Dead by Daylight Wiki
LycanChkn (discussione | contributi)
mNessun oggetto della modifica
LycanChkn (discussione | contributi)
mNessun oggetto della modifica
Riga 227: Riga 227:
 
mapImages = { --mapId should not be necessary as maps should be 1:1. Will be probably necessary when new map(s) come to old realms
 
mapImages = { --mapId should not be necessary as maps should be 1:1. Will be probably necessary when new map(s) come to old realms
 
-- {id = 1, image = "IconMap Ind CoalTower", outline = "CoalTowerOutline"},
 
-- {id = 1, image = "IconMap Ind CoalTower", outline = "CoalTowerOutline"},
{id = 19, image = "IconMap Swp ThePaleRose", outline = {"Test_Floor", "ThePaleRoseOutline"}},
+
{id = 19, image = "IconMap Swp ThePaleRose", contorno = "ThePaleRoseOutline"},
{id = 20, image = "IconMap Swp GrimPantry", outline = {"Test_Floor", "GrimPantryOutline"}},
+
{id = 20, image = "IconMap Swp GrimPantry", outline = "GrimPantryOutline"},
{id = 24, image = "IconMap Eng ElmStreet", outline = {"Test_Floor", "BadhamPreschools_I-III_Outline"}},
+
{id = 24, image = "IconMap Eng ElmStreet", outline = "BadhamPreschools_I-III_Outline"},
{id = 25, image = "IconMap Eng ElmStreet02", outline = {"Test_Floor", "BadhamPreschools_I-III_Outline"}},
+
{id = 25, image = "IconMap Eng ElmStreet02", outline = "BadhamPreschools_I-III_Outline"},
{id = 26, image = "IconMap Eng ElmStreet03", outline = {"Test_Floor", "BadhamPreschools_I-III_Outline"}},
+
{id = 26, image = "IconMap Eng ElmStreet03", outline = "BadhamPreschools_I-III_Outline"},
{id = 27, image = "IconMap Eng ElmStreet04", outline = {"Test_Floor", "BadhamPreschool_IV_Outline"}},
+
{id = 27, image = "IconMap Eng ElmStreet04", outline = "BadhamPreschool_IV_Outline"},
{id = 28, image = "IconMap Eng ElmStreet05", outline = {"Test_Floor", "BadhamPreschool_V_Outline"}},
+
{id = 28, image = "IconMap Eng ElmStreet05", outline = "BadhamPreschool_V_Outline"},
 
{id = 29, image = "IconMap Fin TheGame", outline = {"TheGameOutline_UpperFloor", "TheGameOutline_LowerFloor"}},
 
{id = 29, image = "IconMap Fin TheGame", outline = {"TheGameOutline_UpperFloor", "TheGameOutline_LowerFloor"}},
 
{id = 35, image = "IconMap Wal Level01", outline = {"MidwichElementarySchoolOutline_LowerFloor", "MidwichElementarySchoolOutline_UpperFloors"}}
 
{id = 35, image = "IconMap Wal Level01", outline = {"MidwichElementarySchoolOutline_LowerFloor", "MidwichElementarySchoolOutline_UpperFloors"}}

Versione delle 23:00, 29 ago 2020

Template-info Documentazione

Tabella Mappe

  • id - [Obbligatorio] ID di una mappa (occhio perché molte funzioni fanno riferimento al ID ma molto più spesso fanno riferimento all'indice. Questo va chiamato in maniera appropriata. è già stato fatto un po' di lavoro ma questa parte ha bisogno di ulteriore revisione)
  • name - [Obbligatorio] Nome di una mappa. Usato per l'assemblaggio del nome con l'immagine.
  • altName - Nome alternativo usato durante lo sviluppo. Se il nome è identico o non esiste viene trattato come se non avesse un nome alternativo. Usato per l'assemblaggio del nome con l'immagine.
  • realm - [Obbligatorio] ID del Regno. ATTENZIONE: nella tabella regni questo è un'indice!
  • ASTiles - [Obbligatorio] area in square tiles. Dimensione della mappa. Metri basati sulla variabile ASTiles. Può essere salvato come numero o come tabella come qui:
ASTiles = {{76, "Piano Superiore"}, {66, "Piano Inferiore"}}
  • minHooks - Numero minimo di ganci che possono comparire nella mappa.
  • maxHooks - [Opzionale] Numero massimo di ganci che possono comparire nella mappa. Di base, è impostato su +5 nei Gancimin come la maggior parte dei settaggi di ogni mappa. In pratica, se la differenza fra Gancimin e Gancimax è 5 non c'è bisogno di inserire i Gancimax
  • minPallets - [Opzionale] Bancali minimi che possono apparire nella mappa.
  • maxPallets - [Opzionale] Bancali massimi che possono apparire nella mappa.
  • release - [Opzionale] Data di rilascio della mappa.

Esempi

{id = 1, name = "Torre di Carbone", altName = "Magazzino", realm = 1, ASTiles = 132, minHooks = 6, maxHooks = 11, minPallets = 8, maxPallets = 20}
{id = 29, name = "Il Gioco", altName = "Nascondiglio", realm = 10, ASTiles = {{76, "Piano Superiore"}, {66, "Piano Inferiore"}}, minHooks = 8, maxHooks = 13, minPallets = 15, maxPallets = 20, release = "1.9.0"},

Tabella MapImages

Questa tabella è completamente opzionale. Tutte le immagini vengono assemblate automaticamente in base a convenzioni e informazioni. I pattern di assemblaggio sono indici mancanti di regni/mappe specifiche siccome sono solo per illustrazione e non un'indice effettivo.

Image: IconMap_{realm[2]}_{maps.altName}

realm[2] dovrebbe essere l'abbreviazione di un regno.

Outline: {maps.name}Outline.png


ccy = { --gc = valute di gioco
	{id = 1, name = "Euro", symbol = '€', gc = false},
	{id = 2, name = "Punto Sangue", symbol = 'PS', gc = true},
	{id = 3, name = "Frammento Iridescente", symbol = 'FI', gc = true},
	{id = 4, name = "Moneta Dorata", symbol = 'MD', gc = true},
	{id = 5, name = "Cellula Aurica", symbol = 'CA', gc = true},
	{id = 6, name = "Siero Putrido", symbol = 'SP', gc = true},
	{id = 7, name = "Frammento di Spaccatura", symbol = 'FS', gc = true},
}
dlcs = { --formato data di rilascio: dd.mm.yyyy
	--Chapter number is sorted list by id of same category (1). For Paragraph number it's samethe same logic with category 2
	--{id = , nome = "", Data di rilascio = "", categoria = , costo = {}, link = ,}
	{id = 1, name = "The Last Breath Chapter", rDate = "18.08.2016", category = 1, cost = "Free", link = 509060, release = "1.1.0", codeName = "B"},
	{id = 2, name = "The HALLOWEEN® Chapter", rDate = "25.10.2016", category = 1, cost = {{value = 6.99, ccy = 1}}, link = 530711, release = "1.2.1", codeName = "C"},
	{id = 3, name = "Of Flesh and Mud", rDate = "08.12.2016", category = 1, cost = {{value = 6.99, ccy = 1}, {value = 18000, ccy = 3}}, link = 554381, release = "1.3.1", codeName = "D"},
	{id = 4, name = "Spark of Madness", rDate = "11.05.2017", category = 1, cost = {{value = 6.99, ccy = 1}, {value = 18000, ccy = 3}}, link = 582600, release = "1.5.1", codeName = "I"},
	{id = 5, name = "A Lullaby for the Dark", rDate = "27.07.2017", category = 1, cost = "Free", link = 661770, release = "1.6.0", codeName = "J"},
	{id = 6, name = "A Nightmare on Elm Street™", rDate = "26.10.2017", category = 1, cost = {{value = 6.99, ccy = 1}}, link = 700282, release = "1.8.0", codeName = "England"},
	{id = 7, name = "The SAW™ Chapter", rDate = "23.01.2018", category = 1, cost = {{value = 6.99, ccy = 1}}, link = 750381, release = "1.9.0", codeName = "Finland"},
	{id = 8, name = "Curtain Call", rDate = "12.06.2018", category = 1, cost = {{value = 6.99, ccy = 1}, {value = 18000, ccy = 3}}, link = 799200, release = "2.0.0", codeName = "Guam"},
	{id = 9, name = "Shattered Bloodline", rDate = "18.09.2018", category = 1, cost = {{value = 6.99, ccy = 1}, {value = 18000, ccy = 3}}, link = 925750, release = "2.2.0", codeName = "Haiti"},
	{id = 10, name = "Darkness Among Us", rDate = "11.12.2018", category = 1, cost = {{value = 6.99, ccy = 1}, {value = 18000, ccy = 3}}, link = 971790, release = "2.4.0", codeName = "Kenya"},
	{id = 11, name = "Demise of the Faithful", rDate = "19.03.2019", category = 1, cost = {{value = 6.99, ccy = 1}, {value = 18000, ccy = 3}}, link = 1009820, release = "2.6.0", codeName = "Mali"},
	{id = 12, name = "Ghost Face®", rDate = "18.06.2019", category = 1, cost = {{value = 4.99, ccy = 1}}, link = 1089270, release = "3.0.0", codeName = "Oman"},
	{id = 13, name = "Stranger Things", rDate = "17.09.2019", category = 1, cost = {{value = 11.99, ccy = 1}}, link = 1135280, release = "3.2.0", codeName = "Qatar"},
	{id = 14, name = "Cursed Legacy", rDate = "03.12.2019", category = 1, cost = {{value = 6.99, ccy = 1}, {value = 18000, ccy = 3}}, link = 1199880, release = "3.4.0", codeName = "Sweden"},
	{id = 15, name = "Chains of Hate", rDate = "10.03.2020", category = 1, cost = {{value = 6.99, ccy = 1}, {value = 18000, ccy = 3}}, link = 1251000, release = "3.6.0", codeName = "Ukraine"},
	{id = 16, name = "Left Behind", rDate = "08.03.2017", category = 2, cost = "Free", link = 573940, release = "1.4.2", codeName = "D"},
	{id = 17, name = "LEATHERFACE™", rDate = "14.09.2017", category = 2, cost = {{value = 3.99, ccy = 1}}, link = 700280, release = "1.7.0", codeName = "J"},
	{id = 18, name = "Ash vs Evil Dead", rDate = "02.04.2019", category = 2, cost = {{value = 4.99, ccy = 1}}, link = 1009821, release = "2.6.3", codeName = "Mali"},
	{id = 19, name = "The 80's Suitcase", rDate = "23.09.2016", category = 3, cost = {{value = 2.99, ccy = 1}}, link = 530710, release = "1.1.2"},
	{id = 20, name = "The Bloodstained Sack", rDate = "17.11.2016", category = 3, cost = {{value = 2.99, ccy = 1}}, link = 554380, release = "1.2.1e"},
	{id = 21, name = "Headcase", rDate = "08.06.2017", category = 3, cost = {{value = 3.99, ccy = 1}}, link = 577901, release = "1.5.2"},
	{id = 22, name = "Charity Case", rDate = "10.08.2017", category = 3, cost = {{value = 4.99, ccy = 1}}, link = 627510, release = "1.6.2"},
	{id = 23, name = "Dead by Daylight: Original Soundtrack", rDate = "14.06.2016", category = 4, cost = {{value = 9.99, ccy = 1}}, link = 492140, release = "1.0.0"},
	{id = 24, name = "Silent Hill", rDate = "16.06.2020", category = 1, cost = {{value = 6.99, ccy = 1}}, link = 1324970, release = "4.0.0", codeName = "Wales"},
	{id = 25, name = "Dead by Daylight: Original Soundtrack", rDate = "02.08.2019", category = 4, cost = {{value = 9.49, ccy = 1}}, link = 492140, release = "1.0.0", skip = true},
    {id = 26, name = "Descend Beyond", rDate = "08.09.2020", category = 1, cost = {{value = 0, ccy = 1}}, release = "4.2.0", codeName = "Yemen"}
}
dlcCategories = {
	"Capitolo DLC",
	"Paragrafo DLC",
	"Pacchetto di vestiti DLC",
	"Colonna Sonora Originale DLC"
}
dlcImages = { --cover will be optional
	--jpg
	{id = 1, cover = "DLC1_LOGO"},
	{id = 25, cover = "2019SOUNDTRACK LOGO"}
}
dlcThemes = { --this will be optional
	--need to test if can check if file exists (.mp3/.ogg)
	{id = 8, fileName = "Curtain Call Theme Music"}
}
survivors = {
	--{id = , nome = "", nomealt = , sesso = '', ruolo = "", nazionalità = , doppiatore/doppiatrice = "", dlc =}
	{id = 1, name = "Dwight Fairfield", gender = 'M', role = "Leader Nervoso", nationality = "Americana", actor = "Ian Chuprun (Designer Suoni)"},
	{id = 2, name = "Meg Thomas", gender = 'F', role = "Atleta Energica", nationality = "Americana", actor = "Ingrid Blemur (Quality Assurance Tester)"},
	{id = 3, name = "Claudette Morel", gender = 'F', role = "Botanica Studiosa", nationality = "Canadese", actor = "Sarah Robinson (Lead UI Designer)"},
	{id = 4, name = "Jake Park", gender = 'M', role = "Survivalista Solitario", nationality = "Asiatico Americano", actor = "Kevin Boissonneault (Programmatore di Sistema)"},
	{id = 5, name = "Nea Karlsson", gender = 'F', role = "Artista Urbana", nationality = "Svedese", actor = "Morgane Ravasi", dlc = 1},
	{id = 6, name = "Laurie Strode", altName = "Cynthia Myers", gender = 'F', role = "Sopravvissuta Determinata", nationality = "Americana", actor = "Catherine Lecours (Produttore)", dlc = 2},
	{id = 7, name = "Ace Visconti", gender = 'M', role = "Scommettitore Determinato", nationality = "Argentino di origini Italiane", actor = "Sebastien Varas", dlc = 3},
	{id = 8, name = "William Overbeck", gender = 'M', role = "Vecchio Soldato", nationality = "Americana", actor = "Ricardo Gomez", dlc = 16},
	{id = 9, name = "Feng Min", altName = "凤敏 (Cinese)", gender = 'F', role = "Giocatrice Accanita", nationality = "Cinese", actor = "Bianca Lavric", dlc = 4},
	{id = 10, name = "David King", gender = 'M', role = "Attaccabrighe Robusto", nationality = "Inglese", actor = "Stefan Horvath", dlc = 5},
	{id = 11, name = "Quentin Smith", gender = 'M', role = "Risoluto Viaggiatore nei Sogni", nationality = "Americana", actor = "Louis McLean", dlc = 6},
	{id = 12, name = "David Tapp", gender = 'M', role = "Detective Ossessionato", nationality = "Afro Americana", actor = "Dave Blake", dlc = 7},
	{id = 13, name = "Kate Denson", gender = 'F', role = "Usignolo della Speranza", nationality = "Americana", actor = "Daphné Poulin Gourdeau", dlc = 8},
	{id = 14, name = "Adam Francis", gender = 'M', role = "Insegnante Pieno di Risorse", nationality = "Giamaicana", actor = "Joseph Bourbaki", dlc = 9},
	{id = 15, name = "Jeff Johansen", gender = 'M', role = "Artista Pacato", nationality = "Canadese di origini Norvegesi", actor = "Filip Ivanovic (Direttore Artistico)", dlc = 10},
	{id = 16, name = "Jane Romero", gender = 'F', role = "Celebrità Influente", nationality = "Latina Americana", actor = "Patricia Brochu-Gagné (Community Manager)", dlc = 11},
	{id = 17, name = "Ashley J. Williams", gender = 'M', role = "Lupo Solitario", nationality = "Americana", actor = "Bruce Campbell", dlc = 18},
	{id = 18, name = "Nancy Wheeler", gender = 'F', role = "Aspirante Giornalista", nationality = "Americana", actor = "Diane Guillemont", dlc = 13},
	{id = 19, name = "Steve Harrington", gender = 'M', role = "Ex Atleta", nationality = "Americana", actor = "Sconosciuto", dlc = 13},
	{id = 20, name = "Yui Kimura", gender = 'F', role = "Motociclista da Strada", nationality = "Giapponese", actor = "Daniela Pinto", dlc = 14},
	{id = 21, name = "Zarina Kassir", gender = 'F', role = "Impavida Documentarista", nationality = "Libanese Americana", actor = "Émilie Paquin", dlc = 15},
	{id = 22, name = "Cheryl Mason", gender = 'F', role = "Veterana del Terrore", nationality = "Americana", actor = "Sconosciuta", dlc = 24},
	{id = 23, name = "Felix Richter", gender = 'M', role = "Architetto Visionario", nationality = "Tedesca", actor = "Sconosciuto", dlc = 26}
}
survivorImages = { --this will be optional
	{id = 1, portrait = "DF_charSelect_portrait", preview = "DF_charPreview_portrait"},
	{id = 8, portrait = "DS_BO_charSelect_portrait"},
	{id = 22, portrait = "WS_CM_charSelect_portrait"},
}

--realm can be deduced based on dlc ID
--base speed (100%) is 4 m/s
--radius is in metres
--name WITHOUT "The". It will be added programatically
--realm is used only for vanilla killers. value is index in the realm table
--speed will be by default 115
killers = {
	--example:
	-- {id = number, name = "string", realName = "string", altname = "string" or {table = {"string"}}, gender = 'char', nationality = "string", power = "string", altBasicAtk = boolean, weapon = "string",
		--speed = number (%), altspeed = {table = {number (%), "string"}}, radius = number or {table = {number}}, height = 'char', dlc = number (id), actor = "string" or {table = {"string"}}},
	{id = 1, name = "Cacciatore", realName = "Evan MacMillan", altname = "Chuckles", gender = 'M', nationality = "Americana", realm = 1, power = "Trappola per Orsi", altBasicAtk = false, weapon = "La Mannaia" ,
    	speed = 115, radius = 32, height = 'T', actor = "Filip Ivanovic (Direttore Artistico)"},
	{id = 2, name = "Spettro", realName = "Philip Ojomo", altname = {"Banshee", "Bob"}, gender = 'M', nationality = "Africana (probabilmente Nigeriano)", realm = 2, power = "Campana del Pianto", altBasicAtk = true, weapon = "Teschio di Azarov",
		speed = {115, "Visibile"}, altspeed = {{126, "Ammantato"}}, radius = 32, height = 'T', actor = "Filip Ivanovic (Direttore Artistico)"},
	{id = 3, name = "Mandriano", realName = "Max Thompson Jr.", altname = "Lo Storpio", gender = 'M', nationality = "Americana", realm = 3, power = "Motosega", altBasicAtk = false, weapon = "Il Battitore per Bestiame",
		speed = 115, altspeed = {{230, "Motosega"}}, radius = 32, height = 'T', actor = "Filip Ivanovic (Direttore Artistico)"},
	{id = 4, name = "Infermiera", realName = "Sally Smithson", gender = 'F', nationality = "Anglo-Americana", power = "Ultimo Respiro di Spencer", altBasicAtk = true, weapon = "Il Segaossa",
		speed = 96.25, altspeed = {{333, "Battito di Ciglia"}}, radius = 32, height = 'A', dlc = 1, actor = "Anais Renevey"},
	{id = 5, name = "Ombra", realName = "Michael Myers", altname = {"Boogeyman", "Stalker"}, gender = 'M', nationality = "Americana", power = "Malvagità Innata", altBasicAtk = true, weapon = "Coltello da Cucina",
		speed = {105, "Malvagità Innata I"}, altspeed = {{115, "Malvagità Innata II & III"}}, radius = {0, 16, 32}, height = 'T', dlc = 2, actor = "Frédéric Poirier (Senior Sound Designer)"},
	{id = 6, name = "Strega", realName = "Lisa Sherwood", altname = "Witch", gender = 'F', nationality = "Africana", power = "Catalizzatore Annerito", altBasicAtk = true, weapon = "L'Artiglio",
		speed = 110, radius = 24, height = 'A', dlc = 3, actor = "Eliane Pregent"},
	{id = 7, name = "Dottore", realName = "Herman Carter", altname = "Mu Yi", gender = 'M', nationality = "Afro Americana", power = "Scintilla di Carter", altBasicAtk = false, weapon = "Il Bastone",
		speed = 115, radius = 32, height = 'T', dlc = 4, actor = "Alex Lin (Product Manager)"},
	{id = 8, name = "Cacciatrice", realName = "Anna", altname = {"Анна", "Bear"}, gender = 'F', nationality = "Russa", power = "Accette da Caccia", altBasicAtk = false, weapon = "Accetta Larga",
		speed = 110, altspeed = {{77, "In carica"}}, radius = 20, height = 'T', dlc = 5, actor = "Amélie Leguiader (Lead Game Programmer)"},
	{id = 9, name = "Cannibale", realName = "Bubba Sawyer", altname = "Leatherface", gender = 'M', nationality = "Americana", power = "Motosega di Bubba", altBasicAtk = false, weapon = "Il Martello",
		speed = 115, altspeed = {{126.5, "Attacco travolgente con Motosega"}}, radius = 32, height = 'T', dlc = 17, actor = "Filip Ivanovic (Direttore Artistico)"},
	{id = 10, name = "Incubo", realName = "Frederick \"Freddy\" Krueger", shortName = "Freddy Krueger", altname = "The Sandman", gender = 'M', nationality = "Americana", power = "Demone dei Sogni", weapon = "Guanto con Artigli",
		speed = 115, radius = 32, height = 'A', dlc = 6, actor = "Filip Ivanovic (Direttore Artistico)"},
	{id = 11, name = "Maiale", realName = "Amanda Young", gender = 'F', nationality = "Americana", power = "Battesimo dell'Enigmista", altBasicAtk = false, weapon = "Lama Nascosta",
		speed = 115, altspeed = {{90, "Accucciata"}, {172.5, "Imboscata"}}, radius = 32, height = 'A', dlc = 7, actor = "Christine Marsh (Associate Producer)"},
	{id = 12, name = "Clown", realName = "Kenneth Chase alias Jeffrey Hawk", shortName = "Jeffrey Hawk", altname = {"The Ringmaster", "The Medicine Man"}, gender = 'M', nationality = "Americana", power = "Il Tonico Nutraceutico", altBasicAtk = false, weapon = "Madama Butterfly",
		speed = 115, radius = 32, height = 'T', dlc = 8, actor = "Sébastien Duval (Tech Lead Programmer)"},
	{id = 13, name = "Spirito", realName = "Rin Yamaoka", gender = 'F', nationality = "Giapponese", power = "Tormento di Yamaoka", altBasicAtk = true, weapon = "Katana Frammentata",
		speed = 110, altspeed = {{176, "Invisibilità Dinamica"}}, radius = 24, height = 'A', dlc = 9, actor = "Gabrielle Murphy (Lead Community Manager)"},
	{id = 14, name = "Legione", realName = "Frank Morrison, Julie Kostenko, Susie, Joey", shortName = "Frank, Julie, Susie, Joey", gender = 'B', nationality = "Canadese", power = "Frenesia Brutale", altBasicAtk = false, weapon = "Coltello da Caccia",
		speed = 115, altspeed = {{130, "Frenesia"}}, radius = 32, height = 'A', dlc = 10, actor = {"Julie & Susie: Emilie Deschamps (Lead Game Programmer)", "Frank & Joey: Nicolas Brassard (Quality Assurance Tester)"}},
	{id = 15, name = "Malattia", realName = "Adiris", altname = "Alta Sacerdotessa di Babilonia", gender = 'F', nationality = "Babilonese", power = "Purificazione Abietta", altBasicAtk = false, weapon = "Incensiere Profano",
		speed = 115, radius = 32, height = 'T', dlc = 11},
	{id = 16, name = "Ghost Face", realName = "Danny Johnson alias Jed Olsen", shortName = "Danny Johnson", gender = 'M', nationality = "Americana", power = "Sudario Notturno", altBasicAtk = true, weapon = "Coltello Tattico",
		speed = 115, altspeed = {{90, "Accucciato"}}, radius = 32, height = 'A', dlc = 12, actor = "Filip Ivanovic (Direttore Artistico)"},
	{id = 17, name = "Demogorgone", altname = {"The Monster", "The Beast"}, gender = 'N', nationality = "Nessuna (extradimensionale)", power = "Degli Abissi", altBasicAtk = false, weapon = "Artiglio Barbaro",
		speed = 115, altspeed = {{92, "Of the Abyss"}, {460, "Shred"}}, radius = 32, height = 'T', dlc = 13, actor = "None (various digitally processed sounds)"},
	{id = 18, name = "Oni", realName = "Kazan Yamaoka", gender = 'M', nationality = "Giapponese", power = "Ira Yamaoka", altBasicAtk = false, weapon = "Lama Yamaoka",
		speed = 115, altspeed = {{86.25, "Assorbimento"}, {195.5, "Scatto Demoniaco"}}, radius = 32, height = 'T', dlc = 14, actor = "Jean-Baptiste Garnier"},
	{id = 19, name = "Araldo di Morte", realName = "Caleb Quinn", altname = {"The Collector", " Gunslinger"}, gender = 'M', nationality = " Irlandese Americana", power = "Il Redentore", altBasicAtk = true, weapon = "Morte a Bayshore",
		speed = 110, radius = 24, height = 'T', dlc = 15, actor = "Patrick Harris (Game Systems Designer)"},
	{id = 20, name = "Boia", realName = "Pyramid Head", gender = 'M', nationality = "None", power = "Riti del Giudizio", altBasicAtk = false, weapon = "Gran Coltello",
		speed = 115, radius = 32, height = 'T', dlc = 24, actor = "Sconosciuto"},
	{id = 21, name = "Piaga", realName = "Talbot Grimes", gender = 'M', nationality = "Scozzese", power = "Corruzione Infettata", altBasicAtk = true, weapon = "Spaccaossa",
		speed = 115, radius = 32, height = 'T', dlc = 26, actor = "Sconosciuto"}
}
killerImages = {
	{id = 2, portrait = "AK_WR_charSelect_portrait", preview = "AK_WR_charPreview_portrait"},
	{id = 3, portrait = "AK_HI_charSelect_portrait", preview = "AK_HI_charPreview_portrait"},
	{id = 4, portrait = "BK_NU_charSelect_portrait", preview = "BK_NU_charPreview_portrait"},
	{id = 5, portrait = "CK_SH_charSelect_portrait", preview = "CK_SH_charPreview_portrait"},
	{id = 6, portrait = "DK_HA_charSelect_portrait", preview = "DK_HA_charPreview_portrait"},
	{id = 8, portrait = "JK_HU_charSelect_portrait", preview = "JK_HU_charPreview_portrait"},
	{id = 9, portrait = "JK_CA_charSelect_portrait", preview = "JK_CA_charPreview_portrait"},
	{id = 10, portrait = "EK_NI_charSelect_portrait", preview = "EK_NI_charPreview_portrait"},
	{id = 11, portrait = "FK_PI_charSelect_portrait", preview = "FK_PI_charPreview_portrait"},
	{id = 12, portrait = "GK_CL_charSelect_portrait", preview = "GK_CL_charPreview_portrait"},
	{id = 13, portrait = "HK_SP_charSelect_portrait", preview = "HK_SP_charPreview_portrait"},
	{id = 14, portrait = "KK_LE_charSelect_portrait", preview = "KK_LE_charPreview_portrait"},
	{id = 16, portrait = "OK_GH_charSelect_portrait", preview = "OK_GH_charPreview_portrait"},
	{id = 19, portrait = "UK_DE_charSelect_portrait", preview = "UK_DE_charPreview_portrait"},
	{id = 20, portrait = "WK_EX_charSelect_portrait", preview = "WK_EX_charPreview_portrait"},
	{id = 21, portrait = "YK_TG_charSelect_portrait", preview = "YK_TG_charPreview_portrait"},
}
killerSounds = {
	--need to test if can check if file exists (.mp3/.ogg)
	--breathing fileFormat: killer.name .. "_Breathing"
	--{id = number, fileName = "string"}
}
killerThemes = {
	--need to test if can check if file exists (.mp3/.ogg)
	--theme fileFormat: dlc.Name .. " Theme Music"
	--{id = number, fileName = "string"}
}

realms = { --Realm's name, Realm's Abbreviation
	--order of DLC matters. The First one will be used as the one that introduced the realm
	{id = 1, "Tenuta MacMillan", "Ind", color="4982a2"},
	{id = 2, "Demolizioni Autohaven", "Jnk", color="75d277"},
	{id = 3, "Fattoria Coldwind", "Frm", color="fccf6b"},
	{id = 4, "Ospedale Psichiatrico Crotus Prenn", "Asy", color="bfbfbf", dlc = {1, 8}},
	{id = 5, "Haddonfield", "Sub", color="033755", dlc = 2},
	{id = 6, "Palude Backwater", "Swp", color="adadad", dlc = 3},
	{id = 7, "Istituto Commemorativo Léry", "Hos", color="b6ddf3", dlc = 4},
	{id = 8, "Foresta Rossa", "Brl", color="39b0d9", dlc = {5, 11}},
	{id = 9, "Springwood", "Eng", color="b47dca", dlc = 6},
	{id = 10, "Mattatoio di Gideon", "Fin", color="ffffff", dlc = 7},
	{id = 11, "Tenuta Yamaoka", "Hti", color="f9bb6d", dlc = {9, 14}},
	{id = 12, "Ormond", "Kny", color="5ec9f2", dlc = 10},
	{id = 13, "Laboratorio Nazionale di Hawkins", "Qat", color="ffffff", dlc = 13},
	{id = 14, "Tomba di Glenvale", "Ukr", color="ea9533", dlc = 15},
	{id = 15, "Silent Hill", "Wal", color="898989", dlc = 24}
}
maps = { --Area meters is not needed to keep as it's 64x of Tile Area
		--maxHooks is by default +5 from minHooks, if needed it can be added manually
		--If altName is same as name altName should not appear
	{id = 1, name = "Torre di Carbone", altName = "Warehouse", realm = 1, ASTiles = 132, minHooks = 6, maxHooks = 11},
	{id = 2, name = "Deposito Scricchiolante", altName = "Storehouse", realm = 1, ASTiles = 156, minHooks = 7, maxHooks = 12, release = "1.5.2c"},
	{id = 3, name = "Ferriera del Tormento", altName = "Foundry", realm = 1, ASTiles = 160, minHooks = 8, maxHooks = 13},
	{id = 4, name = "Rifugi Boschivi", altName = "Forest", realm = 1, ASTiles = 176, minHooks = 8, maxHooks = 13},
	{id = 5, name = "Miniera del Soffocamento", altName = "Mine", realm = 1, ASTiles = 160, minHooks = 7, maxHooks = 12},
	{id = 6, name = "Sepolcro di Azarov", altName = "Office", realm = 2, ASTiles = 168, minHooks = 7, maxHooks = 12},
	{id = 7, name = "Rifugio Insanguinato", altName = "Lodge", realm = 2, ASTiles = 168, minHooks = 8, maxHooks = 13},
	{id = 8, name = "Gas Heaven", altName = "Gas Station", realm = 2, ASTiles = 164, minHooks = 8, maxHooks = 13, release = "1.4.1"},
	{id = 9, name = "Deposito Demolizioni", altName = "Scrapyard", realm = 2, ASTiles = 144, minHooks = 6, maxHooks = 11},
	{id = 10, name = "Negozio Squallido", altName = "Garage", realm = 2, ASTiles = 164, minHooks = 8, maxHooks = 13},
	{id = 11, name = "Stalla Danneggiata", altName = "Barn", realm = 3, ASTiles = 156, minHooks = 8, maxHooks = 13, release = "1.0.4"},
	{id = 12, name = "Mattatoio Irrancidito", altName = "Slaughterhouse", realm = 3, ASTiles = 136, minHooks = 6, maxHooks = 11},
	{id = 13, name = "Campi Putrefatti", altName = "Cornfield", realm = 3, ASTiles = 160, minHooks = 8, maxHooks = 13},
	{id = 14, name = "La Casa di Thompson", altName = "Farmhouse", realm = 3, ASTiles = 152, minHooks = 7, maxHooks = 12},
	{id = 15, name = "Torrente del Tormento", altName = "Silo", realm = 3, ASTiles = 168, minHooks = 7, maxHooks = 12},
	{id = 16, name = "Reparto Squilibrati", altName = "Asylum", realm = 4, ASTiles = 172, minHooks = 7, maxHooks = 12, release = "1.1.0"},
	{id = 17, name = "Chiesa di Padre Campbell", altName = "Chapel", realm = 4, ASTiles = 140, minHooks = 6, maxHooks = 11, release = "2.0.0"},
	{id = 18, name = "Lampkin Lane", altName = "Street", realm = 5, ASTiles = 168, minHooks = 8, maxHooks = 13, release = "1.2.1"},
	{id = 19, name = "Il Pale Rose", realm = 6, ASTiles = 161, minHooks = 9, maxHooks = 14, release = "1.3.1"},
	{id = 20, name = "Dispensa Trucida", realm = 6, ASTiles = 168, minHooks = 9, maxHooks = 14, release = "1.7.0"},
	{id = 21, name = "Clinica Curativa", altName = "Treatment", realm = 7, ASTiles = 148, minHooks = 8, maxHooks = 13, release = "1.5.1"},
	{id = 22, name = "La Casetta della Mamma", altName = "Mad House", realm = 8, ASTiles = 188, minHooks = 8, maxHooks = 13, release = "1.6.0"},
	{id = 23, name = "Il Tempio della Purificazione", altName = "Temple", realm = 8, ASTiles = 156, minHooks = 8, maxHooks = 13, release = "2.6.0"},
	{id = 24, name = "Scuola Materna di Badham", altName = "ElmStreet", realm = 9, ASTiles = 144, minHooks = 7, maxHooks = 12, release = "1.8.0"},
	{id = 25, name = "Scuola Materna di Badham II", altName = "ElmStreet", realm = 9, ASTiles = 144, minHooks = 7, maxHooks = 12, release = "3.1.0"},
	{id = 26, name = "Scuola Materna di Badham III", altName = "ElmStreet", realm = 9, ASTiles = 144, minHooks = 7, maxHooks = 12, release = "3.1.0"},
	{id = 27, name = "Scuola Materna di Badham IV", altName = "ElmStreet", realm = 9, ASTiles = 140, minHooks = 7, maxHooks = 12, release = "3.1.0"},
	{id = 28, name = "Scuola Materna di Badham V", altName = "ElmStreet", realm = 9, ASTiles = 148, minHooks = 7, maxHooks = 12, release = "3.1.0"},
	{id = 29, name = "Il Gioco", altName = "Hideout", realm = 10, ASTiles = {{76, "Piano superiore"}, {66, "Piano inferiore"}}, minHooks = 8, maxHooks = 13, release = "1.9.0"},
	{id = 30, name = "Residenza di Famiglia", altName = "Manor", realm = 11, ASTiles = 156, minHooks = 8, maxHooks = 12, release = "2.2.0"},
	{id = 31, name = "Sacrario dell'Ira", altName = "Shrine", realm = 11, ASTiles = 156, minHooks = 6, maxHooks = 11, release = "3.4.0"},
	{id = 32, name = "Resort del Monte Ormond", altName = "Cottage", realm = 12, ASTiles = 156, minHooks = 8, maxHooks = 12, release = "2.4.0"},
	{id = 33, name = "Il Complesso Sotterraneo", altName = "Laboratory", realm = 13, ASTiles = 138, minHooks = 7, maxHooks = 14, release = "3.2.0"},
	{id = 34, name = "Saloon Dead Dawg", altName = "Saloon", realm = 14, ASTiles = 136, minHooks = 6, maxHooks = 11, release = "3.6.0"},
	{id = 35, name = "Scuola elementare Midwich", altName = "Level01", realm = 15, ASTiles = {{64, "Piano inferiore"}, {49.5, "Piani superiori"}}, minHooks = 0, maxHooks = 0, release = "4.0.0"}
}
--.png
mapImages = { --mapId should not be necessary as maps should be 1:1. Will be probably necessary when new map(s) come to old realms
--	{id = 1, image = "IconMap Ind CoalTower", outline = "CoalTowerOutline"},
    {id = 19, image = "IconMap Swp ThePaleRose", contorno = "ThePaleRoseOutline"},
	{id = 20, image = "IconMap Swp GrimPantry", outline = "GrimPantryOutline"},
	{id = 24, image = "IconMap Eng ElmStreet", outline = "BadhamPreschools_I-III_Outline"},
	{id = 25, image = "IconMap Eng ElmStreet02", outline = "BadhamPreschools_I-III_Outline"},
	{id = 26, image = "IconMap Eng ElmStreet03", outline = "BadhamPreschools_I-III_Outline"},
	{id = 27, image = "IconMap Eng ElmStreet04", outline = "BadhamPreschool_IV_Outline"},
	{id = 28, image = "IconMap Eng ElmStreet05", outline = "BadhamPreschool_V_Outline"},
    {id = 29, image = "IconMap Fin TheGame", outline = {"TheGameOutline_UpperFloor", "TheGameOutline_LowerFloor"}},
	{id = 35, image = "IconMap Wal Level01", outline = {"MidwichElementarySchoolOutline_LowerFloor", "MidwichElementarySchoolOutline_UpperFloors"}}
}
--image: "IconMap " .. realms[map[i].realm][2] .. " " .. string.gsub(map[i].altName, "( )", "") .. ".png"
--outline: string.gsub(map[i].name, "( |')", "") .. "Outline" .. type(map[i].ASTiles) ~= "table" ? ".png"
themes = { --.ogg
	{mapId = 18, landmarksound = "Lampkin_Lane_Theme"},
	{mapId = 19, landmarksound = "Foghorn"},
	{mapId = 35, landmarksound = "ClockTower_hourStrike"}
}

perks = {
	{id = 1, name = "Legame", character = 1, charType = 'S'},
	{id = 2, name = "Leader", character = 1, charType = 'S'},
	{id = 3, name = "Mettiti alla Prova", character = 1, charType = 'S'},
	{id = 4, name = "Conoscenze Botaniche", character = 3, charType = 'S'},
	{id = 5, name = "Empatia", character = 3, charType = 'S'},
	{id = 6, name = "Cura di Sé", character = 3, charType = 'S'},
	{id = 7, name = "Sabotatore", character = 4, charType = 'S'},
	{id = 8, name = "Spirito Calmo", character = 4, charType = 'S'},
	{id = 9, name = "Volontà di Ferro", character = 4, charType = 'S'},
	{id = 10, name = "Adrenalina", character = 2, charType = 'S'},
	{id = 11, name = "Veloce e Silenzioso", character = 2, charType = 'S'},
	{id = 12, name = "Scatto Improvviso", character = 2, charType = 'S'},
	{id = 13, name = "Atterraggio Bilanciato", character = 5, charType = 'S'},
	{id = 14, name = "Evasione Urbana", character = 5, charType = 'S'},
	{id = 15, name = "Saper Stare al Mondo", character = 5, charType = 'S'},
	{id = 16, name = "Colpo Decisivo", character = 6, charType = 'S'},
	{id = 17, name = "Oggetto dell'Ossessione", character = 6, charType = 'S'},
	{id = 18, name = "Unico Sopravvissuto", character = 6, charType = 'S'},
	{id = 19, name = "Agitazione", character = 1, charType = 'K'},
	{id = 20, name = "Forza Brutale", character = 1, charType = 'K'},
	{id = 21, name = "Presenza Inquietante", character = 1, charType = 'K'},
	{id = 22, name = "Segugio", character = 2, charType = 'K'},
	{id = 23, name = "Predatore", character = 2, charType = 'K'},
	{id = 24, name = "Nato per le Tenebre", character = 2, charType = 'K'},
	{id = 25, name = "Resistente", character = 3, charType = 'K'},
	{id = 26, name = "Resistente alla Luce", character = 3, charType = 'K'},
	{id = 27, name = "Mastro Ferraio", character = 3, charType = 'K'},
	{id = 28, name = "Stridore", character = 4, charType = 'K'},
	{id = 29, name = "Tanatofobia", character = 4, charType = 'K'},
	{id = 30, name = "Vocazione di un'Infermiera", character = 4, charType = 'K'},
	{id = 31, name = "Luce Morente", character = 5, charType = 'K'},
	{id = 32, name = "Gioca con il tuo Cibo", character = 5, charType = 'K'},
	{id = 33, name = "Conserva il Meglio per la Fine", character = 5, charType = 'K'},
	{id = 34, name = "Asso nella Manica", character = 7, charType = 'S'},
	{id = 35, name = "Carte Scoperte", character = 7, charType = 'S'},
	{id = 36, name = "Alza la Posta", character = 7, charType = 'S'},
	{id = 37, name = "Maledizione: Rovina", character = 6, charType = 'K'},
	{id = 38, name = "Maledizione: Divora Speranza", character = 6, charType = 'K'},
	{id = 39, name = "Maledizione: Il Terzo Sigillo", character = 6, charType = 'K'},
	{id = 40, name = "Ultima Speranza", character = 8, charType = 'S'},
	{id = 41, name = "Tempo Prezioso", character = 8, charType = 'S'},
	{id = 42, name = "Volontà d'Acciaio", character = 8, charType = 'S'},
	{id = 43, name = "Tecnico", character = 9, charType = 'S'},
	{id = 44, name = "Allerta", character = 9, charType = 'S'},
	{id = 45, name = "Agilità", character = 9, charType = 'S'},
	{id = 46, name = "Presenza Sovrastante", character = 7, charType = 'K'},
	{id = 47, name = "Sovraccarico", character = 7, charType = 'K'},
	{id = 48, name = "Sorveglianza e Sevizia", character = 7, charType = 'K'},
	{id = 49, name = "Vivremo per Sempre", character = 10, charType = 'S'},
	{id = 50, name = "Morto Stecchito", character = 10, charType = 'S'},
	{id = 51, name = "Nessuna Bega", character = 10, charType = 'S'},
	{id = 52, name = "Imperativo Territoriale", character = 8, charType = 'K'},
	{id = 53, name = "Animale da Preda", character = 8, charType = 'K'},
	{id = 54, name = "Maledizione: La ninna nanna della Cacciatrice", character = 8, charType = 'K'},
	{id = 55, name = "KO", character = 9, charType = 'K'},
	{id = 56, name = "Barbecue & Chili", character = 9, charType = 'K'},
	{id = 57, name = "Caduta di Franklin", character = 9, charType = 'K'},
	{id = 58, name = "Fuoco e Fiamme", character = 10, charType = 'K'},
	{id = 59, name = "Ricordati di Me", character = 10, charType = 'K'},
	{id = 60, name = "Custode Sanguinario", character = 10, charType = 'K'},
	{id = 61, name = "Sveglia!", character = 11, charType = 'S'},
	{id = 62, name = "Farmacia", character = 11, charType = 'S'},
	{id = 63, name = "Veglia", character = 11, charType = 'S'},
	{id = 64, name = "Gioco dell'Impiccato", character = 11, charType = 'K'},
	{id = 65, name = "Sorveglianza", character = 11, charType = 'K'},
	{id = 66, name = "Fa' la tua Scelta", character = 11, charType = 'K'},
	{id = 67, name = "Tenacia", character = 12, charType = 'S'},
	{id = 68, name = "Intuizione del Detective", character = 12, charType = 'S'},
	{id = 69, name = "Sotto Controllo", character = 12, charType = 'S'},
	{id = 70, name = "Inganno", character = 12, charType = 'K'},
	{id = 71, name = "Coulrofobia", character = 12, charType = 'K'},
	{id = 72, name = "Anghingò", character = 12, charType = 'K'},
	{id = 73, name = "Balla con Me", character = 13, charType = 'S'},
	{id = 74, name = "Momenti Propizi", character = 13, charType = 'S'},
	{id = 75, name = "Perdi le Staffe", character = 13, charType = 'S'},
	{id = 76, name = "Furia dello Spirito", character = 13, charType = 'K'},
	{id = 77, name = "Maledizione: Terra Maledetta", character = 13, charType = 'K'},
	{id = 78, name = "Rancore", character = 13, charType = 'K'},
	{id = 79, name = "Diversivo", character = 14, charType = 'S'},
	{id = 80, name = "Liberazione", character = 14, charType = 'S'},
	{id = 81, name = "Autoapprendimento", character = 14, charType = 'S'},
	{id = 82, name = "Discordia", character = 14, charType = 'K'},
	{id = 83, name = "Tenacia Furiosa", character = 14, charType = 'K'},
	{id = 84, name = "Vergine di Ferro", character = 14, charType = 'K'},
	{id = 85, name = "Collasso", character = 15, charType = 'S'},
	{id = 86, name = "Convalescenza", character = 15, charType = 'S'},
	{id = 87, name = "Distortion", character = 15, charType = 'S'},
	{id = 88, name = "Intervento Corrotto", character = 15, charType = 'K'},
	{id = 89, name = "Terrore Contagioso", character = 15, charType = 'K'},
	{id = 90, name = "Devozione Oscura", character = 15, charType = 'K'},
	{id = 91, name = "Solidarietà", character = 16, charType = 'S'},
	{id = 92, name = "Compostezza", character = 16, charType = 'S'},
	{id = 93, name = "Frontale", character = 16, charType = 'S'},
	{id = 94, name = "Ritorno", character = 17, charType = 'S'},
	{id = 95, name = "Allaccia le Cinture", character = 17, charType = 'S'},
	{id = 96, name = "Coraggio dell'Uomo", character = 17, charType = 'S'},
	{id = 97, name = "Sono Tutt'Orecchi", character = 16, charType = 'K'},
	{id = 98, name = "Tremori Frementi", character = 16, charType = 'K'},
	{id = 99, name = "Inseguimento Furtivo", character = 16, charType = 'K'},
	{id = 100, name = "Scarica", character = 17, charType = 'K'},
	{id = 101, name = "Rompicapo", character = 17, charType = 'K'},
	{id = 102, name = "Cattività", character = 17, charType = 'K'},
	{id = 103, name = "L'Unione fa la Forza", character = 18, charType = 'S'},
	{id = 104, name = "Fissata", character = 18, charType = 'S'},
	{id = 105, name = "Forza Interiore", character = 18, charType = 'S'},
	{id = 106, name = "Babysitter", character = 19, charType = 'S'},
	{id = 107, name = "Cameratismo", character = 19, charType = 'S'},
	{id = 108, name = "Nuova Energia", character = 19, charType = 'S'},
	{id = 109, name = "Tattiche Zanshin", character = 18, charType = 'K'},
	{id = 110, name = "Eco Sanguigna", character = 18, charType = 'K'},
	{id = 111, name = "Nemesi", character = 18, charType = 'K'},
	{id = 112, name = "Colpo di Fortuna", character = 20, charType = 'S'},
	{id = 113, name = "A Ogni Costo", character = 20, charType = 'S'},
	{id = 114, name = "Evasione", character = 20, charType = 'S'},
	{id = 115, name = "Meccanico", character = 19, charType = 'K'},
	{id = 116, name = "Dispositivo dell'Uomo Morto", character = 19, charType = 'K'},
	{id = 117, name = "Maledizione: Castigo", character = 19, charType = 'K'},
	{id = 118, name = "In Via Ufficiosa", character = 21, charType = 'S'},
	{id = 119, name = "Depistaggio", character = 21, charType = 'S'},
	{id = 120, name = "Per il Popolo", character = 21, charType = 'S'},
	{id = 121, name = "Guardia Spirituale", character = 22, charType = 'S'},
	{id = 122, name = "Patto di Sangue", character = 22, charType = 'S'},
	{id = 123, name = "Alleanza Repressa", character = 22, charType = 'S'},
	{id = 124, name = "Penitenza Imposta", character = 20, charType = 'K'},
	{id = 125, name = "Scia del Tormento", character = 20, charType = 'K'},
	{id = 126, name = "Morte Certa", character = 20, charType = 'K'},
	{id = 127, name = "Visionario", character = 23, charType = 'S'},
	{id = 128, name = "Estremi Rimedi", character = 23, charType = 'S'},
	{id = 128, name = "Costruito per Durare", character = 23, charType = 'S'},
	{id = 130, name = "Morsa del Drago", character = 21, charType = 'K'},
	{id = 131, name = "Maledizione: Favore di Sangue", character = 21, charType = 'K'},
	{id = 132, name = "Maledizione: Immortale", character = 21, charType = 'K'},
}

commonPerks = {
	-----------------SOPRAVVISSUTI-----------------
	{id = 1, name = "Sensazione Tenebrosa", charType = 'S'},
	{id = 2, name = "Déjà Vu", charType = 'S'},
	{id = 3, name = "Speranza", charType = 'S'},
	{id = 4, name = "Parentela", charType = 'S'},
	{id = 5, name = "Peso Piuma", charType = 'S'},
	{id = 6, name = "Non si Abbandona Nessuno", charType = 'S'},
	{id = 7, name = "Istinto del Predatore", charType = 'S'},
	{id = 8, name = "Premonizione", charType = 'S'},
	{id = 9, name = "Determinazione", charType = 'S'},
	{id = 10, name = "Carne Sfuggente", charType = 'S'},
	{id = 11, name = "Piccole Prede", charType = 'S'},
	{id = 12, name = "Brivido di Paura", charType = 'S'},
	{id = 13, name = "Dimmi che non sta accadendo per davvero", charType = 'S'},
	{id = 14, name = "Ce la Faremo", charType = 'S'},
	-----------------KILLER-----------------
	{id = 15, name = "Sussurro Amaro", charType = 'K'},
	{id = 16, name = "Cacciatore di Cervi", charType = 'K'},
	{id = 17, name = "Inquietante", charType = 'K'},
	{id = 18, name = "Maledizione: Nessuno Sfugge alla Morte", charType = 'K'},
	{id = 19, name = "Maledizione: Il Brivido della Caccia", charType = 'K'},
	{id = 20, name = "Insidioso", charType = 'K'},
	{id = 21, name = "Morsa di Ferro", charType = 'K'},
	{id = 22, name = "Reliquiario Mostruoso", charType = 'K'},
	{id = 23, name = "Macellaio Approssimativo", charType = 'K'},
	{id = 24, name = "Spie dalle Ombre", charType = 'K'},
	{id = 25, name = "Inarrestabile", charType = 'K'},
	{id = 26, name = "Sussurri", charType = 'K'},
}