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| lullaby = 45 metres |
| lullaby = 45 metres |
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| height = Tall |
| height = Tall |
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− | | dlc = [[A Lullaby for the Dark]] |
+ | | dlc = [[CHAPTER V: A Lullaby for the Dark]] |
| breathing = Huntress_Breathing.ogg |
| breathing = Huntress_Breathing.ogg |
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+ | | lullabymusic = Lullaby_Huntress.ogg |
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| actor = Amélie Leguiader (Lead Game Programmer) |
| actor = Amélie Leguiader (Lead Game Programmer) |
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}} |
}} |
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===== [[File:CategoryIcon weapons.png|40px]]Weapons ===== |
===== [[File:CategoryIcon weapons.png|40px]]Weapons ===== |
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{{Huntress Weapon Store}} |
{{Huntress Weapon Store}} |
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+ | |||
+ | === Alternate Character Models === |
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+ | '''The Trapper''' has '''{{clr|2|1}}''' alternate Character model available in the in-game Store: |
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+ | * The [[Mordeo]] |
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== DLC == |
== DLC == |
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: ''Main article: [[Downloadable Content]]'' |
: ''Main article: [[Downloadable Content]]'' |
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− | The Huntress is currently part of 2 |
+ | The Huntress is currently part of '''{{clr|2|2}}''' DLCs: |
+ | * [[CHAPTER V: A Lullaby for the Dark]] |
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− | |||
+ | ** This Chapter DLC comes pre-installed on the PC and Nintendo Switch versions.<br>It is available as a free download on the XBOX and PlayStation versions. |
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− | === Available DLC === |
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− | * [[CHAPTER V: A Lullaby for the Dark]] (pre-installed on PC/Nintendo Switch, free download required on Xbox/PS4) |
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* [[Charity Case]] |
* [[Charity Case]] |
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+ | |||
+ | |||
+ | == Change Log == |
||
+ | === [[Patch 2.2.0]] === |
||
+ | * '''''{{clr|6|Quality of Life}}:''''' standardised the [[Lunge]] mechanic so that '''4.4 m/s''' Killers now lunge at the same speed as '''4.6 m/s''' Killers. |
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+ | * '''''{{clr|4|Rework}}:''''' reworked the hitbox of ''Hunting Hatchets'' to more closely resemble the Prop's actual shape to allow for more precise shots. |
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+ | === [[Patch 2.2.1]] === |
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+ | * Reverted the hitbox changes as the resulting changes were unsatisfactory. |
||
+ | === [[Patch 3.2.2]] === |
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+ | * '''''{{clr|6|Quality of Life}}:''''' adjusted the projectile-throwing interaction to increase its responsiveness. |
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+ | === [[Patch 4.7.1]] === |
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+ | * '''''{{clr|3|Change}}:''''' the ammo count now updates after the Reload interaction ends. |
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* The Lullaby hummed by '''The Huntress''' is an actual, well-known Russian lullaby called ''"баюшки баю" (Bayushki Bayu)''. |
* The Lullaby hummed by '''The Huntress''' is an actual, well-known Russian lullaby called ''"баюшки баю" (Bayushki Bayu)''. |
||
** The lyrics warn children to not sleep close to the edge of their bed as they risk getting snatched by a wolf and dragged off into the woods. |
** The lyrics warn children to not sleep close to the edge of their bed as they risk getting snatched by a wolf and dragged off into the woods. |
||
+ | |||
− | ** [[File:Huntress_Lullaby.ogg|left]]{{-}} |
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+ | |||
+ | === Cosmetic Trivia === |
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+ | [[File:BE_outfit_012.png|thumb|right|'''The Huntress''' as ''"The Mordeo"'']] |
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+ | * '''The Huntress'''' '''{{clr|12|Legendary Outfit}}''', ''"The Mordeo"'', is a character from the Crypt TV series of the same name. |
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+ | ** ''"The Mordeo"'' is one of several demons serving ''"The Mordeo Queen"''.<br>A ''"Mordeo"'' is created whenever a human entering its territory in the woodlands engages in cannibalism, similar to how a ''"Wendigo"'' is created. |
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+ | {{-}} |
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+ | |||
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For more go to the [[Huntress' Gallery]] |
For more go to the [[Huntress' Gallery]] |
||
<gallery> |
<gallery> |
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+ | File:The Huntress - A Lovely War 1.jpg |
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+ | File:The Huntress - A Lovely War 2.jpg |
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File:Bear-img-huntress.png|The Huntress |
File:Bear-img-huntress.png|The Huntress |
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File:DCtAsCjWsAAZbWJ.jpg|The Huntress' Teaser |
File:DCtAsCjWsAAZbWJ.jpg|The Huntress' Teaser |
Revision as of 20:25, 16 June 2021
A figure clad in the head of a hare. A most disturbing sight. This new foe holds something human within her. Some shards of ordinary life. She seems to be a hunter. I have met many different beings in this place, but this is the first one with a natural skill of hunting. In any other place one could deem it a talent. But her knack for tracking, capturing and killing is something else here. There is something else in her too, she seems to seek something. | ||
~ Unknown (Potentially Benedict Baker) |
Template:InfoKiller Anna (Russian: Анна) or "The Huntress" is one of 35 Template:IconLink currently featured in Template:IconLink.
She was introduced as the Killer of CHAPTER V: A Lullaby for the Dark, a Chapter DLC released on 27 July 2017.
Overview
The Huntress is a ranged Killer, able to throw Hunting Hatchets at Survivors to injure them from a distance.
Her personal Perks, Template:IconLink, Template:IconLink, and Template:IconLink, allow her to apply pressure through better Map awareness and enhanced chasing abilities.
Her Perks revolve around the hunt of the prey, to track and find so that she can get close enough to make the kill.
Difficulty rating: Intermediate
(based on the amount of time and effort that is required to properly learn to play her and use her Power effectively)
Lore
- Additional Lore can be found in Tome III - Escalation: A Lovely War.
As soon as Anna was able to walk, her mother started teaching her how to survive a harsh, solitary life in the northern woods. Living in such an extremely remote and dangerous area required skill and resilience. When sunlight became too dim for productive activities, they would take refuge in their house, a sturdy old cabin constructed to resist the toughest winters. Close to the hearth’s warmth, Anna would rest in her mother's arms, surrounded by the few wooden toys and masks she had crafted for her. Drifting off to sleep with stories and lullabies, she dreamt happy dreams, ignorant of the events that would soon change everything.
Anna and her mother were stalking a great elk through the woods. They knew it was dangerous prey, but it had been a particularly difficult winter and they were almost out of food. The spectre of starvation frightened them more than any forest creature. Without warning, the elk reared, bellowed and charged at Anna. She was paralysed with fear as the whole world seemed to shake under the immense beast’s pounding hooves. The elk was close enough for Anna to see the murderous fury in its eyes when her mother threw herself in its path, axe in hand. A blood-curdling scream escaped from her lips as the elk impaled her upon its antlers and hoisted her into the air. With all her strength, she brought her axe down on its head again and again while it tried to shake her loose. With a sickening crack, the antlers snapped and Anna’s mother was free. The beast collapsed.
Anna was too small to move her mother’s broken body, so she sat with her in the clearing where she had fallen. To distract her from the dying elk’s cries, Anna’s mother held her and hummed her favourite lullaby. They stayed like that, the huntress and the elk getting quieter and colder, until Anna was alone in the silent forest. Eventually she stood up and started the long walk back home.
Still a child, she knew just enough about life in the frozen forest to survive. She followed her instincts and became one with the wild. She got older and stronger and practised her hunt. As she grew into a dangerous predator, her humanity became a half-remembered dream.
She widened her territory and lived off her hunts. She worked her way up through squirrels and hares and mink and foxes. Eventually she grew tired of them and hunted more dangerous animals like wolves and bears. When unsuspecting travellers came through her woods, she discovered her new favourite prey: humans. Unlucky souls who strayed into her territory were slaughtered like any other animal. She liked to collect their tools and colourful garments and especially toys when there were little ones. But she could never bring herself to kill the little girls.
Girls she would take back to her house, deep in the woods. They were precious, and looking at them woke up something deep in her heart. She craved the closeness of a loved one, a child of her own. Among the pillaged wooden toys, dolls and story books she couldn't read, the girls would be tied by the neck with a rough and chafing rope fastened firmly to the wall. She couldn't let them wander off, or they would surely die outside.
Every time, the girls would waste away and die of cold or starvation or sickness. Every time, it plunged Anna deeper into pain and sorrow and madness. She was compelled to try again, and started raiding the nearest villages to slaughter families and kidnap their daughters. She wore one of the animal masks her mother crafted for her so many years earlier to try to calm the frightened children. Villagers spread the legend of a half-beast lurking in Red Forest: The Huntress, who killed men and ate little girls.
War eventually came to the forest. German soldiers began to pass through, on the march to attack the collapsing Russian Empire. During these dark times, there were no more travellers. The villagers had abandoned their homes, and no more little ones to be found; only soldiers. Many of them were found with violent axe wounds. Whole groups disappeared mysteriously. Once the war was over, the rumours of The Huntress disappeared with it, engulfed by the Red Forest.
The Huntress' Perks
These are Perks which start off only appearing in The Huntress' Template:IconLink. After achieving Level 30, Teachable versions of these Perks can be found:
- Beast of Prey - Level 30
- Territorial Imperative - Level 35
- Hex: Huntress Lullaby - Level 40
Once obtained, other Killers will be able to find The Huntress' Perks in their respective Bloodwebs from that point onwards. Template:Char Perks
Load-out
Weapon: Broad Axe
The Broad Axe is a Primary weapon for the Huntress. A traditional Axe with a large and heavy head, suitable for squaring logs and planks.
Power: Hunting Hatchets
A skill taught by her mother and mastered in the wild. The Huntress can throw Hatchets with deadly precision. |
HUNTING HATCHETS:
Press and hold the Power button to wind up a Hunting Hatchet.
Release the Power button to initiate a Hatchet Throw.
- Start the Trial with 7 Hunting Hatchets.
- The Hatchet Throw can be charged for maximum Throwing speed.
- The Hatchet Throw can be cancelled mid-charge.
- Hunting Hatchets are consumed on use and can be refilled at Lockers.
Power Trivia
- Reloading Hunting Hatchets takes 4 seconds by default (may be changed with Add-ons).
- Hunting Hatchets take 3 seconds to fully charge by default (may be changed with Add-ons).
- A fully charged a Hunting Hatchet will play an audio cue to both the Killer and nearby Survivors.
- Tapping the Power button will take ~1.25 seconds to wind-up and throw a Hunting Hatchet by default.
- These Hunting Hatchets will hurl with the minimum speed of 25 m/s.
- Post-throw cool-down lasts for 2 seconds.
- While charging and holding a Hunting Hatchet, The Huntress is tremendously slowed to 3.08 m/s.
Add-ons for Hunting Hatchets
- Add-ons support Mouse-over functionality (desktop version only): hovering over the modifier words with your cursor will reveal the values behind them.
On mobile browsers, the values are displayed in small text after the modifier words. Desktop users experiencing issues with the mouse-over may temporarily switch to mobile view at the bottom of an Article page.
Template:Add-ons: Hunting Hatchets (Huntress)
Achievements
- Main article: Achievements
There are currently 3 Achievements related to The Huntress. Template:AchKillerSpecial
Customisation
Players may customise their Character by choosing one outfit style from each category. Blood-stained attire is obtained after The Huntress reaches Level 50 and prestiges.
Some Items of clothing can only be worn if the appropriate DLC is owned.
The Huntress attire includes:
Default
Template:Huntress Default Cosmetics
Prestige
Template:Huntress Prestige Cosmetics
DLC
Template:Huntress DLC Cosmetics
Special
Template:Huntress Special Cosmetics
Event
Template:Huntress Event Cosmetics
Archives
In-Game Store
Outfits
Template:Huntress Outfit Store
Masks
Icon | Name | Rarity | Description | Outfit | Collection | Price | Release Date | |
---|---|---|---|---|---|---|---|---|
Obzhynki Skull | Uncommon | A powerful symbol for evening rituals as the seasons change. | Fur-Trimmed | Winter Wool | 100
|
1800
|
12 June 2018 | |
Kolyada Skull | Uncommon | A powerful symbol for evening rituals as the seasons change. | Orenburg | Winter Wool | 100
|
1800
|
12 June 2018 | |
Little Pussycat | Rare | Come child, don't cry. Be good for your kitty momma. | Miss Kitty | Koshka | 300
|
4500
|
12 June 2018 | |
Shell Shock | Rare | Under the mask was pain, confusion, and fear. | Ignition | Grim Resolutions | 250
|
- | ||
Grisly Bear Skull | Very Rare | Let the fear and disgust wash over you; your quarry will feel it even more so. That is when you strike! | Mother Bear | Medveditsa | 400
|
12 June 2018 | ||
Forest Eagle-Owl Skull | Very Rare | Coarse bloody feathers to adorn your mask. The bird's skull painting your cheeks red, your faces as one. It's the beauty of the fittest. | Bird of Prey Sugata | Grim Matsuri | 400
|
12 June 2018 | ||
Snow Ram Skull | Very Rare | A way to commemorate the decapitation of a terrified animal. | Cold Wasteland Survivor | Lost Tribe | 400
|
7200
|
10 July 2019 | |
Runny Antlers | Very Rare | The bloody remains of the reindeer she decapitated on the first night. | Solstice Devotee | Winter Tales | 400
|
18 December 2019 | ||
Horsewoman of the Apocalypse | Very Rare | A macabre mask whose original purpose of design is unknown. It seemed a fitting visage for Anna as she massacred German cavalry units. | Spoils of War | Escalation | 400
|
7200
|
2 September 2021 | |
Mucky Eyes | Event | A thick film of yellow serum drips from the dark lashes of her eyes. | Growth Surge | Hallowed Blight | 400
|
19 October 2018 | ||
Wild Boar | Event | A brown-haired, muddy boar head with long, sharp tusks. Ideal to crush your opponent. | Brave Beast | Moonrise | 400
|
30 January 2019 |
Bodies
Template:Huntress Body Store
Weapons
Template:Huntress Weapon Store
Alternate Character Models
The Trapper has 1 alternate Character model available in the in-game Store:
- The Mordeo
DLC
- Main article: Downloadable Content
The Huntress is currently part of 2 DLCs:
- CHAPTER V: A Lullaby for the Dark
- This Chapter DLC comes pre-installed on the PC and Nintendo Switch versions.
It is available as a free download on the XBOX and PlayStation versions.
- This Chapter DLC comes pre-installed on the PC and Nintendo Switch versions.
- Charity Case
Change Log
Patch 2.2.0
- Quality of Life: standardised the Lunge mechanic so that 4.4 m/s Killers now lunge at the same speed as 4.6 m/s Killers.
- Rework: reworked the hitbox of Hunting Hatchets to more closely resemble the Prop's actual shape to allow for more precise shots.
Patch 2.2.1
- Reverted the hitbox changes as the resulting changes were unsatisfactory.
Patch 3.2.2
- Quality of Life: adjusted the projectile-throwing interaction to increase its responsiveness.
Patch 4.7.1
- Change: the ammo count now updates after the Reload interaction ends.
Trivia
- The Huntress was nicknamed "Bear" in development.
- The Huntress was the first Killer to have a ranged attack.
- The Huntress was the third female Killer.
- Like most female Killers, she also walks at a slower Movement speed.
- The Huntress was the first playable Character with an unknown surname.
- The Huntress was the third Killer to wear face masks.
- The Huntress is voiced by Emily, who also sung the Lullaby.
- The Huntress is likely ambidextrous, guiding her Axe with her right and throwing Hatchets with her left hand.
- The Huntress' hare mask might be inspired from similar masks worn by the Spider Splicers of the BioShock franchise.
- The Huntress is one of the most human-looking Killers in the game, as she has very few unnatural alterations from The Entity.
- However, she does have pitch-black, animal-like eyes, likely a hint at heir being a Bodark (see below).
- The Huntress wears a silver ring on the middle finger of her left hand.
- She likely does this due to her affinity for collecting shiny things.
Lore Trivia
- The Huntress originates from the time of around World War I.
- There is a historical inaccuracy with the description of her "Spoils of War" Outfit, which addresses the Russians as "Soviets", despite the Soviet Union not yet existing during World War I.
- The soldiers encountered by her (Memory 2436) define The Huntress as a "Bodark" one of several types of lycanthropes in Russian and Slavic folklore.
- The Bodark is a person who willingly chooses to become a werewolf and often uses a ritual to force the change.
Unlike the common mythological understanding of werewolves, they are unaffected by the lunar cycle and can shape-shift at will.
Bodarks are considerably more dangerous and terrifying than other werewolves in that they retain control over their actions and remain completely aware in their wolf form.
Bodarks retain their human intelligence, which combined with heightened senses and enhanced abilities makes them excellent hunters and tremendously difficult opponents to face. - The other type of werewolf that fits The Huntress' background is the "Volkolak", who can also transform at will, but unlike the Bodark both into a wolf and a bear form, which is the likely inspiration for The Huntress' WIP name "Bear".
- The Bodark is a person who willingly chooses to become a werewolf and often uses a ritual to force the change.
- The Lullaby hummed by The Huntress is an actual, well-known Russian lullaby called "баюшки баю" (Bayushki Bayu).
- The lyrics warn children to not sleep close to the edge of their bed as they risk getting snatched by a wolf and dragged off into the woods.
Cosmetic Trivia
- The Huntress' Legendary Outfit, "The Mordeo", is a character from the Crypt TV series of the same name.
- "The Mordeo" is one of several demons serving "The Mordeo Queen".
A "Mordeo" is created whenever a human entering its territory in the woodlands engages in cannibalism, similar to how a "Wendigo" is created.
- "The Mordeo" is one of several demons serving "The Mordeo Queen".
Gallery
For more go to the Huntress' Gallery