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Revision as of 12:11, 13 November 2020
Template:Perk Article
Template:Perk Table Teachable
History
Version 1.3.1
Version 2.1.0
Version 3.6.0
Change Log
Patch 2.1.0
- Buff: increased the chance to find an Add-on to 100 %.
- Buff: set the maximum Rarity of the first Add-on to Very Rare across all Tiers.
- Buff: added a chance to find a second Add-on of Uncommon Rarity or lower of 10/25/50 %.
Patch 3.6.0
- Quality of Life: added the functionality to prevent Add-on loss upon escaping.
Effectiveness
The following table shows the approximate probability of obtaining each Rarity of add-on with Ace in the Hole III, based on a sample of 450 opened chests: [1]
Rarity | Add-on 1 | Add-on 2* |
---|---|---|
Common | 30 % | 16 % |
Uncommon | 48 % | 31 % |
Rare | 15 % | - |
Very Rare | 7 % | - |
* In the sample, there was no second Add-on 53 % of the time.
Trivia
- At Tier III of Ace in the Hole, all Template:IconLink can be found attached to their respective Template:IconLink.
- The only exceptions to that are the Ultra Rare Template:IconLink, Template:IconLink, and Template:IconLink.
- As of Patch 2.1.0:
- Ace in the Hole applies to any Template:IconLink obtained by the effects of Template:IconLink.
- Ace in the Hole can allow Survivors to find two instances of the same Template:IconLink equipped on an Item (which is usually impossible).
Video
Gallery
References
- ↑ https://www.reddit.com/r/deadbydaylight/comments/bxk4hj/ive_analyzed_data_from_over_800_survivor_chests/ 800+ Chests Study. Reddit post. Retrieved 8 June 2019