terror Radius and unaffected by any Perks that change that.
- The Huntress' Hare mask might be inspired from similar masks worn by the Spider Splicers in Games of the BioShock franchise.
- The Huntress is heard grunting when she attacks or throws her Hatchet.
- The Huntress is ambidextrous.
- The Huntress wears a silver ring on the middle finger of her left hand, similar to Ace Visconti.
- She likely does this due to her affinity for collecting shiny things.
- The Huntress is one of the most human-looking Killers in the Game, as she has very few unnatural alterations done to her by The Entity, however, she does have pitch-black, animal-like eyes.
Gallery
For more go to the Huntress' Gallery
- Tumblr ougci4tYIS1tijv2po1 500.png
The Huntress Without Her Hare