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== Tips == * It is practically impossible for every Survivor to hide from you well enough to the point where you cannot stalk them enough to get Evil Within II. However, they will do their best to slow it down and make it as difficult as possible. * Note that on [[Coldwind Farm]], the corn will shield Survivors from stalking, even if they are visible normally. An exception is if you stalk from a high ground, and a Survivor is not crouched - they will be always visible in any nearby cornfield. * Note that you can ''"stock"'' on Evil Within. Essentially, you can leave Evil Within II on 99 % and you will have a full Evil Within III to use the instance you see a Survivor. * When in Evil Within I, your Terror Radius may be minuscule but your breathing can be heard well before it. Many experienced Players will be wary upon starting a match, and will be on the lookout for Killers in the distance. A way to mitigate this is to stalk Survivors behind cover, or on high places. Such examples are behind trees, on top of hills, on top of buildings, etc. Though it won't guarantee to stop them from noticing you, it is far better compared to walking up to a fairly close distance and watching them out in the open. * The Shape is ironically one of the easiest Killers to spot, as his near fluorescent white mask is very distinguishable. * Survivors often try to hide behind {{IconLink|Pallets}}, but you can still stalk them. * When stalking, your vision is severely tunnelled and your movement speed is reduced significantly. * The Teachable Perk {{IconLink|Shadowborn}} will increase your field of view, making stalking slightly easier. * The Teachable Perk {{IconLink|Monitor & Abuse}} will increase your field of view when you are not in a chase, making stalking slightly easier. It will also reduce the Terror Radius in that situation, making sneaking up very easy. * Stalked Survivors' Auras will slowly turn red the more evil is drained from them. Once a Survivor has been drained of all evil, they can no longer be stalked.
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