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(Importada versión original sin traducir)
 
(Traducción de los accesorios de la mitad de los asesinos. 1/2.)
Etiqueta: Edición visual
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==Visión General==
 
==Visión General==
  +
El jugador puede equipar hasta dos complementos para un objeto (superviviente) o un poder (asesino).
The player can equip up to two Add-ons for an Item (Survivor) or a Power (Killer).
 
   
For Killers, Add-ons are single-use only and are lost after a match ends. However, they can be retained by burning a {{IconLink|Black Ward|IconFavors|blackWard}} Offering.
+
Para Asesinos, Los complementos son de un solo uso y se pierden después de que termina un partido. Sin embargo, pueden ser retenidos quemando una {{IconLink|Black Ward|IconFavors|blackWard}} ofrenda.
   
For Survivors, whether or not they lose their Add-ons or get to keep them depends on the situations.<br />
+
Para los Sobrevivientes, si pierden o no sus Add-ons o pueden quedarse con ellos depende de las situaciones.<br />
  +
Los add-ons se '''guardan''' bajo las siguientes condiciones:
You '''keep''' the Add-ons under the following conditions:
 
* Burning a {{IconLink|White Ward|IconFavors|whiteWard}} Offering.
+
* Quemando una {{IconLink|White Ward|IconFavors|whiteWard}} ofrenda.
* Escaping the match with the item you have the Add-ons equipped on.
+
* Escapando del partido con el artículo en el que tienes los Add-ons equipados.
   
  +
Los add-ons se '''pierden''' bajo las siguientes condiciones:
You '''lose''' the Add-ons under the following conditions:
 
  +
* Muriendo durante la partida.
* Dying during the match.
 
  +
* Desconexión por abandono del partido.
* Disconnecting by leaving the match.
 
  +
* Perder/Utilizar el objeto en el que tienes los complementos equipados durante el partido.
* Losing/Using up the item you the have the Add-ons equipped on during the match.
 
   
  +
Los complementos están vinculados al Artículo de Sobreviviente, por lo que si recoges otro Artículo de Sobreviviente, también recibirás los complementos equipados en ese Artículo (necesarios para el logro del Buitre).
Add-ons are bound to the Survivor's Item, so if you pick up another Survivor's Item, you will also receive the Add-ons equipped on that Item (needed for the '''Vulture''' achievement).
 
  +
== Serie de complementos ==
 
 
== Add-on Series ==
 
 
:''Main article: [[Add-on Series]]''
 
:''Main article: [[Add-on Series]]''
Killers tend to have '''Add-on Series''', several '''{{PAGENAME}}''' with similar effects, that increase in effectiveness and power the higher their Rarity class is.
+
Los asesinos tienden a tener series adicionales, varios '''{{PAGENAME}}''' con efectos similares, que aumentan en efectividad y potencia cuanto más alta es su clase.
 
==Add-ons from Chests==
 
Using the Perk {{IconLink|Ace In The Hole}}, a Survivor will find {{IconLink|Items}} with '''{{PAGENAME}}''' attached to them.
 
 
   
  +
==Accesorios de cofres==
==Stacking==
 
 
Usar el Perk {{IconLink|Ace In The Hole}}, un Superviviente encontrará {{IconLink|Items}} con '''{{PAGENAME}}''' adjuntos.
Some Add-ons stack with others that affect the same part of a Killer's Power or a Survivor's Item.
 
   
   
  +
==Apilamiento==
  +
Algunos complementos se apilan con otros que afectan a la misma parte del Poder de un Asesino o de un Elemento de Sobreviviente.
 
=Add-ons for Killer [[Powers]]=
 
=Add-ons for Killer [[Powers]]=
 
{| class="wikitable"
 
{| class="wikitable"
Línea 48: Línea 44:
 
! [[File:TR_charSelect_portrait.png|100px|border|center|link=Trapper]]
 
! [[File:TR_charSelect_portrait.png|100px|border|center|link=Trapper]]
 
! [[File:FulliconPowers_trap.png|100px|frameless|center]]
 
! [[File:FulliconPowers_trap.png|100px|frameless|center]]
<center>'''[[Bear Trap]]'''</center>
+
<center>'''[[Bear Trap|Trampa de Oso]]'''</center>
| <center>The '''Bear Trap''' is The [[Trapper]]'s main Power and also his secondary weapon: Bear Traps are found lying around the map. They can be picked up and set down mostly anywhere. Traps are not armed until picked up and placed. The Trapper starts the game with a single trap in his hands, and can only carry one at once unless using Add-ons.</center><br />
+
| <center>'''La Trampa de Oso''' es el poder principal de El [[Trapper|Trampero]] y también su arma secundaria: Las trampas de oso son encontradas en el suelo alrededor del mapa. Pueden ser recogidos y puestos en cualquier lugar. Las trampas no se arman hasta que se recogen y se colocan. El Trampero comienza el juego con una sola trampa en sus manos, y sólo puede llevar una a la vez a menos que use complementos.</center><br />
 
<center>''{{clr|9|"A large foothold trap made of steel."}}''</center>
 
<center>''{{clr|9|"A large foothold trap made of steel."}}''</center>
 
|-
 
|-
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! [[File:FulliconPowers_blackenedCatalyst.png|100px|frameless|center]]
 
! [[File:FulliconPowers_blackenedCatalyst.png|100px|frameless|center]]
 
<center>'''[[Blackened Catalyst]]'''</center>
 
<center>'''[[Blackened Catalyst]]'''</center>
|<center>The '''Blackened Catalyst''' is The [[Hag]]'s main Power: she bends and shapes mud to her will. With simple ritualistic drawings, she creates deceitful duplicates of herself made from mud and decay which she can use for various effects.</center><br />
+
|<center>El '''Blackened Catalyst''' es el poder princiapl de [[Hag|La Bruja]]: Se inclina y forma el barro a su voluntad. Con sencillos dibujos rituales, crea duplicados engañosos de misma hechos de barro y decadencia que puede utilizar para diversos efectos.</center><br />
 
<center>''{{clr|9|"Source of The Hag's power, a blackened finger used as a catalyst for her terrible power."}}''</center>
 
<center>''{{clr|9|"Source of The Hag's power, a blackened finger used as a catalyst for her terrible power."}}''</center>
 
|-
 
|-
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! [[File:FulliconPowers_bubbasChainsaw.png|100px|frameless|center]]
 
! [[File:FulliconPowers_bubbasChainsaw.png|100px|frameless|center]]
 
<center>'''[[Bubba's Chainsaw]]'''</center>
 
<center>'''[[Bubba's Chainsaw]]'''</center>
|<center>'''Bubba's Chainsaw''' is The Cannibal's main Power and also his secondary weapon: it shares a lot of the [[Chainsaw]]'s abilities and Add-ons. The Cannibal can charge it up to break into a crazed sprint, wildly swinging his Chainsaw around, putting any Survivor unlucky enough to come in contact with it into the [[Dying State]]. Can hit multiple targets on a single charge.</center><br />
+
|<center>'''Bubba's Chainsaw''' es el poder principal de The Cannibal: compara mucha de las abilidad de la [[Chainsaw]]. puede cargarlo para romper en un loco sprint, moviendo salvajemente su motosierra, poniendo a cualquier superviviente lo suficientemente desafortunado como para entrar en contacto con él en el [[Dying State]]. Puede alcanzar múltiples objetivos con una sola carga.</center><br />
 
<center>''{{clr|9|"An incredibly powerful and heavy Chainsaw."}}''</center>
 
<center>''{{clr|9|"An incredibly powerful and heavy Chainsaw."}}''</center>
 
|-
 
|-
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! [[File:FulliconPowers_cartersSpark.png|100px|frameless|center]]
 
! [[File:FulliconPowers_cartersSpark.png|100px|frameless|center]]
 
<center>'''[[Carter's Spark]]'''</center>
 
<center>'''[[Carter's Spark]]'''</center>
|<center>'''Carter's Spark''' is The [[Doctor]]'s main Power: The [[Entity]] has ignited a corrupted and inexhaustible spark in the Doctor's heart which allows him to generate electro-convulsive power at will.
+
|<center>'''Carter's Spark''' es el poder principal del [[Doctor]]: La [[Entity|Entidad]] ha encendido una chispa corrupta e inagotable en el corazón del Doctor que le permite generar energía electroconvulsiva a voluntad.
  +
Su trato insidioso corrompe las mentes de aquellos a los que toca. Las víctimas conmocionadas por la chispa corrupta comienzan a perder el control de la realidad y, con repetidas exposiciones, sucumben inevitablemente a la locura.</center><br />
His insidious treatment corrupts the minds of those it touches. Victims shocked by the corrupt spark begin to lose their grip on reality and, with repeated exposure, inevitably succumb to madness.</center><br />
 
 
<center>''{{clr|9|"Is it a gift, or a curse?"}}''</center>
 
<center>''{{clr|9|"Is it a gift, or a curse?"}}''</center>
 
|-
 
|-
Línea 98: Línea 94:
 
! [[File:FulliconPowers_chainsaw.png|100px|frameless|center]]
 
! [[File:FulliconPowers_chainsaw.png|100px|frameless|center]]
 
<center>'''[[Chainsaw]]'''</center>
 
<center>'''[[Chainsaw]]'''</center>
|<center>The '''Chainsaw''' is The [[Hillbilly]]'s main Power and also his secondary weapon: Once revved up, sends its user into a violent frenzy, running at high speed across the map. The noise can be heard across the whole map, similar to the Wraith's Wailing Bell. It too can be muffled with Add-ons.</center><br />
+
|<center>La Motosierra es el poder principal de [[Hillbilly]] y también su arma secundaria: Una vez que se acelera, envía a su usuario a un frenesí violento, corriendo a gran velocidad a través del mapa. El ruido se puede escuchar en todo el mapa, similar a la Campana de los Lamentos del Espectro. También se puede amortiguar con complementos.</center><br />
 
<center>''{{clr|9|"A hulking and deadly chainsaw of terrifying strength. Grinds through flesh, bone and soul."}}''</center>
 
<center>''{{clr|9|"A hulking and deadly chainsaw of terrifying strength. Grinds through flesh, bone and soul."}}''</center>
 
|-
 
|-
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! [[File:FulliconPowers_dreamDemon.png|100px|frameless|center]]
 
! [[File:FulliconPowers_dreamDemon.png|100px|frameless|center]]
 
<center>'''[[Dream Demon]]'''</center>
 
<center>'''[[Dream Demon]]'''</center>
|<center>'''Dream Demon''' is The [[Nightmare]]'s main Power: activating Dream Demon allows him to pull his victims into the '''Dream World''' and attack them.</center><br />
+
|<center>'''Dream Demon''' es el poder principal de The [[Nightmare]]: activar Dream Demon le permite atraer a sus víctimas al Mundo de los Sueños y atacarles.</center><br />
 
<center>''{{clr|9|"You have nothing to worry about. This won't hurt one... little... bit." — Freddy Krueger"}}''</center>
 
<center>''{{clr|9|"You have nothing to worry about. This won't hurt one... little... bit." — Freddy Krueger"}}''</center>
 
|-
 
|-
Línea 122: Línea 118:
 
! [[File:FulliconPowers_stalker1.png|100px|frameless|center]]
 
! [[File:FulliconPowers_stalker1.png|100px|frameless|center]]
 
<center>'''[[Evil Within]]'''</center>
 
<center>'''[[Evil Within]]'''</center>
|<center>'''Evil Within''' is The [[Shape]]'s main Power: activating Evil Within allows him to see his prey clearly and build up more evil power by stalking them.</center><br />
+
|<center>'''Evil Within''' es el poder principal de The [[Shape]]: activar el mal interior le permite ver claramente a su presa e incrementar su poder maligno al acecharla.</center><br />
 
<center>''{{clr|9|"The darkness inside feeds his determination to take the life of his prey."}}''</center>
 
<center>''{{clr|9|"The darkness inside feeds his determination to take the life of his prey."}}''</center>
 
|-
 
|-

Revisión del 17:31 17 dic 2018

IconHelp addons.png

Los Accesorios son un añadido a los Poderes de Asesino Powers y Objetos de Superviviente.

En la actualidad hay un total de 298 Accesorios en Dead by Daylight IconHelp DBDlogo.png:

  • 96 Comunes Add-ons
  • 127 Uncommon Add-ons
  • 111 Raros Add-ons
  • 86 Muy Raros Add-ons
  • 43 Ultra Raros Add-ons


Visión General

El jugador puede equipar hasta dos complementos para un objeto (superviviente) o un poder (asesino).

Para Asesinos, Los complementos son de un solo uso y se pierden después de que termina un partido. Sin embargo, pueden ser retenidos quemando una Black Ward IconFavors blackWard.png ofrenda.

Para los Sobrevivientes, si pierden o no sus Add-ons o pueden quedarse con ellos depende de las situaciones.
Los add-ons se guardan bajo las siguientes condiciones:

  • Quemando una White Ward IconFavors whiteWard.png ofrenda.
  • Escapando del partido con el artículo en el que tienes los Add-ons equipados.

Los add-ons se pierden bajo las siguientes condiciones:

  • Muriendo durante la partida.
  • Desconexión por abandono del partido.
  • Perder/Utilizar el objeto en el que tienes los complementos equipados durante el partido.

Los complementos están vinculados al Artículo de Sobreviviente, por lo que si recoges otro Artículo de Sobreviviente, también recibirás los complementos equipados en ese Artículo (necesarios para el logro del Buitre).

Serie de complementos

Main article: Add-on Series

Los asesinos tienden a tener series adicionales, varios Accesorios con efectos similares, que aumentan en efectividad y potencia cuanto más alta es su clase.

Accesorios de cofres

Usar el Perk Ace In The Hole IconPerks aceInTheHole.png, un Superviviente encontrará Items IconHelp items.png con Accesorios adjuntos.


Apilamiento

Algunos complementos se apilan con otros que afectan a la misma parte del Poder de un Asesino o de un Elemento de Sobreviviente.

Add-ons for Killer Powers

Bear Trap

K01 charSelect portrait.png
FulliconPowers trap.png
Trampa de Oso
La Trampa de Oso es el poder principal de El Trampero y también su arma secundaria: Las trampas de oso son encontradas en el suelo alrededor del mapa. Pueden ser recogidos y puestos en cualquier lugar. Las trampas no se arman hasta que se recogen y se colocan. El Trampero comienza el juego con una sola trampa en sus manos, y sólo puede llevar una a la vez a menos que use complementos.

"A large foothold trap made of steel."
Plantilla:Add-ons: Bear Trap (Trapper)

Blackened Catalyst

K06 charSelect portrait.png
FulliconPowers blackenedCatalyst.png
Blackened Catalyst
El Blackened Catalyst es el poder princiapl de La Bruja: Se inclina y forma el barro a su voluntad. Con sencillos dibujos rituales, crea duplicados engañosos de sí misma hechos de barro y decadencia que puede utilizar para diversos efectos.

"Source of The Hag's power, a blackened finger used as a catalyst for her terrible power."
Plantilla:Add-ons: Blackened Catalyst (Hag)

Bubba's Chainsaw

K09 charSelect portrait.png
FulliconPowers bubbasChainsaw.png
Bubba's Chainsaw
Bubba's Chainsaw es el poder principal de The Cannibal: compara mucha de las abilidad de la Chainsaw. puede cargarlo para romper en un loco sprint, moviendo salvajemente su motosierra, poniendo a cualquier superviviente lo suficientemente desafortunado como para entrar en contacto con él en el Dying State. Puede alcanzar múltiples objetivos con una sola carga.

"An incredibly powerful and heavy Chainsaw."
Plantilla:Add-ons: Bubba's Chainsaw (Cannibal)

Carter's Spark

K07 charSelect portrait.png
FulliconPowers cartersSpark.png
Carter's Spark
Carter's Spark es el poder principal del Doctor: La Entidad ha encendido una chispa corrupta e inagotable en el corazón del Doctor que le permite generar energía electroconvulsiva a voluntad. Su trato insidioso corrompe las mentes de aquellos a los que toca. Las víctimas conmocionadas por la chispa corrupta comienzan a perder el control de la realidad y, con repetidas exposiciones, sucumben inevitablemente a la locura.

"Is it a gift, or a curse?"
Plantilla:Add-ons: Carter's Spark (Doctor)

Chainsaw

K03 charSelect portrait.png
FulliconPowers chainsaw.png
Chainsaw
La Motosierra es el poder principal de Hillbilly y también su arma secundaria: Una vez que se acelera, envía a su usuario a un frenesí violento, corriendo a gran velocidad a través del mapa. El ruido se puede escuchar en todo el mapa, similar a la Campana de los Lamentos del Espectro. También se puede amortiguar con complementos.

"A hulking and deadly chainsaw of terrifying strength. Grinds through flesh, bone and soul."
Plantilla:Add-ons: Chainsaw (Hillbilly)

Dream Demon

FulliconPowers dreamDemon.png
Dream Demon
Dream Demon es el poder principal de The Nightmare: activar Dream Demon le permite atraer a sus víctimas al Mundo de los Sueños y atacarles.

"You have nothing to worry about. This won't hurt one... little... bit." — Freddy Krueger"
Icon Name Disponible Rareza Description
FulliconAddon woolShirt.png
Wool Shirt
Yes
Común
A small boy's orange and yellow striped shirt. Identified with a sewn name tag to "Jesse".
  • Slightly decreases Skill Check chances in the Dream World.
FulliconAddon sheepBlock.png
Sheep Block
Yes
Común
A white and blue wooden block depicting two woolly Lambs grazing and the letter "S".
  • Slightly reduces the Dream Transition. Time to fall asleep reduced by 0.5 seconds.
FulliconAddon kidsDrawing.png
Kid's Drawing
Yes
Común
An unattributed drawing clearly crafted by a young child.
  • Slightly increases the Power range.
FulliconAddon gardenRake.png
Garden Rake
Yes
Común
A small claw rake, a must have tool for any accomplished gardener.
  • Slightly increases movement speed after successfully putting a Survivor into the Dream World.
FulliconAddon prototypeClaws.png
Prototype Claws
Yes
Poco Común
A home-made tool to facilitate bush trimming.
  • Moderately increases movement speed after successfully putting a Survivor into the Dream World.
FulliconAddon outdoorRope.png
Outdoor Rope
Yes
Poco Común
Sturdy outdoor rope, handy to tie up anything.
  • Moderately decreases the Survivors' Action Speed when in the Dream World.
FulliconAddon nancysSketch.png
Nancy's Sketch
Yes
Poco Común
A crude and bold sketch made with Fusain, signed by Nancy H.
  • Moderately increases the Power range.
FulliconAddon greenDress.png
Green Dress
Yes
Poco Común
A little girl's green dress with a silky white ribbon.
  • Considerably decreases Skill Check chances in the Dream World.
  • Slightly increases the Dream Transition. Time to fall asleep increased by 0.5 seconds.
FulliconAddon catBlock.png
Cat Block
Yes
Poco Común
A white and purple wooden block depicting a sleeping Cat and the letter "C".
  • Considerably reduces the Dream Transition. Time to fall asleep reduced by 1.5 seconds.
  • Slightly increases Skill Check chances in the Dream World.
FulliconAddon unicornBlock.png
Unicorn Block
Yes
Raro(a)
A white and red wooden block depicting a prancing Unicorn and the letter "U".
  • Considerably reduces the Dream Transition. Time to fall asleep reduced by 1.5 seconds.
FulliconAddon paintThinner.png
Paint Thinner
Yes
Raro(a)
A tin of a highly volatile and inflammable material.
  • Tremendously increases movement speed after successfully putting a Survivor into the Dream World.
FulliconAddon nancysMasterpiece.png
Nancy's Masterpiece
Yes
Raro(a)
A painting of a Character, made by Nancy Holbrook at Badham and kept as a treasure memory.
  • Tremendously increases the Power range.
FulliconAddon jumpRope.png
Jump Rope
Yes
Raro(a)
A long Double Dutch jump rope, stained with many years of use.
  • Tremendously decreases Survivors' Action Speed when in the Dream World.
FulliconAddon blueDress.png
Blue Dress
Yes
Raro(a)
A little girl's pale blue dress with white lace which's front is ruined by large cuts.
  • Moderately decreases Skill Check chances in the Dream World.
FulliconAddon pillBottle.png
Pill Bottle
No
Muy Raro(a)
An empty pill bottle which once contained a medicine called "Zoneral".
  • Survivors do not see glimpses of you during the Dream Transition.
FulliconAddon swingChains.png
Swing Chains
Yes
Muy Raro(a)
Rusty, but sturdy chains used to securely attach a swing seat.
  • Survivors suffer an additional 25 % Action Speed penalty when pulled into the Dream World for the second time.
FulliconAddon classPhoto.png
Class Photo
Yes
Muy Raro(a)
A large photograph taken at Badham Preschool showing the cheerful class of 94-95.
  • When a Survivors is pulled into the Dream Transition, all other Survivors' Auras are revealed to you for the duration of the Dream Transition.
  • Tremendously increases the Dream Transition. Time to fall asleep increased by 2 seconds.
FulliconAddon zBlock.png
"Z" Block
Yes
Muy Raro(a)
A deeply scratched and burnt wooden block which's only recognisable feature is the letter "Z".
  • Tremendously reduces the Dream Transition. Time to fall asleep reduced by 2 seconds.
FulliconAddon redPaintBrush.png
Red Paint Brush
Yes
Ultrarraro(a)
A large paint brush, wet with crimson paint.
  • Slightly reduces movement speed.
  • Tremendously reduces the Terror Radius.
  • Tremendously reduces the Dream Transition. Time to fall asleep reduced by 2 seconds.
FulliconAddon blackBox.png
Black Box
No
Ultrarraro(a)
A black cardboard box filled with photographs.
  • Obsession starts the Trial in the Dream World.
  • You become obsessed with one Survivor.
  • Only one Obsession per Trial.

Evil Within

K05 charSelect portrait.png
FulliconPowers stalker1.png
Evil Within
Evil Within es el poder principal de The Shape: activar el mal interior le permite ver claramente a su presa e incrementar su poder maligno al acecharla.

"The darkness inside feeds his determination to take the life of his prey."
Plantilla:Add-ons: Evil Within (Shape)

Hunting Hatchets

K08 charSelect portrait.png
FulliconPowers huntingHatchets.png
Hunting Hatchets
Hunting Hatchets are The Huntress' main Power and also her secondary weapons: charging up her Hatchets allows her to throw them at great speed at fleeing Survivors or use it as a ranged weapon to snipe Survivors from afar.

"A skill taught by her mother and mastered in the wild. The Huntress can throw Hatchets with deadly precision."
Plantilla:Add-ons: Hunting Hatchets (Huntress)

Jigsaw's Baptism

K11 charSelect portrait.png
FulliconPowers jigsawsBaptism.png
Jigsaw's Baptism
Jigsaw's Baptism is The Pig's primary Power. It allows her to put Reverse Bear Traps onto dying Survivors, that will instantly sacrifice them once they trigger. She can ambush Survivors by crouching towards them and then dash forward.

""You will give everything to me, every cell in your body. The marks on your arms, they're from another life. We'll leave that life behind. When you walk down that corridor there is no turning back. Do you understand that?" — Jigsaw's Baptism
Plantilla:Add-ons: Jigsaw's Baptism (Pig)

Spencer's Last Breath

K04 charSelect portrait.png
FulliconPowers breath.png
Spencer's Last Breath
Spencer's Last Breath is The Nurse's main Power: channelling its energy allows The Nurse to pierce and jump through the spirit world in a Blink multiple times in a row. Doing so leaves her in a state of fatigue.

"A powerful and violent last breath snatched from Crotus Prenn Asylum warden Patrick Spencer."
Plantilla:Add-ons: Spencer's Last Breath (Nurse)

The Afterpiece Tonic

K12 charSelect portrait.png
FulliconPowers gasBomb.png
The Afterpiece Tonic
The Afterpiece Tonic is The Clown's main Power: throwing a bottle will release a cloud of intoxicating smoke once it breaks. Survivors passing through the cloud will be affected with blurred vision, slower movement speed and coughing fits, amongst various other afflictions based on the chosen Add-ons.
Plantilla:Add-ons: The Afterpiece Tonic (Clown)

Wailing Bell

K02 charSelect portrait.png
FulliconPowers bell.png
Wailing Bell
The Wailing Bell is The Wraith's main Power: the Wailing Bell holds ancient powers, both with good and bad consequences. It allows its user to enter and walk the spirit world when rung. When cloaked, The Wraith has no Terror Radius, meaning that Survivors do not hear a heartbeat, and The Wraith's Stain is also gone. The Wraith walks moderately faster when cloaked, making up for his inability to interact while in this state. The sound of the Bell is very loud, but can only be heard at a close distance to The Wraith. The accompanying *wooosh* sound, indicating a full uncloak or cloak, is heard by those within 40 metres of range. The volume of the Bell can be reduced with Add-ons.

"A heavy cast iron bell imbued with ancient powers."
Plantilla:Add-ons: Wailing Bell (Wraith)

Add-ons for Survivor Items

Flashlight

IconItems flashlight.png
Flashlight
The Flashlight is an Item that is used to blind the Killer. If they are carrying a Survivor on their shoulder, getting blinded will make them drop that Survivor and be stunned for a few seconds.
The Flashlight is also very effective against three Killers, The Hag, The Wraith and The Nurse.

"Most of the battery life was wastefully used by the previous owner."
Plantilla:Add-ons: Flashlight

Key

IconItems key.png
Key
The Key is an Item that can be used to open the Hatch when it spawns. It can also be used with Add-ons to enhance its power and show the user different Auras, such as those of other Survivors in their vicinity or that of the Killer. The Broken Key cannot be used to open the Hatch and is of no use without Add-ons.
Plantilla:Add-ons: Key

Map

IconItems map.png
Map
The Map is an Item that is used to track and mark props in the World. The standard map can only track Generators, but can track different props as well with the use of Add-ons that enhance its power. You can even make the tracked Auras visible to other Survivors and create markers that look like a pillar of bright light.
Plantilla:Add-ons: Map

Med-Kit

IconItems firstAidKit.png
Med-Kit
The Med-Kit is an Item that is used to heal yourself and other Survivors. Other Survivors can also be healed without the use of a Med-Kit, but it takes considerably longer.
Without the use of Self-Care, a Survivor cannot heal themselves without one. Different Add-ons can be equipped that enhance its healing speed or durability.
Plantilla:Add-ons: Med-Kit

Toolbox

IconItems toolbox.png
Toolbox
The Toolbox is an Item that can be used to repair Generators more quickly or sabotage hooks. Different Toolboxes have different uses and not all of them are good for both uses. Add-ons can be equipped to enhance their speed and durability.

"It is unclear as to where these tools come from. Were they brought in by one of us or did they belong to one of the monsters?"
Plantilla:Add-ons: Toolbox


Decommissioned Add-ons

These Add-ons have been replaced with new Add-ons during an Add-on Pass and are no longer in use. Plantilla:Add-ons: Decommissioned

Unusued Add-ons

Plantilla:Add-ons: Unused


DESBLOQUEABLES
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