La documentation pour ce module peut être créée à Module:Junkyard/doc
--UNUSED Functions, that may be recycled for other purposes
local p = {}
local utils = require("Module:Utils")
local strings = require("Module:Strings")
local data = require("Module:Datatable" .. utils.lang())
local dlcsM = require("Module:DLCs")
function p.getCharacterCharmTemplateList()
local result = hl .. "#" .. dhl .. "Survivor" .. dhl .. "Killer"
for i = 1, math.max(#killers, #survivors) do
local survivor = (survivors[i] and link("Template:" .. utils.getPossessiveName(survivors[i]) .. space .. "Perk Charms")) or space
local killer = (killers[i] and link("Template:" .. utils.getPossessiveName(killers[i]) .. space .. "Perk Charms")) or space
result = result ..
nl .. ntl .. nl ..
tl .. i .. dtl .. survivor .. dtl .. killer
end
result = utils.wrapBasicTable(result .. nl .. ntl .. nl)
return result
end
function p.getCapsuleList()
local result = cstr.empty
local latestId = dlcsM.getLatestDlcId()
for _, dlc in ipairs(dlcs) do
result = result .. media(utils.resolveFileName(dlc.name) .. "Capsule.png") .. brnl
end
return result
end
function p.resolveDlcCapsuleFileNameByDlc()
local result = cstr.empty
local fileConst = "_Capsule"
local fileName
for _, dlc in ipairs(dlcs) do
fileName = utils.resolveFileName(dlc.name) .. fileConst
result = result .. file(fileName .. dot .. cstr.jpg)
end
return result
end
return p