블러드포인트
블러드포인트는 Dead by Daylight 의 6개의 게임 내 화폐 중 하나입니다.
Contents
개요[edit | edit source]
블러드포인트는 플레이어의 캐릭터 진행 상황을 나타내는 화폐입니다. 이 화폐는 각 캐릭터의 Bloodweb 에서 Unlockables을 구매하는데 쓰입니다.
블러드포인트는 플레이어의 프로필에 추가되며 아무 캐릭터의 Bloodweb 에 쓸 수 있습니다.
대부분의 게임 내 행동은 Score Events를 발생시키며 이는 희생제가 끝나면 블러드포인트로 전환됩니다. 일부 Offerings , Perks
, Events는 한 희생제에서 얻는 블러드포인트의 양을 증가시킬 수 있습니다.
블러드포인트의 최대 보유량은 1,000,000입니다.
블러드포인트 획득[edit | edit source]
블러드포인트는 희생제에서 특정한 행동을 하거나 Shrine of Secrets 에서 이미 해금한 Teachable Perk
을 구매함으로써 획득할 수 있습니다.
희생제 동안, 블러드포인트는 4개의 항목에서 획득할 수 있으며, 이 항목들은 생존자와 살인마가 서로 다릅니다.
생존자 항목[edit | edit source]
- Objectives
- Generators
수리 또는 탈출을 위한 행동하기
- Survival
- 살아남기
- Altruism
- 다른 생존자 돕기
- Boldness
- 살인마 또는 살인마의 물건에 대항하기
살인마 항목[edit | edit source]
- Brutality
- 생존자에게 피해 주기 또는 물체 파괴하기
- Deviousness
- 살인마의 능력을 영리하게 사용하기
- Hunter
- 생존자를 찾고, 추격하며, 잡기
- Sacrifice
- 갈고리에 걸거나, Killing, Entity
를 위해 희생시키기
점수 이벤트 목록[edit | edit source]
이 목록에 있는 모든 점수 이벤트는 현재 게임 내에서 할 수 있습니다:
생존자 블러드포인트[edit | edit source]
목표[edit | edit source]
이름 | 최솟값 (끊을 수 있을 때) |
고정 값 | 최댓값 (끊을 수 있을 때) |
설명 |
---|---|---|---|---|
협력 행동 | 1 | - | 8000 (한계치) | 다른 생존자와 함께 Generator ![]() The amount of 블러드포인트 received will range dependent on the two or more players' contribution towards repairing from start to end. |
스킬 체크 성공 | - | 50 | - | 목표 항목의 Skill Check ![]() |
스킬 체크 대성공 | - | 300 | - | 목표 항목의 스킬 체크를 수행할 때, 좁은 구간을 맞히면 획득합니다. |
파멸 스킬 체크 | - | 150 | - | 변경 전 Hex: Ruin ![]() |
수리 | 1 | - | 1250 | 발전기를 수리하면 획득합니다. |
지도 정찰 | - | 150 | - | Map ![]() |
상자 수색 | 1 | - | 250 | Chest ![]() |
잠금 해제 | 1 | - | 1250 | Exit Gates ![]() |
비상 탈출구 탈출 | - | 2000 | - | Hatch ![]() |
비상 탈출구 개방 | - | 2000 | - | Dull Key ![]() ![]() ![]() |
Lunar Generator | - | 4500 | - | Obtained when any Survivor has repaired a Lunar Generator, limited to the Howling Grounds Event. |
으스스한 수색 | - | 100 | - | Jigsaw Box ![]() |
Cocktail Party | - | 4500 | - | Obtained when any Survivor has repaired a Frozen Cocktail Machine, limited to Survivors who have played a BBQ Invitation ![]() |
Nectar Harvested | - | 4000 | - | Obtained when any Survivor has harvested a Visceral Canker, limited to Survivors who have played a Pustula Petals ![]() |
Vessel Unhook | - | 1000 | - | Obtained upon unhooking a Lunar Vessel, limited to Survivors who have played a Red Envelope ![]() |
Vessel Held | - | 500 | - | Obtained on a regular basis while carrying a Lunar Vessel, limited to Survivors who have played a Red Envelope ![]() |
Escaped With Vessel | - | 5000 | - | Obtained after escaping the Trial with a Lunar Vessel, limited to Survivors who have played a Red Envelope ![]() |
Tenacious | - | 500 | - | Hatch ![]() ![]() |
생존[edit | edit source]
이름 | 최솟값 (끊을 수 있을 때) |
고정 값 | 최댓값 (끊을 수 있을 때) |
설명 |
---|---|---|---|---|
살인마의 손에서 탈출 | - | 500 | - | Obtained after wiggling your way out of the Killer's grasp. |
살인마 기절 | - | 500 | - | Obtained after stunning a Killer using Head On ![]() ![]() |
저항 | 1 | - | 8000 (한계치) | Obtained during the Struggle Phase, which marks the second Hook Stage. Points received will increase the longer the player struggled on the Hook before being sacrificed.
As it is directly tied to how long the Struggle Phase lasts, it is impossible to obtain much more than ~900 BPs. |
치료 | 1 | - | 300 | Obtained after healing oneself with a Med-Kit ![]() ![]() |
살아남음 | - | 5000 | - | Obtained after having escaped through the Exit Gates ![]() ![]() |
덫 탈출 | - | 500 | - | Obtained after freeing oneself from a Bear Trap ![]() |
갈고리 탈출 | - | 1500 | - | Obtained after freeing oneself from a Hook ![]() |
혼란 | - | 150 | - | Obtained after igniting a Chinese Firecracker ![]() ![]() |
깨어남 | - | 100 | - | Obtained after waking yourself up from the Dream World. |
이겨냄 | - | 200 | - | Obtained after snapping yourself out it, reducing Madness ![]() |
덫 탈출 | - | 400 | - | Obtained after freeing oneself from a Reverse Bear Trap. |
정화 | - | 100 | - | Obtained after cleansing oneself from Infection at a Pool of Devotion ![]() |
압박 | - | 250 | - | Obtained if you are the last Survivor alive upon triggering the Endgame Collapse. |
해방 | - | 1500 | - | 희생제에 혼자 남아있을 때 Endgame Collapse 중에 Exit Gate ![]() |
오래 생존 | - | 250 | - | Obtained after outlasting being Marked by The Ghost Face ![]() |
치료 완료 | - | 100 | - | Obtained after fully mending yourself from the Deep Wound ![]() |
집착 대상 탈출 | - | 1500 | - | Obtained after escaping a Trial as the Killer's Obsession ![]() |
집착 대상 사망 | - | 1000 | - | Obtained after dying as the Killer's Obsession ![]() |
몸부림 | 1 | - | 8000 (Category Cap) | Obtained from progress towards wiggling when being carried by the Killer. |
버림받음 | - | 600 | - | Obtained when another Survivor disconnects from the Trial. |
저항 | 20 | - | 8000 (Category Cap) | Obtained when resisting being reeled in by The Deathslinger ![]() |
Breakaway / Too Close for Comfort | - | 250 / 450 | - | Obtained breaking free from the Speargun against The Deathslinger ![]() 450 BPs are only obtained when you break free within 3 metres of The Deathslinger. |
이타심[edit | edit source]
이름 | 최솟값 (끊을 수 있을 때) |
고정 값 | 최댓값 (끊을 수 있을 때) |
설명 |
---|---|---|---|---|
도움 | - | 250 / 315 | - | 빈사 상태거나, 살인마에게 들렸거나, 또는 갈고리에 걸린 생존자 주위를 배회하면 획득합니다. Exit Gates ![]() |
협력 행동 | 1 | - | 8000 (한계치) | 다른 생존자와 함께 또 다른 생존자를 치료하면 획득합니다. The amount of 블러드포인트 received will range dependent on the two or more players' contribution towards healing from start to end. |
혼란 | - | 250 | - | 다른 생존자가 살인마의 추격에서 벗어나게 하면 획득합니다. |
치료 | 1 | - | 400 | 다른 생존자를 치료하면 획득합니다. |
덫 구출 | - | 1000 / 1250 | - | Bear Trap ![]() Exit Gates ![]() |
살인마의 손에서 구출 | - | 1250 | - | 살인마에게 들린 생존자를 구출해 주면 획득합니다. |
스킬 체크 성공 | - | 50 | - | 치료 등의 이타심 항목의 스킬 체크를 수행할 때, 넓은 구간을 맞히면 획득합니다. |
스킬 체크 대성공 | - | 150 | - | 치료 등의 이타심 항목의 스킬 체크를 수행할 때, 좁은 구간을 맞히면 획득합니다. |
갈고리 구출 | - | 1000 | - | Hook ![]() |
재결합 | - | 200 | - | 다른 생존자를 처음으로 만나면 획득합니다. |
보호 | - | 200 | - | 부상 상태인 다른 생존자 또는 다른 생존자를 들고 있는 살인마로부터 10미터 이내에서 살인마에게 타격 당하면 획득합니다. 이 점수는 3초에 한 번씩만 획득할 수 있습니다. |
일어나! | - | 150 | - | 다른 생존자를 깨우면 획득합니다. |
갈고리에서 안전하게 구출 | - | 500 | - | 갈고리에서 구출된 생존자가 구출된지 10초가 지나도 dying state가 되지 않으면 획득합니다. |
늦은 치료 | - | 750 | - | Endgame Collapse 중에 다른 생존자를 치료하면 획득합니다. |
늦은 갈고리 구출 | - | 2000 | - | Endgame Collapse 중에 Hook ![]() |
대담함[edit | edit source]
이름 | 최솟값 (끊을 수 있을 때) |
고정 값 | 최댓값 (끊을 수 있을 때) |
설명 |
---|---|---|---|---|
대담 | 1 | - | 250 | 살인마의 근처에 있으면 획득합니다. 점수는 살인마의 근처에 있던 시간에 비례하며, 살인마의 근처를 벗어났을 때 획득합니다. |
도망 | 1 | - | 8000 (한계치) | 살인마에게 추격 당하는 중이면 획득합니다. (초당 40점) |
벗어남 | - | 400 | - | 살인마에게 타격 당하지 않고 추격이 종료되면 획득합니다. |
살인마 기절 | - | 1000 | - | Pallet ![]() |
살인마 실명 | - | 250 | - | Flashlight ![]() |
살인마 화상 | - | 350 | - | 은신 상태인 Wraith ![]() ![]() ![]() |
갈고리 파괴공작 | 1 | - | 500 | Hook ![]() |
덫 무력화 | - | 300 | - | Bear Trap ![]() |
덫 제거 | - | 400 | - | Flashlight ![]() |
정화조 | - | 1000 / 1500 | - | Totem ![]() 일반 토템은 1000점, 주술 토템은 1500점을 획득합니다. |
지하실 시간 | 1 | - | 8000 (한계치) | Basement ![]() 점수는 지하실에서 머문 시간에 비례하며, 지하실에서 나갈 때 획득합니다. |
탐지 | - | 500 | - | Ghost Face ![]() |
포털 봉인 | 1 | - | 120 | Demogorgon ![]() |
포털 봉인됨 | - | 100 | - | Demogorgon ![]() |
일촉즉발 | - | 250 | - | Deathslinger ![]() |
Chain-Breaker | 100 | - | 8000 (한계치) | Deathslinger ![]() 점수는 저항한 시간에 비례하며, 사슬이 부서질 때 획득합니다. |
살인마 블러드포인트[edit | edit source]
잔혹함[edit | edit source]
이름 | 최솟값 (끊을 수 있을 때) |
고정 값 | 최댓값 (끊을 수 있을 때) |
설명 |
---|---|---|---|---|
행동 저지 | - | 600 | - | 상호 작용 중인 생존자를 잡으면 획득합니다. |
타격 | - | 300 | - | 생존자를 타격하면 획득합니다. |
파괴 | - | 100 | - | Pallet ![]() |
발전기 손상 | - | 100 | - | Generator ![]() |
이탈 보너스 | 625 | - | 2500 | 희생제 중에 생존자가 연결을 끊으면 획득합니다. 최댓값을 받기 위해서는, 4명의 생존자 모두가 연결을 끊어야 합니다. |
부정한 숙청 피해 | - | 300 | - | Plague ![]() |
부상 피해 | - | 300 | - | 끔찍한 숙청에 감염된 생존자가 Broken ![]() |
표식 대상 찌르기 | - | 500 | - | Ghost Face ![]() |
악마의 일격 | - | 500 | - | Oni ![]() |
기만[edit | edit source]
이름 | 최솟값 (끊을 수 있을 때) |
고정 값 | 최댓값 (끊을 수 있을 때) |
설명 |
---|---|---|---|---|
모든 Killers ![]() | ||||
출혈 | 1 | - | 8,000 (한계치) | Injured ![]() ![]() 점수는 생존자가 Injured State |
사망 | - | 50 | - | Dying State ![]() 생존자가 과다 출혈로 사망하기까지는 240초가 걸립니다. |
출구 개방 | - | 500 | - | Exit Gate ![]() ![]() |
비상탈출구 닫힘 | - | 250 | - | Hatch ![]() |
아무도 탈출하지 못했다 | - | 2500 | - | 모든 생존자를 죽여서 아무도 탈출하지 못하게 하면 획득합니다. |
Trapper ![]() | ||||
덫 설치 | - | 100 | - | Bear Trap ![]() |
덫 작동 | - | 1000 | - | 생존자가 Bear Trap ![]() |
덫에 걸린 생존자를 잡음 | - | 500 | - | Bear Trap ![]() |
Wraith ![]() | ||||
추격자 | 1 | - | 8,000 (한계치) | 은신 상태에서 생존자를 미행하면 획득합니다. (초당 100점) |
기습 공격 | - | 550 | - | 은신 해제 직후 짧은 시간 안에 생존자를 타격하면 획득합니다. |
Hillbilly ![]() | ||||
전기톱 질주 | 1 | - | 8,000 (한계치) | Chainsaw ![]() |
전기톱 타격 | - | 850 | - | Chainsaw ![]() |
Nurse ![]() | ||||
정확한 점멸 | - | 150 | - | 생존자에게 매우 가까이 점멸하면 획득합니다. |
치명적인 점멸 | - | 250 | - | 점멸 직후 생존자를 타격하면 획득합니다. |
기습 공격 | - | 550 | - | 점멸 직후 발전기를 수리하고 있는 생존자를 타격하면 획득합니다. |
기습 점멸 | - | 200 | - | 점멸 직후 상호 작용 중인 생존자를 잡으면 획득합니다. |
Shape ![]() | ||||
추격자 | 1 | - | 8,000 (한계치) | 생존자를 미행하면 획득합니다. (초당 100점) |
내면의 악 | - | 500 | - | Evil Within ![]() |
Hag ![]() | ||||
덫 설치 | - | 25 | - | Phantasm Trap ![]() |
덫 발동 | - | 200 | - | 생존자가 Phantasm Trap ![]() |
환영 공격 | - | 550 | - | Phantasm Trap ![]() 이 점수 이벤트는 Hag ![]() |
Doctor ![]() | ||||
진정됨 | 250 | - | 1,740 | 생존자가 전기장 방출에 맞으면 획득합니다. |
콤보 공격 | - | 250 | - | 전기장 방출 직후 짧은 시간 안에 전기장 방출에 맞은 생존자를 타격하면 획득합니다. |
안정 유도 | - | 150 | - | 생존자가 정전기 폭발에 맞으면 획득합니다. |
정신 이상 | - | 1,000 | - | 모든 생존자가 Madness ![]() |
광기 단계 상승 | 200 | - | 1,600 | 생존자의 Madness ![]() |
핏빛
질서/징벌/침착/통제 |
10 | - | 8,000 (한계치) | Obtained when Survivors are afflicted by the aforementioned Afflictions applied by Iridescent King ![]() |
Huntress ![]() | ||||
정확한 일격 | - | 500 | - | Hunting Hatchets ![]() |
차징된 일격 | - | 300 | - | 완전히 충전된 Hunting Hatchets ![]() |
Cannibal ![]() | ||||
전기톱 질주 | - | 100 | - | 추격 중에 Bubba's Chainsaw ![]() |
전기톱 적중 | - | 850 | - | Bubba's Chainsaw ![]() |
Nightmare ![]() | ||||
꿈의 악마 | - | 25 | - | 생존자가 Dream World에 들어오면 획득합니다. |
꿈 추격자 | - | 200 | - | Dream World에 있는 생존자를 타격하면 획득합니다. |
꿈 올가미 설치 | - | 25 | - | 꿈 올가미를 설치하면 획득합니다. |
꿈 올가미 발동됨 | - | 100 | - | 생존자가 꿈 올가미에 걸리면 획득합니다. |
꿈 팔레트 설정 | - | 50 | - | 꿈 판자를 설치하면 획득합니다. |
꿈 팔레트 발동됨 | - | 200 | - | 생존자가 꿈 판자를 넘어뜨리면 획득합니다. |
꿈 투영 | - | 50 | - | 꿈 투영을 사용하면 획득합니다. |
Dream Master | - | 300 | - | 꿈 투영 사용 직후 짧은 시간 안에 생존자를 타격하면 획득합니다. |
Pig ![]() | ||||
매복 돌진 | - | 250 | - | 생존자를 향해 매복 공격을 시도하면 획득합니다. |
매복 공격 | - | 500 | - | 생존자를 매복 공격으로 타격하면 획득합니다. |
덫 설치 | - | 500 | - | Dying State ![]() ![]() |
Clown ![]() | ||||
마취 | - | 150 | - | 생존자가 The Afterpiece Tonic ![]() |
관객과의 만담 | - | 300 | - | The Afterpiece Tonic ![]() ![]() |
광대의 선물 | - | 300 | - | The Afterpiece Tonic ![]() |
Spirit ![]() | ||||
영적 세계 이동 | 1 | - | 8,000 (Cap) | Obtained after coming out of the Phase Walk as The Spirit ![]() |
원혼의 복수 | - | 600 | - | Obtained when The Spirit hits a Survivor shortly after coming out of a Phase Walk. |
원혼의 저주 | - | 850 | - | Obtained when The Spirit grabs a Survivor shortly after coming out of a Phase Walk. |
Legion ![]() | ||||
광기 들림 | 1 | - | 8,000 (Cap) | Obtained after coming out of Frenzy as The Legion ![]() |
깊게 베임 | - | 250 | - | Obtained after hitting a Survivor during Frenzy as The Legion ![]() |
Plague ![]() | ||||
전염되는 | - | 25 | - | Obtained after infecting an Obstacle with Vile Purge as The Plague ![]() |
감염 | 1 | 150 | 8,000 (Cap) | Obtained after infecting a Survivor with Vile Purge as The Plague ![]() This Score Event is unusual as it features a both a set amount of Points (150 when directly infecting Survivors) and a variable amount when Survivors get further infected with Vile Purge. (2 Bloodpoints per 0.1 seconds) |
헌신 | - | 100 | - | Obtained after ingesting Corruption at a Pool of Devotion ![]() ![]() |
숙청 | - | 200 | - | Obtained after putting a fully infected Survivor into the Dying State ![]() ![]() |
부패됨 | - | 300 | - | Obtained after injuring a Survivor with Corrupt Purge as The Plague ![]() |
Ghost Face ![]() | ||||
추격자 | 1 | - | 8,000 (Cap) | Obtained while stalking the Survivor as The Ghost Face ![]() |
숨은 추격자 | 1 | - | 8,000 (Cap) | Obtained after stalking a Survivor while leaning from a cover as The Ghost Face ![]() |
표식 남겨짐 | - | 500 | - | Obtained after fully stalking a Survivor as The Ghost Face ![]() |
조용히 찌르기 | - | 500 | - | Obtained after hitting a Survivor while in Night Shroud as The Ghost Face ![]() |
Sneaky Stab | - | 250 | - | Obtained after hitting a Survivor while crouched as The Ghost Face ![]() |
Demogorgon ![]() | ||||
포털 열치 | - | 200 | - | Obtained after setting a portal as The Demogorgon ![]() |
차원 간 여행 | - | 50 | - | Obtained after traversing the Upside Down as The Demogorgon ![]() |
Surprise Arrival | - | 200 | - | Obtained after hitting a Survivor shortly after traversing the Upside Down as The Demogorgon ![]() |
찢어발김 | - | 800 | - | Obtained after hitting a Survivor with Shred as The Demogorgon ![]() |
Oni ![]() | ||||
레이스 | - | 250 | - | Obtained after activating Blood Fury as The Oni ![]() |
악마의 돌진 | 1 | - | 8,000 (Category Cap) | Obtained after during Demon Dash as The Oni ![]() |
핏빛 구체 | - | 25 | - | Obtained after absorbing a Blood Orb as The Oni ![]() |
Deathslinger ![]() | ||||
창에 찔리다 | - | 200 | - | Obtained after spearing a Survivor as The Deathslinger ![]() |
명사수 | - | 400 | - | Obtained after spearing a Survivor from far away as The Deathslinger ![]() |
감기 | 20 | - | 8,000 (Category Cap) | Obtained when reeling in a Survivor as The Deathslinger ![]() |
갈고리 탈출 | - | 150 | - | Obtained after inflicting the Deep Wound ![]() ![]() |
감아 당긴 | - | 350 | - | Obtained after hitting a reeled in Survivor as The Deathslinger ![]() |
사냥[edit | edit source]
이름 | 최솟값 (끊을 수 있을 때) |
고정 값 | 최댓값 (끊을 수 있을 때) |
설명 |
---|---|---|---|---|
추격 | 1 | - | 8000 (한계치) | 생존자를 추격하는 중이면 획득합니다. (초당 10점) |
생존자 발견 | - | 400 | - | 생존자를 발견하면 획득합니다. |
Catch | - | 600 | - | Locker ![]() |
희생[edit | edit source]
이름 | 최솟값 (끊을 수 있을 때) |
고정 값 | 최댓값 (끊을 수 있을 때) |
설명 |
---|---|---|---|---|
잡았다! | - | 500 | - | Obtained after putting a Survivor on a Hook ![]() |
Hooked | - | 200 | - | Obtained after beginning the summoning phase (1st Hook Stage). |
Entity Summoned | - | 200 | - | Obtained after beginning the struggle phase (2nd Hook Stage). |
희생 | - | 200 | - | Obtained after a Survivor is freed from a Hook or being sacrificed to the Entity ![]() |
살해 | - | 1000 | - | Obtained after Killing a Survivor by your own hand. |
게임 오버 | - | 500 | - | Obtained when a Survivor is killed by a Reverse Bear Trap. |
Lunar Hook | - | 5500 | - | Obtained when any Survivor is hooked for the first time on a Lunar Hook, limited to the Howling Grounds Event. |
Sausage Sizzle! | - | 5500 | - | Obtained when any Survivor is hooked for the first time on a Grill Hook and if the Killer has burnt a BBQ Invitation ![]() |
Nectar Harvested | - | 5000 | - | Obtained when any Survivor is hooked for the first time on a Visceral Hook and if the Killer has burnt a Pustula Petals ![]() |
늦은 ??? | - | 250 | - | Endgame Collapse 중에 생존자를 갈고리에 걸면 획득합니다. |
늦은 희생 | - | 500 | - | Endgame Collapse 중에 생존자를 희생시키면 획득합니다. |
시간 만료 | - | 500 | - | Endgame Collapse의 타이머가 종료되어서 Entity ![]() |
용도[edit | edit source]
블러드포인트는 각 캐릭터의 Bloodweb 에서 Unlockables을 구매하는 데 사용할 수 있습니다. 한 캐릭터로 획득한 블러드포인트는 모든 캐릭터가 공유합니다. 예를 들어, 생존자로 획득한 블러드포인트를 살인마의 Bloodweb
에 사용할 수 있습니다.
Unlockables의 희귀도마다 비용이 서로 다릅니다.
비용[edit | edit source]
아이콘 | 희귀도 | 비용 |
---|---|---|
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평범함 | |
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평범하지 않음 | |
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희귀함 | |
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아주 희귀함 | |
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굉장히 희귀함 | |
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전승 |
블러드포인트에 영향을 주는 해금 요소[edit | edit source]
애드온[edit | edit source]
아이콘 | 이름 | 희귀도 | 설명 | 능력 |
---|---|---|---|---|
Padded Jaws | These padded jaws are meant to restrain, not to wound.
|
Bear Traps ![]() | ||
Scarred Hand | The cut up, severed hand of the cannibal village butcher. The trapped life essence within unlocks tremendous potential in The Hag's power.
Scarred Hand trumps all other Add-ons. "..." — The Butcher |
Blackened Catalyst ![]() | ||
Speed Limiter | A mechanical device that limits the amount of fuel small engines can intake at one time, forcing a constant and safe speed.
|
Bubba's Chainsaw ![]() | ||
Speed Limiter | A mechanical device that limits the amount of fuel small engines can intake at one time, forcing a constant and safe speed.
|
Chainsaw ![]() | ||
Vanity Mirror | A standing portable vanity mirror in perfect condition except for a fine layer of dust and face powder covering it.
|
Evil Within ![]() | ||
Scratched Mirror | A standing portable vanity mirror which has been violently scratched with a sharp metallic object.
| |||
Needle & Thread | Not exactly a medical device, however it can be used to quickly and painfully close up a wound.
|
Med-Kit ![]() | ||
Surgical Suture | A medical device used to close and hold body tissue. Even though it's very effective, the surgical suture is challenging to use.
| |||
White Nit Comb | A parasitic nit comb taken from the clinic. Once the symbol of a deep connection between an anxious patient and her nurse.
|
Spencer's Last Breath ![]() | ||
Dull Bracelet | A worthless piece of jewellery that might have an important significance to someone. Taken from the "Anxious Girl's" body.
| |||
Anxious Gasp | The gasp of surprise collected from the "Anxious Girl", which the Nurse was fond of. Twitches vigorously at The Nurse's touch.
| |||
"The Beast" - Soot | The Kunwulju symbol, representing the Realm of Fear, is finger-drawn out of soot on the body of the Bell.
|
Wailing Bell ![]() | ||
Kid's Drawing | An unattributed drawing clearly crafted by a young child.
|
Dream Demon ![]() |
생존자 공물[edit | edit source]
아이콘 | 이름 | 설명 | 희귀도 | 비용 |
---|---|---|---|---|
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Bog Laurel Sachet | Grants 50 % bonus Bloodpoints in the Objectives Category.
"A palm-sized hand sewn sachet filled with dry leaves. Releases a faint tea-like aroma." | ||
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Crispleaf Amaranth Sachet | Grants 50 % bonus Bloodpoints in the Survival Category.
"A palm-sized hand-sewn sachet stuffed with bead-like grain. Amaranth is said to be everlasting." | ||
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Primrose Blossom Sachet | Grants 50 % bonus Bloodpoints in the Altruism Category.
"A palm-sized hand-sewn sachet containing 4 gold petals. The primrose opens at the very last moment before the sun gives place to the night." | ||
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Sweet William Sachet | Grants 50 % bonus Bloodpoints in the Boldness Category.
"A palm-sized hand-sewn sachet containing a mix of pale petals and glaucous bluish leaves. Releases a strong spicy, cove-like scent." | ||
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Fresh Bog Laurel | Grants 75 % bonus Bloodpoints in the Objectives Category.
"A beautiful purple flower that grows in the midst of the tainted swamp. Releases a mild tea-like aroma." | ||
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Fresh Crispleaf Amaranth | Grants 75 % bonus Bloodpoints in the Survival Category.
"The pale green leaves are highlighted with peculiar crimson veins. Amaranth is said to be everlasting." | ||
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Fresh Primrose Blossom | Grants 75 % bonus Bloodpoints in the Altruism Category.
"Golden flowers harvested at their peak. The primrose opens at the very last moment before the sun gives place to the night." | ||
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Fresh Sweet William | Grants 75 % bonus Bloodpoints in the Boldness Category.
"A bunch of flowers with pink petals and a blood red core. Releases a spicy, clove-like scent." | ||
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Sealed Envelope | Grants 25 % bonus Bloodpoints in all Categories.
"An unaddressed and unopened envelope yellowed by its time. Its message will never be known." | ||
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Escape! Cake | Grants 100 % bonus Bloodpoints in all Categories.
"This picture of a cake sure is real." | ||
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Fragrant Bog Laurel | Grants 100 % bonus Bloodpoints in the Objectives Category.
"A beautiful purple flower that grows in the midst of the tainted swamp. Releases a strong tea-like aroma." | ||
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Fragrant Crispleaf Amaranth | Grants 100 % bonus Bloodpoints in the Survival Category.
"The pale green leaves are highlighted with peculiar crimson veins. Amaranth is said to be everlasting." | ||
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Fragrant Primrose Blossom | Grants 100 % bonus Bloodpoints in the Altruism Category.
"Golden flowers harvested at their peak. Releases a strong earthy and comforting aroma." | ||
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Fragrant Sweet William | Grants 100 % bonus Bloodpoints in the Boldness Category.
"A bunch of flowers with pink petals and a blood red core. Releases a strong spicy, clove-lick scent." | ||
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Bound Envelope | Grants 25 % bonus Bloodpoints in all Categories to all Survivors.
"An opened envelope re-sealed and bound with 4 coloured ribbons." |
살인마 공물[edit | edit source]
Icon | Name | Description | Rarity | Cost |
---|---|---|---|---|
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Tanager Wreath | Grants 50 % bonus Bloodpoints in the Brutality Category.
"Crafted out of bloody sticks and guts, this wreath calls on the Entity's blessing for more blood." | ||
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Raven Wreath | Grants 50 % bonus Bloodpoints in the Deviousness Category.
"Crafted out of blackened branches and coals, this wreath calls on the Entity's blessing for more blood." | ||
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Spotted Owl Wreath | Grants 50 % bonus Bloodpoints in the Hunting Category.
"Crafted out of sharp metals, ropes and feathers, this wreath calls on the Entity's blessing for more blood." | ||
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Shrike Wreath | Grants 50 % bonus Bloodpoints in the Sacrifice Category.
"Crafted out of sticks, strings and bones, this wreath calls on the Entity's blessing for more blood." | ||
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Devout Tanager Wreath | Grants 75 % bonus Bloodpoints in the Brutality Category.
"Devoutly crafted out of sticks and guts, this wreath calls on the Entity's blessing for more blood." | ||
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Devout Raven Wreath | Grants 75 % bonus Bloodpoints in the Deviousness Category.
"Devoutly crafted out of blackened branches and coals, this wreath calls on the Entity's blessing for more blood." | ||
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Devout Spotted Owl Wreath | Grants 75 % bonus Bloodpoints in the Hunting Category.
"Devoutly crafted out of sharp metals, rope and features, this wreath calls on the Entity's blessing for more blood." | ||
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Devout Shrike Wreath | Grants 75 % bonus Bloodpoints in the Sacrifice Category.
"Devoutly crafted out of sticks, strings and bones, this wreath calls on the Entity's blessing for more blood." | ||
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Hollow Shell | Grants 25 % bonus Bloodpoints in all Categories.
"An unidentifiable cocoon which was breached by whatever was inside." | ||
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Survivor Pudding | Grants 100 % bonus Bloodpoints in all Categories.
"A heavily salted pudding..." | ||
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Ardent Tanager Wreath | Grants 100 % bonus Bloodpoints in the Brutality Category.
"Crafted with a fiery, undying passion out of bloody sticks and guts, this wreath calls on the Entity's blessing fore more blood." | ||
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Ardent Raven Wreath | Grants 100 % bonus Bloodpoints in the Deviousness Category.
"Crafted with a fiery, undying passion out of blackened branches and coals, this wreath calls on the Entity's blessing for more blood." | ||
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Ardent Spotted Owl Wreath | Grants 100 % bonus Bloodpoints in the Hunting Category.
"Crafted with a fiery, undying passion out of sharp metals, ropes and feathers, this wreath calls on the Entity's blessing for more blood." | ||
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Ardent Shrike Wreath | Grants 100 % bonus Bloodpoints in the Sacrifice Category.
"Crafted with a fiery, undying passion out of sticks, strings and bones, this wreath calls on the Entity's blessing for more blood." |
공용 공물[edit | edit source]
Icon | Name | Description | Rarity | Cost |
---|---|---|---|---|
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Bloody Party Streamers | Grants 100 % bonus Bloodpoints in all Categories for all Players.
"A reminder of a bloody good time when people came together, but left screaming." | ||
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Gruesome Gateau | A terrific stomach-churning cake to mark our three years together.
"Happy Anniversary! Here's to our three years together!" — The Dead by Daylight Team |
살인마 기술[edit | edit source]
Icon | Name | Description |
---|---|---|
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Barbecue & Chilli |
A deep bond with The Entity After hooking a Survivor, all other Survivors' Auras
The bonus Bloodpoints are only awarded post-Trial. "I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer |
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Beast of Prey |
Your lust for a kill is so intense that your connection with The Entity Grants the Undetectable Gain 30/40/50 % more Bloodpoints
|
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Distressing |
Your horrifying emanation strikes at a supernaturally long distance. Your Terror Radius Gain 100 % more Bloodpoints The Bonus Bloodpoints are only awarded during the Trial. "Bask in their fear." |
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Hex: Thrill of the Hunt |
A Hex rooting its power on hope. The false hope of Survivors For each Dull Totem and Hex Totem remaining on the Map gain a Token.
The Hex effects persist as long as the related Hex Totem |
생존자 기술[edit | edit source]
Icon | Name | Description |
---|---|---|
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No One Left Behind |
It is inconceivable to leave someone behind. Once at least one Exit Gate The Auras "... yeah, no shit. But I believe we can outsmart and overthrow him if we work together. Don't be predictable and selfish!" — Clyde, The Lost Tapes |
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Prove Thyself |
For each Survivor working on a Generator
Prove Thyself does not stack with other instances of itself. "Show me what you can do!" — Dwight Fairfield |
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We're Gonna Live Forever |
Your few friends deserve the best protection. When healing a dying Survivor, your Healing speed is increased by 100 %. Gain a Token for performing any of the following actions:
Gain a stack-able 25 % Bonus to all Bloodpoint gains up to a maximum of 50/75/100 %. The Bonus Bloodpoints are only awarded post-Trial. "Come on then, let's 'ave it! I don't give a shit pal." — David King |
변경 내역[edit | edit source]
Patch 1.0.2[edit | edit source]
- 생존자가 게임 도중 연결이 끊길 때마다 살인마가 잔혹함 항목에서 625점을 획득합니다.
- 생존자가 게임에서 나갈 때마다 살인마가 희생 항목에서 1,250점을 획득합니다.
- 잠수함 패치: 재결합 점수 이벤트가 150점에서 200점으로 증가했습니다.
- 잠수함 패치: 살인마 기절 점수 이벤트가 800점에서 1,000점으로 증가했습니다.
Patch 1.5.3[edit | edit source]
- Added 4 Post-Exit Altruism Score Events: Heal, Assist, Trap Rescue and Hook Rescue
- Reimplemented old Score Event in Boldness: Bold
- 지도 정찰 점수 이벤트가 50점에서 150점으로 증가했습니다.
- 주술 스킬 체크 점수 이벤트가 50점에서 150점으로 증가했습니다.
Patch 1.6.1[edit | edit source]
- Added Score Events for The Huntress: Brutality, Hit and Deviousness, Hatchet Hit & Precise Shot.
Patch 1.6.2[edit | edit source]
- 정신 가다듬기 점수 이벤트가 이제 200점을 줍니다.
Patch 1.9.1[edit | edit source]
- Ambush Hit (Pig) (increased from 50 to 200 BPs)
- Ambush Dash (Pig) (increased from 25 to 100 BPs)
- Setting RBT (Pig) (increased from 250 to 500 BPs)
Patch 1.9.2[edit | edit source]
- Ambush Hit (Pig) (increased from 200 to 250 BPs)
- Ambush Dash (Pig) (reduced from 100 to 50 BPs)
Patch 2.0.0[edit | edit source]
- Objectives, Coop (increased from 10/sec to 25/sec BPs)
- Boldness, Chased (increased from 20/sec to 40/sec BPs)
- Boldness, Escaped (increased from 250 to 400 BPs)
- Brutality, Hit (increased from 300 to 500 BPs)
- Hunter, Chase (increased from 5/sec to 10/sec BPs)
- Hunter, Survivor Found (increased from 200 to 400 BPs)
Patch 2.2.0[edit | edit source]
- New Score Event: Altruism, Safe Hook Rescue (500 BPs)
- Added a score event for healing yourself or others with an insta-heal medkit add-ons
- Altruism, Post-Exit Hook Rescue (decreased from 1875 to 1500 BPs)
- Altruism, Hook Rescue (decreased from 1500 to 1000 BPs)
Patch 2.5.0[edit | edit source]
- Ambush Hit (Pig) (increased from 250 to 500 BPs)
- Ambush Dash (Pig) (increased from 50 to 100 BPs)
- Renamed "Hooked" Score Event to "Caught!"
- Renamed "Hook" Score Event to "Hooked"
Patch 2.6.0[edit | edit source]
Plague score changes:
- Added a score event (Purge 200) for downing a Survivor with max sickness.
- Increased hitting a Survivor that's not sick increased to 150 from 125 (Infection).
- Increased hitting a Survivor with Corrupt Purge from 250 to 300.
- Increased hitting a sick Survivor with the vomit from 1/0.10 seconds to 2/0.10 seconds.
Patch 2.7.0[edit | edit source]
- Added several new Score Events for the Endgame Collapse.
- Added two new Brutality Score Events for The Plague.
Patch 3.1.0[edit | edit source]
Survivor:
- Increased Cleansing (Dull Totem) from 600 to 1000.
- Increased Cleansing (Hex Totem) from 1000 to 1500.
- Increased Map Scout from 150 to 250.
- Increased healing an ally without a Med-Kit after the Exits were powered from 500 to 700 (percentage based).
- Increased healing an ally without a Med-Kit before the Exits were powered from 400 to 500 (percentage based).
- Increased the Hatch Escape score event from 2000 to 2500.
- Increased the Killer Blind score event from 250 to 400 (outside of a chase).
- Increased the Killer Blind score event from 250 to 500 (while in a chase).
Killer:
- Added a score event for Totem, Hook Sabotage and Jigsaw Box Search interrupts.
Patch 3.2.0[edit | edit source]
- Added 2 new score events when escaping and dying as the Obsession in the Survival Category.
Patch 3.4.0[edit | edit source]
- The Protection Score Event can now be triggered every 3 seconds (down from every 20 seconds).
Patch 3.7.0[edit | edit source]
- Doubled the amount of Bloodpoints received for succeeding Great Skill Checks from 150 to 300.
Old Ranking System[edit | edit source]
Prior to the Emblem Update for Survivors and the Victory Cube for the Killers, a Player's Rank used to be determined by how many 블러드포인트 in a Category they had earned during a trial.
The Tally Screen would display all four available Categories and represent the Ranking procedure with a circle. One full circle was equivalent to 5,000 블러드포인트 achieved in the associated Category.
Despite that, Players can receive up to 8,000 블러드포인트 in each Category, meaning that the maximum reward for each match is 32,000 블러드포인트 (disregarding any Unlockables affecting the Bloodpoint-gain). The circle represented the maximum 블러드포인트 contributed towards a Player's Rank.
As Players' Ranks are not altered by playing the Kill Your Friends mode, they will only visually receive 블러드포인트 from playing this mode, which cannot actually be spent and are not added to the Player profile once the game mode is exited.
Trivia[edit | edit source]
- 블러드포인트 gained from "on-going" actions such as bleeding and repairs will show up after the action "completes".
- When a bleeding Survivor is healed or hooked, the Killer gets points for causing Bleeding
.
- When a Generator Repair is finished or the Survivor leaves the Generator, the Survivor gets points for Repair.
- When a bleeding Survivor is healed or hooked, the Killer gets points for causing Bleeding
- Perks
which increase Bloodpoint earnings, if not stated otherwise, only change the in-game value. The cap remains, but is reached more quickly.
- Offerings
which increase Bloodpoint earnings only apply post-trial; they do not change the in-game values.
- Thus, Offerings make it possible to technically earn more than the cap for a Category.
- Before the introduction of Iridescent Shards
in Patch 1.2.0, Auric Cells
in Patch 2.0.0 and the temporary currency of Putrid Serum
, 블러드포인트 were the only Currency featured in the Game.