mNie podano opisu zmian |
m (Zabezpieczyła „Moduł:Killers” ([edytowanie=Dozwolone tylko dla administratorów] (na zawsze) [przenoszenie=Dozwolone tylko dla administratorów] (na zawsze))) |
(Brak różnic)
|
Wersja z 19:30, 16 maj 2020
local p = {}
local data = require("Module:Datatable")
local mathOps = require("Module:MathOps")
local utils = require("Module:Utils")
local frame = mw.getCurrentFrame()
local bar = "|" -- code for |
local nl = "\n"
function p.getCountOfKillers()
return utils.getCount("killer")
end
function getKillerIndexById(id)
for i, s in ipairs(killers) do
if s.id == id then return i end
end
return 0
end
function p.resolveKillersTable()
local result = ""
local name
local fileName
result = result .. "<div style=\"color: #fff;\">"
for i, killer in ipairs(killers) do
name = killer.shortName or killer.realName or killer.name
fileName = resolveKillersPortraitFileNameById(killer.id)
result = result .. "<div style=\"display: inline-block; text-align:center; margin: 10px\">[[" .. name .. "]] - " .. killer.name
result = result .. "[[File:" .. fileName .. ".png|center|frameless|link=" .. killer.name .. "]]</div>"
end
result = result .. "</div>"
return result
end
function p.resolveKillersTableMainPage()
local result = ""
local name
local fileName
result = result .. "<div class=\"fpbox\" id=\"fpkiller\" style=\"text-align: center;\">"
result = result .. "<div class=\"heading\">[[Zabójcy]] [[File:IconHelpLoading killer.png|32px]]</div>"
result = result .. "<div class=\"fplinks\">"
for i, killer in ipairs(killers) do
fileName = resolveKillersPortraitFileNameById(killer.id)
result = result .. "<div class=\"fplink plainlinks image\"><div class=\"box\"><div class=\"row\"><div class=\"cell\">"
result = result .. "<div class=\"image\">[[File:" .. fileName .. ".png|link=" .. killer.name .. "]]</div>"
result = result .. "<div class=\"link\">[[" .. killer.name .. "]]</div></div></div></div></div>"
end
result = result .. "</div>"
result = result .. "</div>"
return result
end
function resolveKillersPortraitFileNameById(id)
i = getKillerIndexById(id)
local fileConst = "_charPreview_portrait"
local fileName
fileName = getFileNameFromTableById(id)
if not isValidFileName(fileName) then --Szukanie nowych nazw plików
fileName = resolveNewInitialsByIndex(i) .. fileConst
end
if not isValidFileName(fileName) then --Szukanie starych nazw plików
mw.log("File not found. Looking further...")
fileName = getKillersInitialsByIndex(i) .. fileConst
end
if not isValidFileName(fileName) then --Plik nie został znaleziony
fileName = "UnknownKiller" .. fileConst
end
fileName = fileName
mw.log(fileName)
return fileName
end
function isValidFileName(name)
return not (name == "" or not mw.title.new("File:" .. name .. ".png").exists)
end
function getFileNameFromTableById(id)
mw.log(id)
for j, sImage in ipairs(killerImages) do
if sImage.id == id then
return sImage.preview
end
end
return ""
end
function resolveNewInitialsByIndex(i)
if killers[i] == nil then
return ""
end
local k = killers
local initials = getKillersInitialsByIndex(i)
local dlcCodeName =""
if k[i].dlc ~= nil and dlcs[k[i].dlc] ~= nil then
dlcCodeName = getDlcById(k[i].dlc).codeName
end
local dlcInitial = dlcCodeName:match("^(%S).*$") or "A" --A jest dla postaci z podstawowej gry które nie mają DLC albo kryptonimu DLC
mw.log(dlcInitial .. "K " .. initials)
return dlcInitial .. "K " .. initials
end
function getKillersInitialsByIndex(i)
if killers[i] == nil then
return ""
end
local firstLetter, secondLetter
firstLetter, secondLetter = killers[i].name:match("^(%S)(%S).*$") --could be merged but I keep it separated for case of need
return string.upper(firstLetter .. secondLetter)
end
function getDlcById(id)
for _, dlc in ipairs(dlcs) do
if dlc.id == id then return dlc end
end
end
return p