Template:Patch 4.7.1

Balance
 * Added a maximum turn rate per frame to the Blight's rush for very high sensitivity input.
 * Increased controller sensitivity and controller maximum turn rate for the Blight's rush.
 * The Huntress add-on "Wooden Fox" now triggers undetectable at the beginning of the reload interaction and its duration has been increased to 15 seconds

Miscellaneous
 * Huntress ammo count is now updated at the end of the reload interaction.

Bug Fixes
 * Fixed an issue that caused characters being sold with temporary discounts to not be purchasable with shards anymore.
 * Fixed an issue that would cause survivor characters to emote when pressing Numpad 1 or Numpad 2 even if not bound to those keys.
 * Fixed an issue that could cause a survivor to be unreachable if downed while unhooking another survivor.
 * Fixed an issue that could prevent accessories from remaining properly attached to the Hag's mud phantasm while wearing certain outfits.
 * Fixed an issue that could prevent the interaction progress bar from properly resetting to 0 when cancelling the seal portal interaction on the Demogorgon's portals (visual issue only).
 * Fixed an issue that could cause the wrong first person animation to play when playing the Twins and taking control of Charlotte.
 * Fixed an issue that could prevent progress towards "Getting the Hang of it" when ranking up.
 * Fixed an issue that could prevent survivors from being hit by the Deathslinger's projectile while using a key.
 * Fixed an issue that could cause the Hag's phantasm trap to display the aura of the Hag when placed in front of a generator.
 * Fixed an issue that could prevent the Nightmare from seeing survivor's sleep immunity timers.
 * Fixed an issue that could prevent a survivor's right arm from bending correctly when holding a firecracker.
 * Fixed an issue that could cause the Nightmare to become permanently invisible from the perspective of a survivor being killed with a "mori" interaction if the action is cancelled before the animation begins.
 * Fixed an issue that could cause motion blur when rotating characters in the store
 * Fixed issues with the Trapper masks Worn Gaze, Redox Eyes and Iron Chuckles that prevented them from displaying properly.
 * Fixed an issue that could cause held medkits, toolboxes or keys to clip with injured female survivor models while running
 * Fixed an issue that could prevent the Nurse from blinking through the silo's cap on the map Torment Creek.
 * Fixed an issue that could cause an unreachable bear trap to spawn inside the ground in the silo on the map Torment Creek.
 * Fixed an issue that could prevent flashlights from blinding killers when used through the windows of Thompson's House
 * Fixed an issue that could cause incorrect collision on the second floor of Father Campbell's Chapel.
 * Fixed an issue that could cause incorrect collision when falling off a hill in Mount Ormond Resort
 * Fixed an issue that could prevent downed survivors from being picked up next to a specific haystack on Coldwind Farm maps
 * Fixed a collision issue on the harvester in Coldwind Farm maps that could prevent characters from reaching the haybales from the ramp
 * Fixed an issue that could prevent a window vault location from displaying properly in Léry's Memorial Institute

Xbox Series X|S only:
 * Fixed an issue that caused the application to crash upon Signing out of the active account on the initial interaction screen.