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The Skull Merchant
K31 charSelect portrait
Name Adriana Imai
Gender Woman
Origin Brazilian of Japanese descent
Realm The MacMillan Estate
Power Eyes in the Sky
Power Attack Type Basic Attack
Weapon Razor-Sharp Dual Blades
Movement SpeedIconHelp movementSpeed 115 % | 4.6 m/s
Terror RadiusIconHelp terrorRadius 32 metres
Height IconHelp height Average
DLC CHAPTER 27: Tools of Torment
Voice Actor Viky Boyer (The Monster Factory)
Cost 4,500 Iridescent ShardsIconCurrency iridescentShards

250 Auric CellsIconCurrency auricCells

Menu Music
Terror Radius Music

Adriana Imai or "The Skull Merchant" is one of 35 KillersIconHelpLoading killer currently featured in Dead by DaylightIconHelp DBDlogo.

She was introduced as the Killer of CHAPTER 27: Tools of Torment, a Chapter DLC released on 7 March 2023 and retired on 14 May 2024.

She is still available in the In-Game StoreIconHelp store and as part of the Endless Hunt Pack Chapter Pack DLC.


Overview

Store Skull Merchant

The Skull Merchant is a tactical Killer, able to place Drones that detect and debilitate her targets.

Her personal Perks, THWACK!IconPerks thwack, LeverageIconPerks leverage, and Game AfootIconPerks gameAfoot, allow her to gain Haste from pursuing her Obsession, force screams from Survivors when breaking Breakable Walls or Pallets, and reduce Survivors' Healing speed the more times you place them on Hooks.


Difficulty Rating: Hard
(These Killers use mechanics that are specific to them and require more practice to be effective)


Lore

LoreKeyArt skullMerchant
Additional Lore can be found in Tome 15 - Ascension: Memory Fragments (Adriana Imai)

The self-made millionaire Adriana Imai came from a humble home in Fortaleza, Brazil. Her father, Seita, moved to Brazil as a young man, hoping to see a side of the world completely different than his hometown in Hokkaido. A talented illustrator, he spent his spare time designing colourful characters and worlds.

While sketching patrons of a local jazz club, he was approached by Belinda, the owner, to work on a logo. What began as a business partnership soon became a romantic one, and within a couple of years, Adriana was born.

Adriana excelled in all facets of education. A house full of art and music honed a brilliant mind, and her intelligence was only exceeded by her obsessive drive to be the best. While scoring at the top of every class, she was often on the receiving end of disciplinary action due to her overly competitive, and sometimes violent, nature during schoolyard games.

Adriana’s mother did her best to keep her on the right track, but her father was increasingly absent as his own obsessive drive ramped up: Adi Valente, a manga about a young girl who saves and protects the weak with her quirky robot companion. Despite working long hours at a canning facility and writing his manga in his spare time, he somehow managed a little time every night to share his wild and highly imaginative illustrations with his daughter.

By middle school, Adriana was courted by a fancy private school due to her high performance, and, needing money, Seita spoke to publishers about his unpublished manuscripts. He managed to find a small local publisher to carry Adi Valente, but it meant more work than he could handle. He eventually lost his job at the cannery, giving him more time to develop and illustrate his series.

Adriana loved the manga, but the family was forced into hard times.

In her final semester, Seita requested higher royalties, but the publishing company went into administration and decided to cut the series. No longer able to afford the school fees, Adriana was pulled out of the elite academy where she was at the top of her class. Belinda was able to negotiate her graduation, but another student was able to take her place at the head of the class. Adriana was furious. On summer break, she learned everything about her rival: where he lived, where he hung out, what he liked to do in his spare time, what he listened to, what he watched, everything. She even stalked him on his way home one late summer evening and considered the myriad ways she could ruin his life. But, in the end, she did nothing, though something awakened within her and she felt like the anti-hero in a new story her father had been exploring.

Seita retreated further into himself and began producing this newer, darker manga, inspired by his visions and nightmares. A manga about a woman who hunts and guts the weak in a nightmarish realm with drones made of salvaged skulls and bones. But unable to sell this manga, Sonhadores Sombrios, the family became solely reliant on Belinda’s income.

Adriana, looking for ways to make her own money, started a website dedicated to the world of Brazilian manga. It became a runaway success and significant advertising dollars started to roll in. She realized she had no real interest in writing for it, though, so she convinced other kids to write for it for free while the money flooded in. The second she got an offer she sold the site and never looked back.

Proud of her accomplishment, she came home to show her parents the cheque. She never got a chance to show her father, though. He walked out the door that morning, never to return, leaving only a stack of unpublished manuscripts about The Skull Merchant mercilessly hunting those she deemed worthy of her efforts.

To help her mother, Adriana began to study at the library, teaching herself investment and economics, and soon tripled her money. By the age of 18, barely with a high school degree, she had already become a self-made millionaire. As stories of this investment wunderkind spread across Brazil, more and more doors opened for her.

Before long, she had the kind of money that allowed her to buy small companies—companies that she would gut, replace with non-union workers, and sell at a profit. The only breaks she took from her corporate obsession was to pore over her father’s manuscripts, trying to understand this chilling world he had created.

By her mid 20s, she was regularly flipping companies. While finalising on a real estate firm, two members of the board moved to block the sale, pointing to the trail of hollowed-out husks she left in her wake. Adriana was frustrated. It took her weeks to find out who the holdouts were, but once she did, she thought about how it would feel to hurt them.

She learned everything about the directors. Stalked their every move. Manipulated them into attending a conference in Switzerland. And, while on retreat in the Alps, she made her move. Inspired by The Skull Merchant, and feeling something within demanding expression, she tracked them with a prototype drone, and brutally dismembered them with a cruel two-bladed weapon. The rush of emotion and adrenaline was unlike anything she had ever experienced before. And the company was hers!

Thus began an unsettling cycle. Swoop in on a business, destroy anyone standing in her way, and gut the company for maximum profit. She targeted companies with larger-than-life CEOs and hoped one would present a challenge. None ever did. They just ‘disappeared’ unremarkably.

An aggressive manager of a fireworks company, known for his “survival tours,” was her last target, right at home in Brazil.

Survival tours… a perfect cover.

Adriana lured him to a decommissioned airship hangar.

The hunt started at dawn and went the distance, with her still tracking him well into the evening. Locating him, she used one of her drones to direct him to a dead end, when a pair of kites suddenly appeared on camera, and the feed died. Her face hardened. Her eyes widened in disbelief as she slammed her laptop shut and charged to where the drone had crashed. There she found her prey reaching out to someone in the growing dark for help.

Witnesses.

Not part of the plan!

Without a second to lose, she plunged her blade through his stomach, exposing meat, bone, and a dying heart. The vitiated body staggered left and right, sending a shower of red over the green foliage. As her victim collapsed with a thud she turned to the young witnesses. Wrong place, wrong time. They broke into a sprint. She gave chase, her blades thirsting for more blood. The lush green of the trees melted into a thick black fog. Real life warped into something like Sonhadores Sombrios. A sick grin crept across her face as she rushed forward to begin a new chapter in her life.


Load-out

Unique Perks

The Skull Merchant comes with 3 PerksIconHelp perks that are unique to her:

IconPerks gameAfoot
Game Afoot First you pick your prey, then you pick it apart.
  • Whenever you hit the Survivor with the highest cumulative Chase time, with a Basic Attack, they become the Obsession.

While you are chasing your ObsessionIconHelp obsession, Game Afoot activates its secondary effect:

You can only be obsessed with one Survivor at a time.

"This one might actually be a challenge..." — Sonhadores Sombrios, Issue #3

IconPerks leverage
Leverage Like in business, you profit most when those around you suffer most.

Each time you hook a Survivor, Leverage activates and gains 1 Token, up to a maximum of 10 Tokens:

  • For each Token, the Altruistic and Personal Healing speeds of Survivors are reduced by a stack-able 3/4/5 % for the next 30 seconds, up to a maximum of 30/40/50 %.

"The best way to raise profit is to cut expenditures. Cut everything!" — Adriana Imai

IconPerks thwack
THWACK! Your prey is terrified by your relentless pursuit.

After hooking a Survivor, THWACK! activates:

  • The next time you break a Breakable WallIconHelp breakableWall or a PalletIconHelp pullDown, all Survivors within 28/30/32 metres of your location will scream and reveal their AuraIconHelp auras for 4 seconds.

"All those who stood in her path feared her mighty THWACK!" — Sonhadores Sombrios, Issue #3

Prestige

Prestiging The Skull Merchant will automatically add Tier I of her Unique Perks to the inventories of all other Killers and unlock the ability for their higher-tiered versions to spawn in their BloodwebIconHelp bloodweb.

Prestige The Skull Merchant twice more to automatically add Tier II and Tier III respectively into the other Killers' inventories.

Weapon: Razor-Sharp Dual Blades

K31 Weapon01

Razor-Sharp Dual Blades are the Primary Weapon of The Skull Merchant.
A cruel pair of blades, designed for ripping through human flesh.

Power: Eyes in the Sky

IconPowers eyesInTheSky
IconPowers eyesInTheSky radar

"Inspired by the dark manga created by her father, The Skull Merchant relentlessly hunts her prey using the latest in surveillance technology."

SPECIAL ABILITY: EYES IN THE SKY
The Skull Merchant starts the Trial with 6 Drones in her inventory.

For each Trackable Survivor, The Skull Merchant is granted an increasingly stronger HasteIconStatusEffects haste Status Effect:

  • 1 Trackable Survivor grants her +3 %.
  • 2 Trackable Survivors grant her +5 %.
  • 3 Trackable Survivors grant her +6 %.
  • 4 Trackable Survivors grant her +7 %.

This effect is entirely passive and does not require her to inspect her Radar.

SPECIAL INTERACTION: INSPECTING RADAR
Press the Secondary Power button to bring up her Radar.
The Radar displays the location of all Trackable Survivors:

  • The Survivor was detected by a Drone in the last 12 seconds.
  • The Survivor is wearing a Claw Trap.

The Radar represents Trackable Survivors with symbols that indicate their relative elevation compared to The Skull Merchant:

  • = same elevation
  • ▲ = above her
  • ▼ = below her


SPECIAL INTERACTION: RECALLING DRONES
While inspecting the Radar and aiming at a specific Drone, press the Power button to recall it into your inventory.

SPECIAL INTERACTION: CHANGING ROTATIONAL DIRECTION
While inspecting the Radar and aiming at a specific Drone, press the Attack button to change the Rotational direction of its Scan Lines.

SPECIAL ABILITY: DEPLOYING DRONES
Press the Power button to deploy a Drone in Stealth Mode

  • Conducts an invisible sweeping scan inside its Area of Effect at a Rotational speed of 60 °/s.
  • Grants the UndetectableIconStatusEffects undetectable Status Effect for 8 seconds.
  • Its AuraIconHelp auras is revealed to The Skull Merchant in white at all times.

Once a Survivor is detected inside the Area of Effect, the Drone switches to Scouting Mode:

  • Conducts a visible sweeping scan inside its Area of Effect at a Rotational speed of 85 °/s.
  • Fills the Lock On Meter by +1 Stack.
    • This effects repeats each time a Survivor is detected, unless the detection occurs within 3 seconds of the previous one.
  • Its Aura is revealed to The Skull Merchant in yellow at all times.

All Drones have an Area of Effect with a radius of 10 metres.
Survivors who are crouching or standing still inside the Area of Effect cannot be detected by the Scan Lines.
Drones are temporarily deactivated if The Skull Merchant is detected inside their Area of Effect.

SPECIAL AFFLICTION: LOCK ON
Once the Lock-On Meter is full at 3 Stacks, the Survivor becomes Locked On and suffers from the following effects:

  • Healthy Survivors receive damage and become injured.
  • Injured Survivors suffer from the Deep WoundIconStatusEffects deepWound Status Effect.
  • Suffer from the BrokenIconStatusEffects broken Status Effect regardless of their Health State.
  • Receive a Claw Trap.


SPECIAL INTERACTION: HACKING DRONES
Survivors can approach a Stealth Mode Drone and hack it through a unique mini-game:

  • Succeeding disables the Drone for 45 seconds, before it returns into the inventory of The Skull Merchant.
  • Failing activates the Drone and fills the Lock On Meter by +1 Stack.


SPECIAL AFFLICTION: CLAW TRAP
The Claw Trap attached to a Survivor's arm has a Battery life of 45 seconds and continuously broadcasts their location to the Radar of The Skull Merchant until it runs out, automatically destroying it.

Claw-Trapped Survivors who are scanned by a Drone suffer from the following effects:

Power Trivia

Movement Speeds:

Main Article
  • Walking / Inspecting Radar: 4.6 m/s


Drones:

  • Power Cool-down duration: 10 seconds
    • This applies only when the Drone is deployed.
  • Manual Recall duration: 1 second
  • Initialisation duration: 0.3 seconds
    • This refers to the start-up sequence after placing a Drone before it will enter Stealth Mode.
  • Flying up/down Transition duration: 0.6 seconds.
  • Collision Detection with Survivors: 0.3 seconds.
  • Unhackable Cool-down duration due to Collision: 1 second.


Placement Restrictions:

  • Minimum distance from other Drones: 12 metres.
  • Minimum distance from hooked Survivors: 12 metres.
  • Clearance radius around Drone: 35 centimetres.
  • Minimum height above ground: 1.5 metres.
  • Maximum height above ground: 2.5 metres.


Stealth Mode:

  • Laser Cone Rotation rate: 60 °/s.
    • A single hit of a laser beam will immediately transition the Drone into Scouting Mode.


Scouting Mode:

  • Laser Cone Rotation rate: 85 °/s.


Drone Hacking:

  • Disable time: 45 seconds.
    • This refers to how long a Drone is disabled for after being Hacked in either Mode.
      Afterwards, it will return to into Stealth Mode.
  • Maximum Hacking time: 30 seconds.
    • This refers to how long a Drone can be Hacked for by a Survivor, before it is automatically considered a fail.


Drone Laser:

  • Laser Cone reach: 10 metres.
  • Laser Cone half-height: 2.5 metres.
    • This refers to how far up or down the Z-axis the Drone is able to detect Survivors at if they are within the Laser's reach.
  • Laser Cone Yaw half-angle: 1 °.
    • This is used to determine the horizontal width of the Laser Cone of a Drone by defining how far to the left and right the cone reaches from an imagined centre line.
  • Laser Cone Pitch half-angle: 15 °.
    • This is used to determine the vertical width of the Laser Cone of a Drone by defining how far up or down the cone reaches from an imagined centre line.
  • Sphere Trace radius: 3 centimetres.
    • This refers to how small a hole the Laser can still detect a Survivor through.
  • Scan line immunity duration: 3 seconds.


Laser Colours:
The colour of the Laser Cone shown to a Survivor indicates whether the Drone can detect them or not:

  • Orange indicates that the Drone will detect the Survivor when it passes over them and increase Lock On.
    Applies when the Survivor is moving.
  • White indicates that the Drone will not detect the Survivor when it passes over them.
    Applies when the Survivor is stationary or crouching.


Radar:

  • Updating interval: 1 second.
  • Inspect Radar Charge time: 0.5 seconds.
  • Scanner radius: 32 metres.
  • Scanner Level Height threshold: 2 metres.
  • Scanner Survivor reveal duration: 12 seconds.
    • This refers to how long will a Survivor location be revealed on a Radar after being detected by Drone.


Radar Visuals:
The physical model of the Radar features two lights which provide The Skull Merchant with additional information:

  • The left light changes depending on the availability of Drones:
    • Green indicates she is in an area in which she can place a Drone.
    • Red indicates she is in an area in which she cannot place a Drone.
    • The light is off if she has no more Drones to place.
  • The right light changes depending on whether she is tracking a Survivor or not.
    • Yellow indicates that at least one Survivor is being tracked.
    • The light is off if the Radar is not tracking any Survivors.


Claw Trap:

  • Battery life: 45 seconds.

Add-ons for Eyes in the Sky

Icon Name Description
IconAddon adiValenteIssue1
Adi Valente Issue 1 An original copy of the first issue of Adi Valente, the comic her father made while Adriana was a child.
  • Reduces the Success Zone size of Skill ChecksIconHelp skillChecks for Claw-Trapped Survivors by -20 %.


IconAddon high-CurrentUpgrade
High-Current Upgrade A wider cable with low resistance that allows faster recharging of batteries.
  • Increases the Tracking duration of the Radar by +1 second.


IconAddon high-PowerFloodlight
High-Power Floodlight A sudden and overwhelming light that discombobulates anyone foolish enough to approach.
  • Claw-Trapped Survivors suffer from the BlindnessIconStatusEffects vision Status Effect.


IconAddon ultrasonicSpeaker
Ultrasonic Speaker A high-frequency noise blaster that fills the sonic spectrum with disorienting sounds, making it impossible for observers to pick out more important noises.
  • Reduces the duration of the immunity to consecutive Scan-Line Hits for Survivors to 75 % of its default value.


IconAddon adaptiveLighting
Adaptive Lighting The Drone takes account of the surrounding area and casts lights in a bewildering manner that obscures movement.
  • Increases the duration of the UndetectableIconStatusEffects undetectable Status Effect by +20 %.


IconAddon low-PowerMode
Low-Power Mode By intermittently powering on and off non-vital components, the Drone can stay on for longer.
  • Reduces the Rotational speed of the Scan Lines of Drones by -100 %.


IconAddon shotgunSpeakers
Shotgun Speakers Capable of directing high-frequency noises in a single direction over great distances, the Drones can focus in on one individual and distract them from danger for some time.
  • Claw-Trapped Survivors no longer receive a warning sound of impending Skill ChecksIconHelp skillChecks.


IconAddon stereoRemoteMic
Stereo Remote Mic An upgrade that allows increased three-dimensional audio tracking.
  • Reduces the duration of the Disabled State of Drones to 85 % of its default value.


IconAddon supercharge
Supercharge The batteries may run a little hot, but removing the safety protocols from the cells makes them last a little longer.
  • Extends the Battery life of Claw Traps by +15 %.


IconAddon brownNoiseGenerator
Brown Noise Generator An ominous hum disseminates from the Drone, blanketing the soundscape and making it difficult to hear anything else.
  • Claw-Trapped Survivors suffer from the ObliviousIconStatusEffects oblivious Status Effect.


IconAddon infraredUpgrade
Infrared Upgrade Heat-detecting cameras focus in on high-stress individuals with pinpoint accuracy.
  • The AurasIconHelp auras of Claw-Trapped Survivors are revealed to you for 4 seconds after they remove their Claw-Trap.


IconAddon looseScrew
Loose Screw A bone-chilling rattling emanates from the Drone, and it seems like it may fall at any moment, distracting Survivors from complicated tasks.
  • Claw-Trapped Survivors suffer from the ExhaustedIconStatusEffects exhausted Status Effect for 6 seconds.


IconAddon powderedGlass
Powdered Glass Once used on the strings used for battle kites, this powdered glass took on a much more nefarious purpose on her blade.
  • Claw-Trapped Survivors suffer from the HaemorrhageIconStatusEffects bleeding and MangledIconStatusEffects mangled Status Effects for 70 seconds, when hit with a Basic Attack.


IconAddon vitalTargetingProcessor
Vital Targeting Processor An additional process in the Drone's programming more accurately predicts the weaknesses of potential prey.
  • Increases the strength of the HinderedIconStatusEffects hindered Status Effect for Claw-Trapped Survivors when detected by Drones by -3 %.


IconAddon advancedMovementPrediction
Advanced Movement Prediction Even after they leave the zone of influenced, a refined AI programme predicts with high accuracy where a person will go next.
  • The AurasIconHelp auras of newly Claw-Trapped Survivors are revealed to you for 6 seconds.


IconAddon geographicalReadout
Geographical Readout The Drones generate and communicate a detailed three-dimensional map of the terrain, making traversal easier.


IconAddon prototypeRotor
Prototype Rotor The cutting-edge design allows the Drone to move with razor-sharp precision.
  • Increases the Rotational speed of the Scan Lines of Drones by +10 %.


IconAddon randomisedStrobes
Randomised Strobes Lights flash randomly on the ground, making it harder to find purchase on the uneven terrain.
  • Extends the duration of the HinderedIconStatusEffects hindered Status Effect for Claw-Trapped Survivors when detected by Drones by +1 second.


IconAddon expiredBatteries
Expired Batteries The batteries on these Claw Traps have been swapped out with old alkaline batteries.
Recharging is not recommended.
  • Increases the strength of the HasteIconStatusEffects haste Status Effect from Tracked Survivors by +25 %.
  • Reduces the Battery life of Claw Traps by -50 %.


IconAddon iridescentUnpublishedManuscript
Iridescent Unpublished Manuscript Before he disappeared, Adriana's father had started a newer, darker manga: Sonhadores Sombrios.

Whenever a Drone enters the Disabled State, the following effects apply for 15 seconds:

"When evil is on the loose, it cannot escape from Adi Valente!" — Quote on the cover of Adi Valente #1


Achievements

Main article: Achievements


There are 2 Achievements related to The Skull Merchant:

Icon Name Description
Ach adeptSkullMerchant Adept Skull Merchant Playing as The Skull Merchant, achieve a Merciless Victory using only her 3 Unique Perks: THWACK!, Leverage, and Game Afoot
Ach thrillOfTheChase Thrill of the Chase Playing as The Skull MerchantIconHelpLoading skullMerchant, down Claw-Trapped Survivors a total of 10 times.


Cosmetic Options

Players can choose from a variety of Cosmetic options to customise The Skull Merchant:

Default

Icon Name Body Rarity Description
K31 Head01 The Skull Merchant CategoryIcon head Common A relentless executive who hunts people for sport in her spare time.
K31 Body01 Utilitarian Hunting Gear CategoryIcon body Common She made sure she was prepared for any eventuality during a hunt.
K31 Weapon01 Razor-Sharp Dual Blades CategoryIcon weapons Common A cruel pair of blades, designed for ripping through human flesh.

Prestige

Icon Name Body Rarity Description Additional Notes
K31 Head01 P01 Bloody Skull Merchant CategoryIcon head Rare A murderous executive who bathes in the blood of those she deems inferior. Prestige Level 6 Reward
K31 Body01 P01 Machiavellian Hunting Gear CategoryIcon body Rare She made sure she was prepared for the grisly violence of any hunt. Prestige Level 5 Reward
K31 W01 P01 Foul Dual Blades CategoryIcon weapons Rare A cruel pair of blades, dull from ripping through human flesh. Prestige Level 4 Reward
Perk Charms
Prestige Level 7 Reward Prestige Level 8 Reward Prestige Level 9 Reward
K31 PCharm001 K31 PCharm002 K31 PCharm003
A keepsake gained upon mastery of a particular skill.

Alternatives

DLC

Expand to view content
Icon Name Body Rarity Description DLC
K31 Weapon01 04 Slipshod Prototype CategoryIcon weapons Common The earliest prototype of her brutal weapon; while a little rough around the edges, it still tears flesh with maximum efficiency. CHAPTER 27: Tools of Torment

Event

Expand to view content
Icon Name Body Rarity Description Event Exclusive to Event Participation
K31 Head01 WinterEvent2023 Frosty Eyes CategoryIcon head Event Heart chilling eyes of the cold blooded.

"Have an amazing Winter season 2022!" - The Dead by Daylight Team

Bone Chill 2023 Yes
K31 W011 Candy Breaker Blade CategoryIcon weapons Event Her blade was as sharp as a hard candy that could cut through the roof of your mouth. Haunted by Daylight 2023 Yes

IconHelp archivesGeneral Rift

Expand to view content
Thumbnail
Contains
Name
Collection Name
Tome
Release Date
Price
K31 outfit 008
CategoryIcon head
CategoryIcon body
CategoryIcon weapons
Dark Hero
Sonhadores Sombrios Collection
12 June 2018 (Tuesday)
Description
One of her favorite outfits from her father's early concepts.
1200IconHelp auricCells
⇓ Expand ⇓
K31 Head008
Piece
Name
Collection
Rift Tier
CategoryIcon head
Shark Fin
Sonhadores Sombrios Collection
44
If it emerged from its den, it was already too late.
400IconHelp auricCells
K31 Body008
Piece
Name
Collection
Rift Tier
CategoryIcon body
Executive Terror
Sonhadores Sombrios Collection
1
Like the dark hero of her father's manga, she built her world with blood and violence.
400IconHelp auricCells
K31 W008
Piece
Name
Collection
Rift Tier
CategoryIcon weapons
Brutal Claws
Sonhadores Sombrios Collection
70
She took pleasure in ruthlessly piercing human skin and watching the blood splashing.
400IconHelp auricCells
Thumbnail
Contains
Name
Collection Name
Tome
Release Date
Price
K31 outfit 008 01
CategoryIcon head
CategoryIcon body
CategoryIcon weapons
Dark Hero (Deep Rift)
Deep Rift Collection
12 June 2018 (Tuesday)
Description
One of her favorite outfits she created under the influence of her father's manga.
1200IconHelp auricCells
⇓ Expand ⇓
K31 Head008 01
Piece
Name
Collection
Rift Tier
CategoryIcon head
Shark Fin (Deep Rift)
Deep Rift Collection
84
If it emerged from its den, death was coming shortly.
400IconHelp auricCells
K31 Body008 01
Piece
Name
Collection
Rift Tier
CategoryIcon body
Executive Terror (Deep Rift)
Deep Rift Collection
74
Like the dark hero from her father's manga, she executed her prey with technology.
400IconHelp auricCells
K31 W008 01
Piece
Name
Collection
Rift Tier
CategoryIcon weapons
Brutal Claws (Deep Rift)
Deep Rift Collection
79
She felt pleasure in disemboweling humans and watching them die slowly.
400IconHelp auricCells

IconHelp store In-Game Store

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Thumbnail
Contains
Name
Collection Name
Release Date
Price
K31 outfit 01 CV02
CategoryIcon head
CategoryIcon body
CategoryIcon weapons
Sadistic Executive
The Skull Merchant Aberrations
07 March 2023 (Tuesday)
Description
Her access to vast wealth meant she could have anything. What she wanted was to kill.
100IconHelp auricCells
1800IconHelp iridescentShards
⇓ Expand ⇓
K31 Head01 CV02
Piece
Name
Collection
CategoryIcon head
Teal Crew Cut
The Skull Merchant Aberrations
The bright colors of her father’s manga stood in stark contrast to its dark subject matter.
50IconHelp auricCells
900IconHelp iridescentShards
K31 Body01 CV02
Piece
Name
Collection
CategoryIcon body
Faded Jumpsuit
The Skull Merchant Aberrations
She would mix and match components of her hunting gear to match the climate, weather, or just her mood.
50IconHelp auricCells
900IconHelp iridescentShards
Thumbnail
Contains
Name
Collection Name
Release Date
Price
K31 outfit 01 CV04
CategoryIcon head
CategoryIcon body
CategoryIcon weapons
Malevolent Executive
The Skull Merchant Aberrations
07 March 2023 (Tuesday)
Description
Her access to vast wealth meant she could have anything. What she wanted was to kill.
100IconHelp auricCells
1800IconHelp iridescentShards
⇓ Expand ⇓
K31 Head01 CV04
Piece
Name
Collection
CategoryIcon head
Chartreuse Crew Cut
The Skull Merchant Aberrations
The bright colors of her father’s manga stood in stark contrast to its dark subject matter.
50IconHelp auricCells
900IconHelp iridescentShards
K31 Body01 CV04
Piece
Name
Collection
CategoryIcon body
Olive Jumpsuit
The Skull Merchant Aberrations
She would mix and match components of her hunting gear to match the climate, weather, or just her mood.
50IconHelp auricCells
900IconHelp iridescentShards
Thumbnail
Contains
Name
Collection Name
Release Date
Price
K31 outfit 01 CV01
CategoryIcon head
CategoryIcon body
CategoryIcon weapons
Bloodthirsty Executive
The Skull Merchant Aberrations
07 March 2023 (Tuesday)
Description
Her access to vast wealth meant she could have anything. What she wanted was to kill.
100IconHelp auricCells
1800IconHelp iridescentShards
⇓ Expand ⇓
K31 Head01 CV01
Piece
Name
Collection
CategoryIcon head
Amaranth Crew Cut
The Skull Merchant Aberrations
The bright colors of her father’s manga stood in stark contrast to its dark subject matter.
50IconHelp auricCells
900IconHelp iridescentShards
K31 Body01 CV01
Piece
Name
Collection
CategoryIcon body
Tanned Jumpsuit
The Skull Merchant Aberrations
She would mix and match components of her hunting gear to match the climate, weather, or just her mood.
50IconHelp auricCells
900IconHelp iridescentShards
Thumbnail
Contains
Name
Collection Name
Release Date
Price
K31 outfit 01 CV03
CategoryIcon head
CategoryIcon body
CategoryIcon weapons
Relentless Executive
The Skull Merchant Aberrations
07 March 2023 (Tuesday)
Description
Her access to vast wealth meant she could have anything. What she wanted was to kill.
100IconHelp auricCells
1800IconHelp iridescentShards
⇓ Expand ⇓
K31 Head01 CV03
Piece
Name
Collection
CategoryIcon head
Golden Crew Cut
The Skull Merchant Aberrations
The bright colors of her father’s manga stood in stark contrast to its dark subject matter.
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Vibrant Jumpsuit
The Skull Merchant Aberrations
She would mix and match components of her hunting gear to match the climate, weather, or just her mood.
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Violent Stalker
Challenge Seeker Collection
07 March 2023 (Tuesday)
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She saw the manga written by her father not as a warning but as a blueprint for what she wanted to become.
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Glossy Gas Mask
Challenge Seeker Collection
Her father imagined a world where chemicals and radiation were ever-present. She was prepared.
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Urban Hunt
Challenge Seeker Collection
She chose her victims based on their athletic prowess, intelligence, and instincts. She hoped one would be a challenge. None were.
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Artery Rupturer
Challenge Seeker Collection
With little effort, these sharpened blades allowed her to drain the blood of her prey in seconds.
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Brutal Stalker
Challenge Seeker Collection
07 March 2023 (Tuesday)
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She saw the manga written by her father not as a warning but as a blueprint for what she wanted to become.
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Polished Gas Mask
Challenge Seeker Collection
Her father imagined a world where chemicals and radiation were ever-present. She was prepared.
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Rural Hunt
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She chose her victims based on their athletic prowess, intelligence and instincts. She hoped one would be a challenge. None were.
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Sinew Slicer
Challenge Seeker Collection
With little effort, these sharpened blades allowed her to drain the blood of her prey in seconds.
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Cruel Stalker
Challenge Seeker Collection
07 March 2023 (Tuesday)
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She saw the manga written by her father not as a warning but as a blueprint for what she wanted to become.
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Shiny Gas Mask
Challenge Seeker Collection
Her father imagined a world where chemicals and radiation were ever-present. She was prepared.
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Seaside Hunt
Challenge Seeker Collection
She chose her victims based on their athletic prowess, intelligence and instincts. She hoped one would be a challenge. None were.
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Blood Spiller
Challenge Seeker Collection
With little effort, these sharpened blades allowed her to drain the blood of her prey in seconds.
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Scarlet Vengeance
Blood Moon Collection
18 March 2024 (Monday)
Description
Blood ran through the streets of Neo De Janeiro, most of it spilled by her.
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Executioner's Veil
Blood Moon Collection
The time of law had long since passed. All that remained was a vile form of justice.
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Judge's Robes
Blood Moon Collection
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Jury’s Verdict
Blood Moon Collection
Her thirst for righteous crusade was slaked only by the corpses strewn in her wake.
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Heart Stopper
Mech Collection
08 August 2023 (Tuesday)
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A new outfit to terrorize her victims.
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Grin Of Terror
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Her smile was the last thing her prey saw before meeting their end.
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Processed Leather
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The dress was crafted using high-quality scraps of fabric.
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Mech Collection
A double blade with advanced mechanical features.
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Fire Moon CEO
Fire Moon Festival
26 September 2023 (Tuesday)
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An outfit inspired by an issue of Sonhadores Sombrios set during the Fire Moon festival.
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Horned Gas Mask
Fire Moon Festival
A frightening figure emerged from the dimly lit alley like a walking nightmare.
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Warrior Protection
Fire Moon Festival
The distant sounds of celebration blended with the victims' cries.
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Fire Moon Festival
The blade gracefully swayed through the air under the moon's glow.
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Encroaching Darkness
Sonhadores Sombrios Collection
07 March 2023 (Tuesday)
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When her father rebooted his manga, she emerged as a darker, crueler hero in a living nightmare.
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Sonhadores Sombrios Collection
A shock of white hair, changed by radiation in a nightmare future.
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Carbon Bootprint
Sonhadores Sombrios Collection
A technologically advanced fiber, light and structurally sound.
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Hydraulic Blade
Sonhadores Sombrios Collection
A mix of advanced technology and good old-fashioned violence.
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Cyber Assassin
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18 April 2023 (Tuesday)
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She searched for the perfect adversary to hunt.
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Challenge Seeker Collection
A dress that she wore for galas.
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Body Cleaver
Challenge Seeker Collection
A mechanical arm equipped with a circular saw.
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DLC

Main article: Downloadable Content


The Skull Merchant is part of 2 DLCs:


History

Original Power

Quotes left Inspired by the dark manga created by her father, The Skull Merchant relentlessly hunts her prey using the latest in surveillance technology. Quotes right

EYES IN THE SKY
The Skull Merchant starts the Trial with 4 Drones.

For each Survivor trackable by her Radar, The Skull Merchant is granted a growing HasteIconStatusEffects haste Status Effect:

  • 1 trackable Survivor equals +3 %
  • 2 trackable Survivors equal +5 %
  • 3 trackable Survivors equal +6 %
  • 4 trackable Survivors equal +7 %

This effect is entirely passive and does not require The Skull Merchant to inspect her Radar.


SPECIAL ABILITY: DEPLOY DRONE
Press the Power button to deploy a Drone.

Active Mode:
The deployed Drone automatically enters Active Mode after a short boot-up sequence.

In Active Mode, the Drone creates a circular Detection Zone around it and Players inside the Detection Zone experience the following effects:

  • Survivors: gain Lock On progress.
  • The Skull Merchant: receives the UndetectableIconStatusEffects undetectable Status Effect after 2 seconds, which lingers for 2 seconds after leaving the Detection Zone.

If no Survivor is detected within the Detection Zone for a while, the Drone switches into Scouting Mode.

Scouting Mode:
In Scouting Mode, the Drone carries out a sweeping scan of its surroundings by emitting two Laser beams.
A Survivor crossing the Laser beam or just entering its Area of Effect while having a Claw Trap attached to them immediately causes the Drone to switch back into Active Mode.

Survivors can walk up to a Drone while avoiding the Laser beams to attempt Hacking it without being detected.


SPECIAL EFFECT: LOCK ON
While a Survivor is within the Detection Zone of a Drone in Active Mode, the Lock On effect builds over the next 10 seconds, after which a Survivor is fully Locked On and experiences the following effects:

  • Triggers Killer Instinct while inside the Detection Zone.
  • Suffers from a permanent ExposedIconStatusEffects exposed Status Effect, which lingers for 60 seconds after leaving the Detection Zone.

A Survivor's Lock On progress is visible to The Skull Merchant.


SPECIAL INTERACTION: INSPECTING RADAR
Press and hold the Active Ability button to bring up a Radar.
While inspecting the Radar, Survivors who are within the Detection Zone of a Drone or those who carry a Claw Trap will have their position revealed to you on the Radar and are represented as one of three symbols depending on their elevation:

  • = same elevation
  • ▲ = above you
  • ▼ = below you


SPECIAL INTERACTION: RECALLING DRONES
While inspecting the Radar, aim at any Drone and press the Interaction button to recall it into your inventory.


SPECIAL INTERACTION: MANUALLY ACTIVATING DRONES
While inspecting the Radar, aim at any Drone in Scouting Mode and press the Attack button to manually activate it, causing it to switch back into Active Mode.


SPECIAL INTERACTION: HACKING DRONES
When approaching a Drone, a Survivor can attempt to hack the Drone and disable it.
Hacking a Drone prompts a unique Quick Time Event for the Survivor:

  • A successful Hack disables the Drone and attaches a Claw Trap to the Survivor.
    • The disabled Drone will return to The Skull Merchant once its associated Claw Trap has been destroyed.
  • A failed Hack causes the Drone to enter Active Mode and causes the Survivor to be immediately Locked On.


SPECIAL TRAP: CLAW TRAP
The Claw Trap continuously broadcasts its Survivor's position to the Radar.
The Claw Trap has a Battery Life of 45 seconds, after which it is automatically destroyed.

Walking into the Area of Effect of any Drone while wearing a Claw Trap will cause the Drone to enter an unhackable state.
If a Drone happens to be in Scouting Mode, it will also immediately switch into Active Mode.

Vaulting a PalletIconHelp pullDown while wearing a Claw Trap will cause that Pallet to break, destroying the Claw Trap in the process.

Original Power Trivia

:This section only lists the differences to the current Power Trivia. HUD:

This referred to the HUD overlay elements shown on the Survivor portraits during a Trial.
Power Aspect Icon Meaning
Claw Trap Battery Life 3 yellow dots framing the Survivor's portrait, located roughly at 2, 6, and 10 o'clock Each dot represented a third of the Claw Trap's total Battery Life, meaning 15 seconds.
When 15 seconds elapsed, a dot would flash red, then turn dark.
Once all dots were dark, the Battery Life was depleted and the Claw Trap was destroyed.
Lock On progress Yellow radar-beam on yellow background This represented a Survivor's Lock On progress.
The bar moved clockwise if it was charging up or counter-clockwise when it was discharging.
Locked On state Orange background Once a Survivor's Lock On progress had fully charged, they would be Locked On, represented by the orange background.
The background would discharge counter-clockwise until the Exposed Status Effect had elapsed.


Movement Speeds:

  • Inspecting Radar: 4.4 m/s


Drones:

  • Initialisation duration: 3 seconds
    • This referred to the start-up sequence after placing a Drone before it would enter Active Mode.


Placement Restrictions:

  • Minimum distance from other Drones: 22 metres
  • Minimum distance from hooked Survivors: 16 metres
  • Clearance radius around Drone: 35 centimetres
  • Minimum height above ground: 1.5 metres
  • Maximum height above ground: 2.5 metres


Mode Transition Timers:

  • Unhackable duration when entering Active Mode automatically: 10 seconds
  • Active Mode to Scouting Mode Maximum Transition time when Hackable: 20 seconds
  • Active Mode to Scouting Mode Minimum Transition time when Hackable: 2 seconds
  • Transition Timer delay: 1 second
    • This referred to how long the Drones waited after all Survivors had left its Area of Effect before it started transitioning its Mode.


Active Mode:

  • Lock On Charge rate: 1 c/s
  • Lock On Charge rate with attached Claw Trap: 100 %
  • Lock On Discharge rate: -0.333 c/s
  • Lock On Discharge delay: 10 seconds after leaving the zone.
  • Locked On Charge time: 10 seconds
  • Exposed Status Effect duration: 60 seconds
    • It should be noted that a Survivor would remain Locked On for as long as they remained inside the Drone's Area of Effect.
  • Undetectable Status Effect delay: 2 seconds
  • Undetectable Status Effect Linger duration: 2 seconds
  • Survivor-Detected SFX Cool-down duration: 5 seconds
    • This was a cool-down to prevent spamming the notification SFX.


Scouting Mode:

  • Laser Cone reach: 10 metres
    • This referred to the reach of one laser beam from the centre of the Drone, allowing it to cover the same radius as the Detection Zone.
    • A single hit of a laser beam would immediately transition the Drone into Active Mode.
  • Laser Cone Rotation rate: 50 °/s


Detection Radius:

  • Zone radius: 10 metres
  • Zone half-height 400 metres
    • This referred to how far up or down the Z-axis the Drone is able to detect Survivors at if they are within the Zone radius.


Change Log

Patch 6.6.2

  • Rework: made a series of changes in order to reduce The Skull Merchant's ability to hold Generator setups while making her more threatening in a Chase.
    • Change: changed the effects and Rarities of some Add-ons.
    • Buff: The Skull Merchant now receives a growing HasteIconStatusEffects haste effect for each Survivor trackable by her Radar.
    • Buff: vaulting a Pallet with a Claw Trap attached now causes it to break, destroying the Claw Trap in the process.
    • Buff: Drones now enter an Unhackable State whenever a Survivor with a Claw Trap is near.
    • QoL: Claw Traps are now automatically destroyed once their Battery Life expires.
    • QoL: Claw Traps no longer have their Battery refilled when a Survivor enters a Drone's Area of Effect.
    • Nerf: Drones now only return to The Skull Merchant once their respective Claw Traps are destroyed, rather than automatically 10 seconds after hacking it.

Patch 7.3.0

  • Rework: extensive rework to The Skull Merchant's Power.
    • Change: overhauled the Drone mechanics to prevent them from being primarily used to defend Generators.
      • Drones no longer have an Active Zone, they now use their Laser Beams to detect moving Survivors and inflict them with Lock On.
      • Active Drones now have two modes: Stealth and Scouting, with the former hiding the Laser Beam.
      • Survivors detected by a Drone will now gain +1 Stack of Lock On when crossing a Laser Beam, up to 3 Stacks, after which the Survivor receives a Claw Trap.
      • Failing to hack a Drone applies +1 Stack of Lock On.
      • Healthy Survivors who receive a Claw Trap will enter the Injured State.
        Injured Survivors who receive a Claw Trap will suffer from the Deep Wound Status Effect instead.
        • Claw Traps apply the Broken Status Effect while they are attached.
        • Survivors that are detected by a Drone will suffer from a 10 % Hindered Status Effect for 6 seconds, and will be revealed by Killer Instinct for 3 seconds.
    • Buff: using the Scanner no longer reduces Movement speed.
    • Buff: increased the maximum number of Drones from 4 to 6.
    • Buff: grants the Undetectable Status Effect for 8 seconds when placing a Drone.
    • Buff: reduced the minimum distance between Drones from 22 metres to 16 metres.
    • Buff: Drones can now be placed above and below other Drones when on different floors.
    • Buff: reduced the activation time of Drones from 1.5 seconds to 0.3 seconds.
    • Nerf: Drones no longer detect Survivors through walls or floors of multi-level maps.
    • Nerf: Drones can no longer be manually reactivated.
    • Nerf: hacking a Drone will now disable it for 45 seconds instead of applying a Claw Trap.
    • Buff: reduced footstep audio to make The Skull Merchant harder to track.
    • Buff: added the ability for The Skull Merchant to change the rotation of a Drone's Laser Beam using the Radar.
    • Change: when a Drone is deployed, its Laser Beams will spawn perpendicular to The Skull Merchant view, allowing her to possible get an immediate scan on a Survivor in front of her.
  • Change: updated The Skull Merchant's Chase Music.
  • Change: received an Add-on pass, tweaking and reworking several Add-ons.
  • QoL: removed the Cool-down for recalling a Drone and made the option available at any time, regardless of whether Eyes in the Sky is on cool-down otherwise or not.

Patch 7.3.1

  • QoL: added unique prompts to differentiate which direction a Drone will rotate in.

Patch 7.5.0

  • QoL: the Laser Cones emitted by Drones now lighter in appearance and colour when it cannot detect you as a Survivor.


Trivia

  • The Skull Merchant came without her own Realm, instead setting up her hunting camp on Shelter Woods in The MacMillan Estate.
  • The Skull Merchant is one of the most normal-looking Killers in Dead by Daylight, with no initially visible physical alterations to her.
  • The Skull Merchant is one of the richest Characters in Dead by Daylight.
  • The Skull Merchant met her Survivor-counterparts before joining the Realm, having injured Renato before being taken by The Entity.
  • During the 6.6.0 PTB, Survivors could see an eye icon above them when The Skull Merchant tracked them with her Radar.
    • This feature was ultimately not implemented for balancing concerns.

Lore Trivia

  • The Character's name references a Character from one her father Seita's Dark Mangas.
    • The Skull Merchant based both her appearance and her Drones on the Character, hence why she also used that name for herself in-game.
  • Sonhadores Sombrios translates to Grim Dreamers, referencing the inspiration drawn from Seita's nightmares.
  • The Skull Merchant's parents were named Seita Imai and Belinda Imai.

Weapon Trivia

  • The Skull Merchant is the second Killer who can change their attacking animations with different Weapons.
  • The following Weapons provide her with unique animations for attacking and the ensuing cool-down, as well as unique sounds.
    • Meat Cleaver
    • Hydraulic Blade
    • Jury's Verdict

Model Trivia

  • The Skull Merchant always has a slight smile on her face, although her face is generally covered with a Mask, hiding her smile.
    • However, some Cosmetics reveal the lower part of her face.


Gallery

In-game assets

Old assets

Model

Concept arts


THE KILLERS IconHelpLoading killer
BASE GAME /
CHAPTERS
1 - 2
K01 charSelect portrait Evan MacMillan - The TrapperIconHelpLoading trapper K02 charSelect portrait Philip Ojomo - The WraithIconHelpLoading wraith K03 charSelect portrait Max Thompson Jr. - The HillbillyIconHelpLoading hillbilly K04 charSelect portrait Sally Smithson - The NurseIconHelpLoading nurse K05 charSelect portrait Michael Myers - The ShapeIconHelpLoading shape
CHAPTERS
3 - 6
K06 charSelect portrait Lisa Sherwood - The HagIconHelpLoading hag K07 charSelect portrait Herman Carter - The DoctorIconHelpLoading doctor K08 charSelect portrait Anna - The HuntressIconHelpLoading huntress K09 charSelect portrait Bubba Sawyer - The CannibalIconHelpLoading cannibal K10 charSelect portrait Freddy Krueger - The NightmareIconHelpLoading nightmare
CHAPTERS
7 - 11
K11 charSelect portrait Amanda Young - The PigIconHelpLoading pig K12 charSelect portrait Jeffrey Hawk - The ClownIconHelpLoading clown K13 charSelect portrait Rin Yamaoka - The SpiritIconHelpLoading spirit K14 charSelect portrait Frank, Julie, Susie, Joey - The LegionIconHelpLoading legion K15 charSelect portrait Adiris - The PlagueIconHelpLoading plague
CHAPTERS
12 - 16
K16 charSelect portrait Danny Johnson - The Ghost FaceIconHelpLoading ghost K17 charSelect portrait The DemogorgonIconHelpLoading demogorgon K18 charSelect portrait Kazan Yamaoka - The OniIconHelpLoading oni K19 charSelect portrait Caleb Quinn - The DeathslingerIconHelpLoading deathslinger K20 charSelect portrait Pyramid Head - The ExecutionerIconHelpLoading wales
CHAPTERS
17 - 21
K21 charSelect portrait Talbot Grimes - The BlightIconHelpLoading blight K22 charSelect portrait Charlotte & Victor Deshayes - The TwinsIconHelpLoading twins K23 charSelect portrait Ji-Woon Hak - The TricksterIconHelpLoading trickster K24 charSelect portrait Nemesis T-Type - The NemesisIconHelpLoading nemesis K25 charSelect portrait Elliot Spencer - The CenobiteIconHelpLoading cenobite
CHAPTERS
22 - 26
K26 charSelect portrait Carmina Mora - The ArtistIconHelpLoading artist K27 charSelect portrait Sadako Yamamura - The OnryōIconHelpLoading onryo K28 charSelect portrait The DredgeIconHelpLoading dredge K29 charSelect portrait Albert Wesker - The MastermindIconHelpLoading mastermind K30 charSelect portrait Tarhos Kovács - The KnightIconHelpLoading knight
CHAPTERS
27 - 31
K31 charSelect portrait Adriana Imai - The Skull MerchantIconHelpLoading skullMerchant K32 charSelect portrait HUX-A7-13 - The SingularityIconHelpLoading singularity K33 charSelect portrait The XenomorphIconHelpLoading xenomorph K34 charSelect portrait Charles Lee Ray - The Good GuyIconHelpLoading goodGuy K35 charSelect portrait The UnknownIconHelpLoading unknown
THE SURVIVORS IconHelpLoading survivor
BASE GAME /
CHAPTER 1
S01 charSelect portrait Dwight FairfieldSurvivorDwight S02 charSelect portrait Meg ThomasSurvivorMeg S03 charSelect portrait Claudette MorelSurvivorClaudette S04 charSelect portrait Jake ParkSurvivorJake S05 charSelect portrait Nea KarlssonSurvivorNea
CHAPTERS
2 - 5
S06 charSelect portrait Laurie StrodeSurvivorLaurie S07 charSelect portrait Ace ViscontiSurvivorAce S08 charSelect portrait Bill OverbeckSurvivorBill S09 charSelect portrait Feng MinSurvivorFeng S10 charSelect portrait David KingSurvivorDavid
CHAPTERS
6 - 10
S11 charSelect portrait Quentin SmithSurvivorQuentin S12 charSelect portrait David TappSurvivorTapp S13 charSelect portrait Kate DensonSurvivorKate S14 charSelect portrait Adam FrancisSurvivorAdam S15 charSelect portrait Jeff JohansenSurvivorJeff
CHAPTERS
11 - 14
S16 charSelect portrait Jane RomeroSurvivorJane S17 charSelect portrait Ash WilliamsSurvivorAsh S18 charSelect portrait Nancy WheelerSurvivorNancy S19 charSelect portrait Steve HarringtonSurvivorSteve S20 charSelect portrait Yui KimuraSurvivorYui
CHAPTERS
15 - 19
S21 charSelect portrait Zarina KassirSurvivorZarina S22 charSelect portrait Cheryl MasonSurvivorCheryl S23 charSelect portrait Felix RichterSurvivorFelix S24 charSelect portrait Élodie RakotoSurvivorElodie S25 charSelect portrait Yun-Jin LeeSurvivorYun-Jin
CHAPTERS
20 - 23
S26 charSelect portrait Jill ValentineSurvivorJill S27 charSelect portrait Leon Scott KennedySurvivorLeon S28 charSelect portrait Mikaela ReidSurvivorMikaela S29 charSelect portrait Jonah VasquezSurvivorJonah S30 charSelect portrait Yoichi AsakawaSurvivorYoichi
CHAPTERS
24 - 27
S31 charSelect portrait Haddie KaurSurvivorHaddie S32 charSelect portrait Ada WongSurvivorAda S33 charSelect portrait Rebecca ChambersSurvivorRebecca S34 charSelect portrait Vittorio ToscanoSurvivorVittorio S35 charSelect portrait Thalita LyraSurvivorThalita
CHAPTERS
27 - 30.5
S36 charSelect portrait Renato LyraSurvivorRenato S37 charSelect portrait Gabriel SomaSurvivorGabriel S38 charSelect portrait Nicolas CageSurvivorNicolas S39 charSelect portrait Ellen RipleySurvivorEllen S40 charSelect portrait Alan WakeSurvivorAlan
CHAPTER
31
S41 charSelect portrait Sable WardSurvivorSable
LEGENDARY CHARACTERS
S27 Carlos charSelect portrait Carlos Oliveira K25 Chatterer charSelect portrait The Chatterer S27 Chris charSelect portrait Chris Redfield S26 Claire charSelect portrait Claire Redfield S22 Cybil charSelect portrait Cybil Bennett K07 Pharaoh Eddie charSelect portrait Pharaoh Eddie
K19 Stranger Eddie charSelect portrait Stranger Eddie K28 Eddie's Tribute charSelect portrait Eddie's Tribute K18 Samurai Eddie charSelect portrait Samurai Eddie K14 HUNK charSelect portrait HUNK S22 James charSelect portrait James Sunderland S19 Jonathan charSelect portrait Jonathan Byers
S22 Lisa charSelect portrait Lisa Garland K07 Look-See charSelect portrait The Look-See S22 Maria charSelect portrait Maria K08 Mordeo charSelect portrait The Mordeo K01 Naughty Bear charSelect portrait Naughty Bear S40 Rose Marigold charSelect portrait Rose Marigold
S40 Saga Anderson charSelect portrait Saga Anderson S26 Sheva charSelect portrait Sheva Alomar K34 Tiffany Valentine charSelect portrait Tiffany Valentine S36 Tubarão charSelect portrait Tubarão K21 Birkin charSelect portrait William Birkin K33 Xenomorph Queen charSelect portrait The Xenomorph Queen
MYTHOLOGICAL CHARACTERS
K18 Armoured Titan charSelect portrait The Armoured Titan K08 Baba Yaga charSelect portrait The Baba Yaga K30 Draugr charSelect portrait The Draugr K21 Ferryman charSelect portrait The Ferryman K26 Jabberwock charSelect portrait The Jabberwock K01 Krampus charSelect portrait The Krampus
K18 Minotaur charSelect portrait The Minotaur K13 War Hammer Titan charSelect portrait The War Hammer Titan
COSTUME CHARACTERS
S22 Alessa charSelect portrait Alessa Gillespie S02 Annie charSelect portrait Annie Leonhart S23 Armin charSelect portrait Armin Arlert K06 Birch charSelect portrait The Birch S23 Blitz charSelect portrait Blitz S01 Eren charSelect portrait Eren Yeager
K23 God Of Desire charSelect portrait The God of Desire K33 Grid Xenomorph charSelect portrait The Grid Xenomorph S21 Hange charSelect Portrait Hange Zoë S13 Historia charSelect portrait Historia Reiss S07 Kenny charSelect portrait Kenny Ackerman S04 Levi charSelect Portrait Levi Ackerman
S20 Mikasa charSelect portrait Mikasa Ackerman S39 Ripley 8 charSelect portrait Ripley 8 K27 Rotten Remains charSelect portrait The Rotten Remains S40 Mr Scratch charSelect portrait Mr Scratch S14 Wamai charSelect portrait Wamai K33 Xenomorph Clone charSelect portrait The Xenomorph Clone
LORE CHARACTERS
Alex Benedict Baker The EntityIconHelp entity The ObserverIconHelp archivesGeneral Vigo and many more...
UNUSED CHARACTERS
The Smasher The Teacher
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