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{{Información de Asesino |
{{Información de Asesino |
||
− | | gamename |
+ | | gamename = La Forma |
− | | image |
+ | | image = SH charSelect portrait.png |
− | | name |
+ | | name = Michael Myers |
− | | altname |
+ | | altname = "Hombre del Saco" <nowiki>|</nowiki> "Acechador" |
− | | gender |
+ | | gender = Masculino |
| nationality = Americana |
| nationality = Americana |
||
− | | realm |
+ | | realm = [[Haddonfield]] |
− | | power |
+ | | power = [[Mal Interior]] |
− | | weapon |
+ | | weapon = [[Cuchillos de Cocina]] |
− | | speed |
+ | | speed = 105% '''<nowiki>|</nowiki>''' 4.2m/s (MI I) |
− | | altspeed |
+ | | altspeed = 115% '''<nowiki>|</nowiki>''' 4.6m/s (MI II & III) |
− | | dlc |
+ | | dlc = [[The HALLOWEEN® Chapter]] |
− | | actor |
+ | | actor = Frédéric Poirier |
− | | sound |
+ | | sound = Shape_Breathing.ogg |
+ | | filename = Slasher Character 05 |
||
}} |
}} |
||
+ | |||
+ | |||
'''{{PAGENAME}}''' es uno de los {{KillNom}} [[Asesinos]] en [[Dead by Daylight]] |
'''{{PAGENAME}}''' es uno de los {{KillNom}} [[Asesinos]] en [[Dead by Daylight]] |
||
− | == |
+ | == Overview == |
+ | '''La Forma''' is a haunting Killer, intent on monitoring Survivors from a distance to feed his Power. The more he stalks, the stronger and faster he becomes. |
||
− | ==Habilidades Exclusivas== |
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+ | |||
− | ==Equipamiento== |
||
+ | His personal Perks, {{IconLink|Deja lo Mejor para el Final}}, {{IconLink|Juega con la comida}}, and {{IconLink|Luz Extinta}}, select one Survivor to become his '''Obsession''' and will trigger deadly effects based on the Obsession Status. |
||
− | ==Accesorios== |
||
+ | |||
− | ==Logros== |
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+ | His Perks are focused around '''Obsessions''', just like Michael Myers is obsessed with killing, the Killer picks a Survivor, and tags them as his '''Obsession'''. |
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− | ==Cosméticos== |
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+ | |||
+ | Difficulty rating: '''{{clr|2|Intermediate (Community)}} / {{clr|8|Hard (Developer)}}'''<br> |
||
+ | ''(based on the amount of time and effort that is required to properly learn to play him and use his Power effectively)'' |
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+ | |||
+ | |||
+ | == Lore == |
||
+ | [[File:SH_charPreview.png|frameless|left|150x385px]] |
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+ | ''Algunos humanos no son más que manzanas podridas. Manzanas podridas imbuidas de maldad pura. Michael Myers es uno de ellos. No tenía remordimiento alguno por provocar dolor a los demás. Al contrario, es exactamente lo que pretendía. Pero la vida puede ser dura para quienes tienen la mente abrumada por el terror. La diferencia está en cómo se enfrenta cada uno a esos problemas.'' |
||
+ | |||
+ | ''En el caso de Michael, tenía que matar para encontrar algo de paz interior. Cuando le arrebató la vida a su hermana, policía encontró a un niño callado vestido de payaso en la escena del crimen. Cuando alguien se topa con fuego, no le echa gasolina. Pero fue la decisión de la policía, que no tenía ni idea de cómo afectaría al demonio que habitaba dentro de niño. Las terapias infructuosas y los alaridos nocturnos solo consiguieron hacerlo más introvertido y perturbado. Todo el mundo esperaba que Michael Myers se quedase allí, olvidado y enterrado, un error que se pudriría allí dentro. Pero entonces… se escapó.''{{-}} |
||
+ | |||
+ | |||
+ | == The Shape's Perks == |
||
+ | These are Perks which start off only appearing in The Shape's {{IconLink|Bloodweb}}. After achieving Level 30, Teachable versions of these Perks can be found: |
||
+ | * '''Deja lo Mejor para el Final''' - Nivel 30 |
||
+ | * '''Juega con la Comida''' - Nivel 35 |
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+ | * '''Luz Extinta''' - Nivel 40 |
||
+ | Once obtained, other Killers will be able to find The Shape's Perks in their respective '''Bloodwebs''' from that point onwards |
||
+ | {{Char Perks|Save the Best for Last|Play with Your Food|Dying Light}} |
||
+ | |||
+ | |||
+ | == Load-out == |
||
+ | === Arma: Cuchillo de Cocina === |
||
+ | [[File:MM_Knife01.png|frameless|right|130px]] |
||
+ | El cuchillo de cocina es el arma principal de La Forma. Construido de una hoja de gran tamaño con bordes devastadoramente afilados. |
||
+ | * Si aplica un golpe exitoso en algún {{IconLink|Survivors}}, La Forma examinará su cuchillo a manera de animación de enfriamiento. |
||
+ | * Mientras La Forma se encuentre en Maldad Interior III, mantendrá el cuchillo con la punta hacia abajo. Durante el tiempo que dure este estado, en caso de conectar un golpe a su víctima esta pasará al modo agonizante automáticamente, sin la necesidad de conectar un segundo golpe.{{-}} |
||
+ | |||
+ | === Poder: El Mal Interior === |
||
+ | {{Quote|I met him, fifteen years ago; I was told there was nothing left; no reason, no conscience, no understanding; and even the most rudimentary sense of life or death, of good or evil, right or wrong. I met this six-year-old child, with this blank, pale, emotionless face, and the blackest eyes... the devil's eyes. I spent eight years trying to reach him, and then another seven trying to keep him locked up because I realised that what was living behind that boy's eyes was purely and simply... evil.|[[Dr. Sam Loomis]]}} |
||
+ | His special ability is called ''"Evil Within"'', a 3-tier gauge which affects the Shape's ability to hunt differently for each respective phase. The Shape can stalk survivors, which fills up his current Evil Within phase. The Shape gains pure benefit from going up Evil Within stages, with the exception of his terror radius, which increases for each stage. Any survivors currently being stalked will be highlighted brightly, and more than one survivor can be stalked at once. Survivors that are hiding in foliage (corn, grass, shrubs, etc.) or are breaking line of sight will either delay or stop The Shape from gaining any points from stalking them. |
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+ | |||
+ | {| class="wikitable" |
||
+ | ! Tier !! Description !! Audio Cues |
||
+ | |- |
||
+ | ![[File:FulliconPowers stalker1.png|center|130px]] |
||
+ | | |
||
+ | * '''Tremendously reduced''' [[Terror Radius]] (6 metres). |
||
+ | * The [[Red Stain]] is hidden. |
||
+ | * '''Slightly reduced''' [[Movement Speed]] (105 %). |
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+ | * '''Slightly reduced''' [[Lunge]] duration (0.2 seconds). |
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+ | * Normal Vaulting Speed (1.7 seconds) |
||
+ | * Grants '''immunity''' to detection Perks. |
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+ | | <center>Evil Within Tier-up Warning (no longer used)</center> |
||
+ | [[File:Shape_EvilWithin_Tierup_Warning.ogg]] |
||
+ | |- |
||
+ | ![[File:FulliconPowers stalker2.png|center|130px]] |
||
+ | | |
||
+ | * '''Moderately reduced''' Terror Radius (16 metres). |
||
+ | * Normal Movement Speed (115 %). |
||
+ | * Normal Lunge duration (0.5 seconds). |
||
+ | * '''Slightly increased''' Vaulting Speed (1.48 seconds). |
||
+ | |<center>Evil Within II Theme</center> |
||
+ | [[File:Shape_EWII_Theme.ogg]] |
||
+ | |- |
||
+ | ![[File:FulliconPowers stalker3.png|center|130px]] |
||
+ | | |
||
+ | * Normal Terror Radius (32 metres). |
||
+ | * Normal Movement Speed. |
||
+ | * '''Slightly increased''' Lunge duration (0.6 seconds). |
||
+ | ** Attacks deal '''double damage'''. |
||
+ | *** Lasts for 60 seconds (default). |
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+ | * '''Moderately increased''' Vaulting Speed (1.275 seconds). |
||
+ | |<center>Evil Within III Theme</center> |
||
+ | [[File:Shape_EWIII_Theme.ogg]] |
||
+ | <center>Evil Within III Tier-down</center> |
||
+ | [[File:Shape_EWIII_Tierdown.ogg]] |
||
+ | |} |
||
+ | |||
+ | Upon reaching '''Tier II''', The Shape can never fall back to '''Tier I'''. The colour of a Survivor's Aura determines how much evil is left in them (ranging from white/full to red/empty). |
||
+ | |||
⚫ | |||
+ | * Each Tier of Evil Within requires '''The Shape''' to gain ''{{clr|2|5 points}}''' from draining evil from the Survivors. |
||
+ | ** The amount of total evil available in a Trial ('''{{clr|6|40.4 points}}''') is independent to how many Survivors load into the Trial, the evil is always evenly distributed across them at the start of the Trial. |
||
+ | *** If all 4 Survivors load into the Trial, each Survivor carries enough evil to be equivalent to '''{{clr|8|10.1 points}}'''. |
||
+ | * '''The Shape''' can stalk Survivors within a range of '''2.5 to 39.85 metres'''. The stalk's efficiency depends on '''The Shape's''' distance to the stalked Survivor, ranging from '''100 % at closest range''' to '''1 % at farthest range'''. With a stalk rate efficiency of 100 %, it takes '''The Shape''' '''{{clr|4|6 seconds}}''' to fill his stalk meter. |
||
+ | * '''The Shape's''' movement speed is '''moderately reduced''' (set to '''60 %''' of his base movement speed) while stalking passively (no Survivor in his FOV) and '''tremendously reduced''' (set to '''20 %''' of his base movement speed) while stalking actively (Survivor in his FOV). |
||
+ | |||
+ | ===Stances=== |
||
+ | The Shape's stance or posture changes with each Tier of Evil Within and is also affected by certain Add-ons and Perks. A watchful Survivor can use this to their advantage, to be warned of potential danger. |
||
+ | |||
+ | ====Evil Within I==== |
||
+ | * left hand relaxed and moving freely |
||
+ | * blade pointing slightly outwards and moving freely when chasing |
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+ | * slightly stiff walk |
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+ | |||
+ | ====Evil Within II==== |
||
+ | Similar to the Evil Within I idle stance |
||
+ | * left hand is clenched to a fist |
||
+ | * moves a lot more freely and similar to The {{IconLink|Trapper}} |
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+ | |||
+ | ====Evil Within III==== |
||
+ | Similar to the Evil Within II stance |
||
+ | * blade raised, pointing downwards |
||
+ | |||
+ | ====Unlockables affecting his Stance==== |
||
+ | * {{IconLink|Vanity Mirror}} |
||
+ | ** Evil Within II stance remains the same as the Evil Within I stance. |
||
+ | * {{IconLink|Judith's Tombstone}} |
||
+ | ** All stances are the same as the default Evil Within I stance: relaxed left hand |
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+ | ** The angle at which he holds his knife on Evil Within III changes and the relaxed hand shows his readiness to grab Survivors |
||
+ | * {{IconLink|Play with Your Food}} |
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+ | ** Each Token increases how much he clenches his left hand into a fist if he's in a stance that features a relaxed left hand. |
||
+ | |||
+ | === Add-ons for Evil Within === |
||
+ | {{Add-ons: Evil Within (Shape)}} |
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+ | |||
+ | |||
+ | == Achievements == |
||
+ | : ''Main article: [[Achievements]]'' |
||
+ | There are currently 3 Achievements related to The Shape. |
||
+ | {{AchKillerSpecial|Adept Shape|Evil Incarnate|The Man Behind The Bush}} |
||
+ | |||
+ | == Customisation == |
||
+ | Players can customise their Character by choosing one outfit style from each category. Blood-stained attire is obtained after The Shape reaches Level 50 and prestiges. |
||
+ | |||
+ | The Shape's attire includes: |
||
+ | |||
+ | ==== Default ==== |
||
+ | {{Micheal's Default Cosmetics}} |
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+ | |||
+ | ==== Prestige ==== |
||
+ | {{Micheal's Prestige Cosmetics}} |
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+ | |||
==DLC== |
==DLC== |
||
+ | : ''Main article: [[Downloadable Content]]'' |
||
− | ===DLCs Disponibles=== |
||
+ | The Shape is currently part of 1 DLC package: |
||
− | ===DLCs Limitados/Fuera de circulación=== |
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+ | |||
− | ==Véase también== |
||
+ | === Available DLC === |
||
⚫ | |||
+ | * [[CHAPTER II: The HALLOWEEN® Chapter]] |
||
− | ==Gallery== |
||
+ | |||
+ | |||
+ | == Tips == |
||
+ | * It is practically impossible for every Survivor to hide from you well enough to the point where you cannot stalk them enough to get Evil Within II. However, they will do their best to slow it down and make it as difficult as possible. |
||
+ | * Note that on [[Coldwind Farm]], the corn will shield Survivors from stalking, even if they are visible normally. An exception is if you stalk from a high ground, and a Survivor is not crouched - they will be always visible in any nearby cornfield. |
||
+ | * Note that you can ''"stock"'' on Evil Within. Essentially, you can leave Evil Within II on 99 % and you will have a full Evil Within III to use the instance you see a Survivor. |
||
+ | * When in Evil Within I, your Terror Radius may be minuscule but your breathing can be heard well before it. Many experienced Players will be wary upon starting a match, and will be on the lookout for Killers in the distance. A way to mitigate this is to stalk Survivors behind cover, or on high places. Such examples are behind trees, on top of hills, on top of buildings, etc. Though it won't guarantee to stop them from noticing you, it is far better compared to walking up to a fairly close distance and watching them out in the open. |
||
+ | * The Shape is ironically one of the easiest Killers to spot, as his near fluorescent white mask is very distinguishable. |
||
+ | * Survivors often try to hide behind {{IconLink|Pallets}}, but you can still stalk them. |
||
+ | * When stalking, your vision is severely tunnelled and your movement speed is reduced significantly. |
||
+ | * The Teachable Perk {{IconLink|Shadowborn}} will increase your field of view, making stalking slightly easier. |
||
+ | * The Teachable Perk {{IconLink|Monitor & Abuse}} will increase your field of view when you are not in a chase, making stalking slightly easier. It will also reduce the Terror Radius in that situation, making sneaking up very easy. |
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+ | * Stalked Survivors' Auras will slowly turn red the more evil is drained from them. Once a Survivor has been drained of all evil, they can no longer be stalked. |
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+ | |||
+ | |||
+ | == Trivia == |
||
+ | * The Shape's middle name is ''Audrey''. |
||
+ | ** His full name is thus Michael Audrey Myers |
||
+ | * The Shape is the first Killer to be introduced as paid DLC. |
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+ | * Michael Myers was the murderer featured in the Halloween horror franchise. In the first film, he kills his older sister and is sent to a mental hospital for almost two decades before escaping, only to return to his hometown on Halloween night and begin hunting the friends and family of [[Laurie Strode]]. |
||
+ | * Michael's in-game name is a reference to the original 1978 Movie. During the credits, the role of "Michael Myers" is instead credited as "The Shape." |
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+ | * The music that plays when The Shape reaches Evil Within III is from the movie ''Halloween''. |
||
+ | ** When Survivors are being stalked by The Shape when he is close to the next Evil Within Tier, Survivors will hear a remade version of [https://www.youtube.com/watch?v=3pzoxskY--s The Hedge], which incidentally plays in the film whilst the protagonist [[Laurie Strode]] is being stalked. |
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+ | ** Whenever The Shape changes tiers of Evil Within, a small tune following the ''Halloween'' main theme plays through the whole map. It is also the only audio indication of a Killer's power that does not get altered relative to distance, (i.e. The Nurse's muffled screeches upon blinking far away.) |
||
+ | ** The Terror Radius music that Survivors hear when near The Shape is a remake of the original ''Halloween'' track, [https://www.youtube.com/watch?v=FyqS2NuI3zE The Hanger]. The in-game track is unreleased and locked in the game files, data-miners have released it recently on the Steam Forums. |
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+ | * The Shape has a much smaller Terror Radius than the other Killers, depending on his ability's Tier. |
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+ | * The Shape has a small animated trail behind his knife when he swings. |
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+ | * In Evil Within III, The Shape lunges for 0.2 seconds longer than when in Evil Within II, giving him the longest lunge in the game. |
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+ | * In Evil Within III, The Shape's knife is in the way of the Stain, and occasionally reflects its red light. |
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+ | * The Shape's breathing is slightly different to how it is heard in the original film. |
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+ | * The Shape's Memento Mori is possibly a reference to how he kills people in the original film, as he often grabs people by the neck and either stabs them or simply suffocates them. |
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+ | * The Shape, in terms of appearance, is the cleanest Killer apart from a blood stain on his left shoulder and on his knife. |
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+ | * The Shape is one of four Killers that can instantly put Survivors into the {{IconLink|Dying State}} without any {{IconLink|Perks}} or {{IconLink|Add-ons}}. |
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+ | * The Shape is one of the few Killers whose default head skin is not named after the Killer's name. |
||
+ | * The Shape was the second Killer to wear a face mask. |
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+ | * The Shape's left eye can be seen through his mask in the menu. |
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+ | ** Under certain lighting conditions, both of his eyes are visible through the mask. |
||
+ | * The Shape is the only Killer right now to have Add-ons that grant him the ability to kill Survivors. |
||
+ | * The Shape was the first licensed Character alongside [[Laurie Strode]]. |
||
+ | * The Shape is one of the most human-looking Killers in the game, as he doesn't have any unnatural alterations to his appearance like most of the other Killers. |
||
+ | * The Shape changes his stance with each Tier of '''Evil Within''': |
||
+ | ** In Evil Within I and II, The Shape holds his knife to his side, whereas in Evil Within III, he holds his knife up to his shoulder with the blade pointing outwards. |
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+ | ** '''Evil Within I''': His arms are down and close to his torso. |
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+ | ** '''Evil Within II''': His arms are more spread out to his sides. |
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+ | ** '''Evil Within III''': His right arm is raised above his head with his knife pointing down in a stabbing manner. |
||
+ | * Back in the days, if you were stalking Survivors and nearing the limit for your current Evil Within Tier, all Survivors being stalked would hear an eerie audio cue a few seconds before the Tier ascends. |
||
+ | ** The audio cue is featured under [[#Power: Evil Within|Evil Within I]] |
||
+ | |||
+ | |||
+ | == Galería == |
||
+ | For more go to the [[Shape's Gallery]] |
||
+ | <gallery> |
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+ | File:Michaelmyerssec2.png| |
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+ | File:4d9f0cd75ef807508c33fbe4036351b5.jpg| |
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+ | File:1501184890 Michael-Myers-Laurie-Strode-Dead-By-Daylight.jpg| |
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+ | File:549dcc5a7378b0a0bd4e37c84520c205.jpg|The Shape's Fan Art (Made By Anin00tLikesThings) |
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+ | File:MichaelReady.jpg |
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+ | File:MichaelStab.jpg |
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+ | File:381210 screenshots 20161025190646 1.jpg |
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+ | File:381210 screenshots 20161128184128 3.jpg |
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+ | File:1487891523 20170220160537 1.jpg |
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+ | File:381210 screenshots 20170804003412 1.jpg |
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+ | File:381210 screenshots 20170825231630 1.jpg |
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+ | File:381210_screenshots_20170816011158_1.jpg |
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+ | File:381210 screenshots 20170324195828 1.jpg |
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+ | File:381210_screenshots_20170707205232_1.jpg |
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+ | File:381210 screenshots 20170204182155 1.jpg |
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+ | File:381210 screenshots 20161124193346 1.jpg |
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+ | File:LaruieMichael.jpg |
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+ | File:381210 screenshots 20161027011514 1.jpg |
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+ | File:1508316319 MYERS.jpg |
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+ | File:MichaelReady.jpg |
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+ | File:381210 screenshots 20170831221306 1.jpg |
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+ | </gallery> |
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+ | |||
{{Personajes}} |
{{Personajes}} |
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⚫ | |||
− | [[it:Ombra]] |
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− | [[pl:Kształt]] |
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− | [[ |
+ | [[Categoría: Asesinos]] |
+ | [[Categoría: Personajes Masculinos]] |
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+ | [[Categoría: Asesinos Sin Ojos Brillantes]] |
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+ | [[Categoría: Personajes Licenciados]] |
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+ | |||
+ | [[Categoría: Necesita Traducción]] |
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+ | |||
⚫ | |||
+ | [[en:Michael Myers]] |
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⚫ | |||
+ | [[pl:Michael Myers]] |
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+ | [[pt:Michael Myers]] |
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+ | [[zh:麥克•麥爾斯]] |
Revisión del 20:58 2 feb 2021
La Forma | |
---|---|
Nombre |
Michael Myers |
Apodo |
"Hombre del Saco" | "Acechador" |
Género |
Masculino |
Procedencia |
Americana |
Reino |
Haddonfield |
Poder |
Mal Interior |
Arma |
Cuchillos de Cocina |
Velocidad de Movimiento Archivo:Velocidades de Movimiento Velocidad de movimiento.png |
105% | 4.2m/s (MI I) |
Velocidad de Movimiento Alternativa |
115% | 4.6m/s (MI II & III) |
DLC |
The HALLOWEEN® Chapter |
Actor de voz |
Frédéric Poirier |
Referencia interna |
Slasher Character 05 |
Sonido | |
Michael Myers es uno de los 24 Asesinos en Dead by Daylight
Overview
La Forma is a haunting Killer, intent on monitoring Survivors from a distance to feed his Power. The more he stalks, the stronger and faster he becomes.
His personal Perks, Deja lo Mejor para el Final , Juega con la comida , and Luz Extinta , select one Survivor to become his Obsession and will trigger deadly effects based on the Obsession Status.
His Perks are focused around Obsessions, just like Michael Myers is obsessed with killing, the Killer picks a Survivor, and tags them as his Obsession.
Difficulty rating: Intermediate (Community) / Hard (Developer)
(based on the amount of time and effort that is required to properly learn to play him and use his Power effectively)
Lore
Algunos humanos no son más que manzanas podridas. Manzanas podridas imbuidas de maldad pura. Michael Myers es uno de ellos. No tenía remordimiento alguno por provocar dolor a los demás. Al contrario, es exactamente lo que pretendía. Pero la vida puede ser dura para quienes tienen la mente abrumada por el terror. La diferencia está en cómo se enfrenta cada uno a esos problemas.
En el caso de Michael, tenía que matar para encontrar algo de paz interior. Cuando le arrebató la vida a su hermana, policía encontró a un niño callado vestido de payaso en la escena del crimen. Cuando alguien se topa con fuego, no le echa gasolina. Pero fue la decisión de la policía, que no tenía ni idea de cómo afectaría al demonio que habitaba dentro de niño. Las terapias infructuosas y los alaridos nocturnos solo consiguieron hacerlo más introvertido y perturbado. Todo el mundo esperaba que Michael Myers se quedase allí, olvidado y enterrado, un error que se pudriría allí dentro. Pero entonces… se escapó.
The Shape's Perks
These are Perks which start off only appearing in The Shape's Bloodweb . After achieving Level 30, Teachable versions of these Perks can be found:
- Deja lo Mejor para el Final - Nivel 30
- Juega con la Comida - Nivel 35
- Luz Extinta - Nivel 40
Once obtained, other Killers will be able to find The Shape's Perks in their respective Bloodwebs from that point onwards
Save the Best for Last | Te obsesionas con un superviviente.
Consigues un distintivo cada vez que golpeas con un Ataque Básico a alguien que no sea la Obsesión . Cada uno otorga una reducción acumulable del 5 % en el tiempo de recarga de Ataques Básicos con éxito. Puedes ganar hasta un máximo de 8 Distintivos. Golpear a tu obsesión con un Ataque Básico te hará perder 4/3/2 Distintivos. Si tu obsesión muere, dejarás de ganar distintivos. | |
---|---|---|
Play with Your Food | Te obsesionas con un superviviente.
Cada vez que persigas a tu obsesión y la dejes escapar, recibirás una medalla, hasta un máximo de 3. Cada medalla aumenta tu velocidad de movimiento un {{{1}}}/{{{2}}}/{{{3}}}. Cada acción ofensiva consume 1 medalla. Sólo una obsesión por partida. "Los has engañado, ¿verdad, Michael? Pero a mi no". — Dr. Sam Loomis | |
Dying Light | Te obsesionas con un superviviente. La velocidad de la acción altruista de tu obsesión aumenta un {{{1}}}/{{{2}}}/{{{3}}}. Una vez que la obsesión sea asesinada o sacrificada, el resto de supervivientes recibe una penalización de las velocidades de reparación, curación o sabotaje del {{{4}}}/{{{5}}}/{{{6}}}. Sólo una obsesión por partida.
"Esto no es un hombre..." — Dr. Sam Loomis |
Load-out
Arma: Cuchillo de Cocina
El cuchillo de cocina es el arma principal de La Forma. Construido de una hoja de gran tamaño con bordes devastadoramente afilados.
- Si aplica un golpe exitoso en algún Survivors , La Forma examinará su cuchillo a manera de animación de enfriamiento.
- Mientras La Forma se encuentre en Maldad Interior III, mantendrá el cuchillo con la punta hacia abajo. Durante el tiempo que dure este estado, en caso de conectar un golpe a su víctima esta pasará al modo agonizante automáticamente, sin la necesidad de conectar un segundo golpe.
Poder: El Mal Interior
“ | I met him, fifteen years ago; I was told there was nothing left; no reason, no conscience, no understanding; and even the most rudimentary sense of life or death, of good or evil, right or wrong. I met this six-year-old child, with this blank, pale, emotionless face, and the blackest eyes... the devil's eyes. I spent eight years trying to reach him, and then another seven trying to keep him locked up because I realised that what was living behind that boy's eyes was purely and simply... evil. | „ |
~ Dr. Sam Loomis |
His special ability is called "Evil Within", a 3-tier gauge which affects the Shape's ability to hunt differently for each respective phase. The Shape can stalk survivors, which fills up his current Evil Within phase. The Shape gains pure benefit from going up Evil Within stages, with the exception of his terror radius, which increases for each stage. Any survivors currently being stalked will be highlighted brightly, and more than one survivor can be stalked at once. Survivors that are hiding in foliage (corn, grass, shrubs, etc.) or are breaking line of sight will either delay or stop The Shape from gaining any points from stalking them.
Tier | Description | Audio Cues |
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Upon reaching Tier II, The Shape can never fall back to Tier I. The colour of a Survivor's Aura determines how much evil is left in them (ranging from white/full to red/empty).
Power Trivia
- Each Tier of Evil Within requires The Shape' to gain 5 points from draining evil from the Survivors.
- The amount of total evil available in a Trial (40.4 points) is independent to how many Survivors load into the Trial, the evil is always evenly distributed across them at the start of the Trial.
- If all 4 Survivors load into the Trial, each Survivor carries enough evil to be equivalent to 10.1 points.
- The amount of total evil available in a Trial (40.4 points) is independent to how many Survivors load into the Trial, the evil is always evenly distributed across them at the start of the Trial.
- The Shape can stalk Survivors within a range of 2.5 to 39.85 metres. The stalk's efficiency depends on The Shape's distance to the stalked Survivor, ranging from 100 % at closest range to 1 % at farthest range. With a stalk rate efficiency of 100 %, it takes The Shape 6 seconds to fill his stalk meter.
- The Shape's movement speed is moderately reduced (set to 60 % of his base movement speed) while stalking passively (no Survivor in his FOV) and tremendously reduced (set to 20 % of his base movement speed) while stalking actively (Survivor in his FOV).
Stances
The Shape's stance or posture changes with each Tier of Evil Within and is also affected by certain Add-ons and Perks. A watchful Survivor can use this to their advantage, to be warned of potential danger.
Evil Within I
- left hand relaxed and moving freely
- blade pointing slightly outwards and moving freely when chasing
- slightly stiff walk
Evil Within II
Similar to the Evil Within I idle stance
- left hand is clenched to a fist
- moves a lot more freely and similar to The Trapper
Evil Within III
Similar to the Evil Within II stance
- blade raised, pointing downwards
Unlockables affecting his Stance
- Vanity Mirror
- Evil Within II stance remains the same as the Evil Within I stance.
- Judith's Tombstone
- All stances are the same as the default Evil Within I stance: relaxed left hand
- The angle at which he holds his knife on Evil Within III changes and the relaxed hand shows his readiness to grab Survivors
- Play with Your Food
- Each Token increases how much he clenches his left hand into a fist if he's in a stance that features a relaxed left hand.
Add-ons for Evil Within
Plantilla:Add-ons: Evil Within (Shape)
Achievements
- Main article: Achievements
There are currently 3 Achievements related to The Shape. Plantilla:AchKillerSpecial
Customisation
Players can customise their Character by choosing one outfit style from each category. Blood-stained attire is obtained after The Shape reaches Level 50 and prestiges.
The Shape's attire includes:
Default
Plantilla:Micheal's Default Cosmetics
Prestige
Plantilla:Micheal's Prestige Cosmetics
DLC
- Main article: Downloadable Content
The Shape is currently part of 1 DLC package:
Available DLC
- CHAPTER II: The HALLOWEEN® Chapter
Tips
- It is practically impossible for every Survivor to hide from you well enough to the point where you cannot stalk them enough to get Evil Within II. However, they will do their best to slow it down and make it as difficult as possible.
- Note that on Coldwind Farm, the corn will shield Survivors from stalking, even if they are visible normally. An exception is if you stalk from a high ground, and a Survivor is not crouched - they will be always visible in any nearby cornfield.
- Note that you can "stock" on Evil Within. Essentially, you can leave Evil Within II on 99 % and you will have a full Evil Within III to use the instance you see a Survivor.
- When in Evil Within I, your Terror Radius may be minuscule but your breathing can be heard well before it. Many experienced Players will be wary upon starting a match, and will be on the lookout for Killers in the distance. A way to mitigate this is to stalk Survivors behind cover, or on high places. Such examples are behind trees, on top of hills, on top of buildings, etc. Though it won't guarantee to stop them from noticing you, it is far better compared to walking up to a fairly close distance and watching them out in the open.
- The Shape is ironically one of the easiest Killers to spot, as his near fluorescent white mask is very distinguishable.
- Survivors often try to hide behind Pallets , but you can still stalk them.
- When stalking, your vision is severely tunnelled and your movement speed is reduced significantly.
- The Teachable Perk Shadowborn will increase your field of view, making stalking slightly easier.
- The Teachable Perk Monitor & Abuse will increase your field of view when you are not in a chase, making stalking slightly easier. It will also reduce the Terror Radius in that situation, making sneaking up very easy.
- Stalked Survivors' Auras will slowly turn red the more evil is drained from them. Once a Survivor has been drained of all evil, they can no longer be stalked.
Trivia
- The Shape's middle name is Audrey.
- His full name is thus Michael Audrey Myers
- The Shape is the first Killer to be introduced as paid DLC.
- Michael Myers was the murderer featured in the Halloween horror franchise. In the first film, he kills his older sister and is sent to a mental hospital for almost two decades before escaping, only to return to his hometown on Halloween night and begin hunting the friends and family of Laurie Strode.
- Michael's in-game name is a reference to the original 1978 Movie. During the credits, the role of "Michael Myers" is instead credited as "The Shape."
- The music that plays when The Shape reaches Evil Within III is from the movie Halloween.
- When Survivors are being stalked by The Shape when he is close to the next Evil Within Tier, Survivors will hear a remade version of The Hedge, which incidentally plays in the film whilst the protagonist Laurie Strode is being stalked.
- Whenever The Shape changes tiers of Evil Within, a small tune following the Halloween main theme plays through the whole map. It is also the only audio indication of a Killer's power that does not get altered relative to distance, (i.e. The Nurse's muffled screeches upon blinking far away.)
- The Terror Radius music that Survivors hear when near The Shape is a remake of the original Halloween track, The Hanger. The in-game track is unreleased and locked in the game files, data-miners have released it recently on the Steam Forums.
- The Shape has a much smaller Terror Radius than the other Killers, depending on his ability's Tier.
- The Shape has a small animated trail behind his knife when he swings.
- In Evil Within III, The Shape lunges for 0.2 seconds longer than when in Evil Within II, giving him the longest lunge in the game.
- In Evil Within III, The Shape's knife is in the way of the Stain, and occasionally reflects its red light.
- The Shape's breathing is slightly different to how it is heard in the original film.
- The Shape's Memento Mori is possibly a reference to how he kills people in the original film, as he often grabs people by the neck and either stabs them or simply suffocates them.
- The Shape, in terms of appearance, is the cleanest Killer apart from a blood stain on his left shoulder and on his knife.
- The Shape is one of four Killers that can instantly put Survivors into the Dying State without any Perks or Add-ons .
- The Shape is one of the few Killers whose default head skin is not named after the Killer's name.
- The Shape was the second Killer to wear a face mask.
- The Shape's left eye can be seen through his mask in the menu.
- Under certain lighting conditions, both of his eyes are visible through the mask.
- The Shape is the only Killer right now to have Add-ons that grant him the ability to kill Survivors.
- The Shape was the first licensed Character alongside Laurie Strode.
- The Shape is one of the most human-looking Killers in the game, as he doesn't have any unnatural alterations to his appearance like most of the other Killers.
- The Shape changes his stance with each Tier of Evil Within:
- In Evil Within I and II, The Shape holds his knife to his side, whereas in Evil Within III, he holds his knife up to his shoulder with the blade pointing outwards.
- Evil Within I: His arms are down and close to his torso.
- Evil Within II: His arms are more spread out to his sides.
- Evil Within III: His right arm is raised above his head with his knife pointing down in a stabbing manner.
- Back in the days, if you were stalking Survivors and nearing the limit for your current Evil Within Tier, all Survivors being stalked would hear an eerie audio cue a few seconds before the Tier ascends.
- The audio cue is featured under Evil Within I
Galería
For more go to the Shape's Gallery
LOS SUPERVIVIENTES | ||||
---|---|---|---|---|
JUEGO BASE | CAPÍTULOS I-III + PÁRRAFO I |
CAPÍTULOS IV-VII | CAPÍTULOS VIII-XI | PÁRRAFO III + CAPÍTULOS XIII-XIV |
Dwight Fairfield | Nea Karlsson | Feng Min | Kate Denson | Ash Williams |
Meg Thomas | Laurie Strode | David King | Adam Francis | Nancy Wheeler |
Claudette Morel | Ace Visconti | Quentin Smith | Jeff Johansen | Steve Harrington |
Jake Park | Bill Overbeck | David Tapp | Jane Romero | Yui Kimura |
CAPÍTULOS XV-XVI | ||||
Zarina Kassir | ||||
Cheryl Mason | ||||
LOS ASESINOS | ||||
JUEGO BASE | CAPÍTULOS I-III | CAPÍTULOS IV +PÁRRAFO II |
CAPÍTULOS VI-VIII | CAPÍTULOS IX-XI |
El Trampero - Evan MacMillan | La Enfermera - Sally Smithson | El Doctor - Herman Carter | La Pesadilla - Freddy Krueger | El Espíritu - Rin Yamaoka |
El Espectro - Philip Ojomo | La Forma - Michael Myers | La Cazadora - Anna | La Cerda - Amanda Young | La Legión - Frank, Julie, Susie, Joey |
El Pueblerino - Max Thompson Jr. | La Bruja - Lisa Sherwood | El Caníbal - Bubba "Junior" Sawyer | El Payaso - Kenneth "Jeffrey Hawk" Chase | La Plaga - Adiris |
CAPÍTULOS XII-XIV | CAPÍTULOS XV-XVI | |||
Ghost Face - Danny "Jed Olsen" Johnson | El Arponero - Caleb Quinn | |||
El Demogorgon | El Verdugo - Pyramid Head | |||
El Oni - Kazan Yamaoka | ||||
PERSONAJES DE LA HISTORIA | ||||
Benedict Baker | El Ente | El Observador | Vigo | y muchos más... |
PERSONAJES NO UTILIZADOS | ||||
The Smasher | The Teacher |