Template:Patch PTB 1.2.0

FEATURES & CONTENT


 * Art – Added a new visual FX to indicate the exit’s collision from the killer’s perspective
 * Controls – Changed the killer break pallet interaction from Attack (M1) to Interact (Space)
 * Feature – Added a new in-game currency rewarded based on play time, for use in the Shrine of Secrets (Iridescent Shards)
 * Feature – Added the Shrine of Secrets
 * Misc – Added Thai Localization Support
 * UI – Added a new color scheme to perks in the HUD to indicate Buffs & Debuffs effects from other players
 * UI – Adjusted “Cheater Detected” error message to reflect the proper error and error code (will facilitate support for these issues)
 * UI – Revamped the Character Selection & Loadout UI

BALANCE


 * Adjusted generator interaction progress while multiple survivors are working simultaneously on one
 * Adjusted Matchmaking for Survive With Friends to be based on the average rank of the group (instead of the host’s rank)
 * Adjusted skill check difficulty (zones have been reduced) and removed success bonus in “good” zone (only “great” skill checks will provide a progress bonus)
 * Adjusted the height of the survivor’s collision capsule (made smaller)
 * Adjusted the hook selection mechanism to be location based instead of killer based (hooks will now match the map location instead of the killer)
 * Adjusted vault snapping speed and added angle cut-off for the different type of vaults
 * Adjusted the “Insidious” Perk Conditions to not trigger when the killer performs interactions
 * Changes to the Maze Tiles (aka “jungle gyms”) have been removed (from patch 1.1.2d)
 * Integrated a new vault animation for second floor (or off the ground) windows for killers (prevents them from dropping mid-way through the interaction)
 * The Wraith does not trigger crows anymore when cloaked

BUG FIXES


 * Fixed an issue causing a sync problem between the server and clients if a survivor would stun the killer while he pulls out a survivor out of a locker
 * Fixed an issue causing Nea to play an incorrect facial animation during Unlock Exit & Healing interaction
 * Fixed an issue causing players to use the wrong loadout when switching characters (it would be possible to use the loadout from the previous character)
 * Fixed an issue causing some daily rituals to appear as completed even though they are not
 * Fixed an issue causing survivors to appear as Level 0 in Kill Your Friends lobbies
 * Fixed an issue causing survivors to hear their own screams while in injured state with the “Iron Will” Perk equipped
 * Fixed an issue causing the bear trap to play the trapped sound effect when picked up
 * Fixed an issue causing the Commodious Toolbox repair to be the same speed as the Engineer’s Toolbox
 * Fixed an issue causing the progress for the “Way of Light” ritual to not apply if getting interrupted while opening the exit gate
 * Fixed an issue causing the survivor to visually detach from the killer’s shoulder while the killer hits a surface by attacking
 * Fixed an issue making it impossible for a survivor to get trap in a bear trap while another survivor would attempt to disarm it
 * Fixed an issue making it possible for a survivor bloodweb to contain killer content
 * Fixed an issue making it possible for a survivor to climb up a collision by crouching
 * Fixed an issue making it possible for objects (generators, hooks, etc) to spawn outside of the boundaries of levels in the Macmillan Estate
 * Fixed an issue making it possible for the Trapper to pick up traps through walls
 * Fixed an issue making it possible to use a killer’s power on the tally screen
 * Fixed an issue making it possible to use the flashlight through walls
 * Fixed an issue causing the killer’s attacks on Asylum wall to not cause the hit-fail reaction