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"Calm" - Class II is an Uncommon Add-onIconHelp addons for Carter's SparkIconPowers cartersSpark.

Icon Description Cost
IconAddon calmClassII
A risky ECT procedure using a deep wavelength that soothes various mental illnesses.
With Carter's Spark as its source, this procedure can cause moderate anxiety in the patient.
  • Increases your Terror RadiusIconHelp terrorRadius by +6 metres while Static Blast is ready to be used.
  • Reduces your Terror Radius by -6 metres while Static Blast is on cool-down.

Survivors affected by MadnessIconStatusEffects madness suffer from the Affliction of Calm:

  • Madness II: Survivors intermittently hear a distant Illusionary Terror Radius.
  • Madness III: Survivors constantly hear a distant Illusionary Terror Radius.


2,500

IconHelp bloodpoints


History[]

Icon Description
FulliconAddon calmClassII A risky ECT procedure using a deep wavelength that soothes various mental illnesses.
With Carter's Spark as its source, this procedure can cause moderate anxiety in the patient.
  • Moderately increases (+15 %) Terror Radius while Static Blast is ready.
  • Moderately decreases (-15 %) Terror Radius while Static Blast is on cool-down.

Survivors with MadnessIconStatusEffects madness II or III suffer from the following Affliction:

  • Tremendous chance (+15 %) of a distant Heartbeat to play for 20 seconds.

Afflictions of the same type do not stack.

Icon Description
FulliconAddon calmClassII A risky ECT procedure using a deep wavelength that soothes various mental illnesses.
With Carter's Spark as its source, this procedure can cause moderate anxiety in the patient.
  • Moderately increases (+6 metres) Terror Radius while Static Blast is ready.
  • Moderately decreases (-6 metres) Terror Radius while Static Blast is on cool-down.

Survivors with MadnessIconStatusEffects madness suffer from the Affliction of Calm:

  • Madness II: Intermittently (10-15 seconds active; 30-45 seconds inactive) causes Survivors to hear a distant Illusionary Terror Radius.
  • Madness III: Constantly causes Survivors to hear a distant Illusionary Terror Radius.


Change Log[]

Patch 3.6.0[]

  • Rework: simplified and adjusted the modifiers.


Trivia[]

  • The intermittent Terror Radius illusion has the following stats:
    • 10-15 seconds active, 30-45 seconds inactive
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