|"Quintal do Ferro Velho"|
|Ferro Velho Autohaven|
Área em partes Quadradas
Área em m2
|“||O Ferro Velho está cheio de objetos pontudos. Andar nessa área, consciente da chacina que aconteceu ali, muda a paisagem. Sangue cobriu o metal e pedaços de carne. Ninguém quer andar entre essas evidências de morte.||„|
|~ Desconhecido (Potencialmente Benedict Baker)|
Quintal do Ferro Velho é um dos 5 Mapas do Ferro Velho Autohaven.
Instead, most of the space is taken up by high walls of scrap broken up by Autohaven Wreckers objects such as buses, cranes, and tankers as well as the occasional patch of trees. The Killer Shack is located in the centre of the map, and will always contain O Porão. High walls won't spawn next to the shack; instead it is surrounded by low walls, pull-downs, and open space. However, there usually spawns a small hill next to it. The map is medium-sized and normally-shaped, with no known special rules for the spawning of hooks, generators, or exit gates.
Action will usually revolve around the central Killer Shack. Its location means it will often be within carrying distance, and sight lines are most clear in the area surrounding it. Rescue missions into the basement are dangerous, but often necessary here. Luckily for the survivors, escaping is relatively easy in the large outer junkyard because of the many opportunities there to break line-of-sight. Once someone has been hooked in the basement, the survivors' should coordinate a distraction to buy time for the rescue; the killer simply isn't going to venture that far from their Shack unless they are chasing someone. Killers should focus on downing survivors quickly, since prolonged chases into the outskirts of the map will not usually end well. By bringing survivors to the Shack and punishing rescue attempts, they can keep the game centered around the middle of the map where survivors are most vulnerable.
- Nos arquivos do jogo, o Quintal do Ferro Velho também é citado como Ferro Velho.