Template:Patch PTB 4.6.0

Features
 * Added a new Killer - The Trickster
 * Added a new Survivor - Yun-Jin Lee
 * Added a setting to change the privacy of the party
 * Added the Chat Filter feature
 * Added an error message when a user fails to add a friend because he has too many friends

Content

The Blight
 * Adjusted his first person animations and camera position to be higher up
 * Reworked the collision detection for his power. It should now be consistent with basic attack obstruction and no longer result in sliding off various surfaces.

The Wraith
 * Increased his cloaked move speed
 * Decreased his move speed while uncloaking
 * Reduced the Windstorm addon move speed bonuses to compensate for the above speed changes
 * Removed the uncloaking move speed penalties from the Windstorm addons

Accessibility
 * Colorblind modes have been added and can be accessed VIA the Options menu.

Perks
 * Decisive Strike - Now deactivates when performing certain actions that are not part of evading the Killer

HUD
 * Increased the visibility and size of the negative status effect timer fill.
 * Made adjustments to the player status timer bar to be more accurate and added back the glows to indicate when the timer bar is paused or requires attention.
 * Improved performance.

Menus
 * Updated the accept and cancel buttons on Friend and Group requests to have a greater visual difference.

Visual Update
 * Visual Update for the main Lobby, Store and Tally

Bug Fixes
 * Fixed a crash in the initial interaction screen.
 * Fixed a crash in the Play as Killer lobby that could occur when repeatedly holding the Ready button to cancel the search.
 * Fixed an issue that prevented Killers to drop on top of the chairs in Ormond's chalet.
 * Fixed an issue that could cause a crash when using Victor to pounce on a survivor as they exit the trial.
 * Fixed an issue that could cause Victor to stay stuck inside the hills unique to the Red Forest maps.
 * Fixed an issue that caused the infected VFX behind the survivor icon to not be fully completed when the Survivor is affected by Broken status effect.
 * Fixed an issue that could cause Survivors to remain standing until they move when downed from a Deep Wound status.
 * Fixed an issue that caused Killers and Survivors to be seen floating in certain spots on hills in Asylum maps.
 * Fixed an issue that caused the Survivor’s health bar to no longer flash when the timer is paused.
 * Fixed an issue that could cause the Trail of Punishment of the Damned sound effect to keep playing even if no trails were left behind.
 * Fixed an issue that caused Survivor to not stay on the ground after dying status animation has occurred
 * Fixed an issue that could cause players to spawn inside a collision (therefore not being able to move) when loading into the Dead Dawg Saloon map
 * Fixed an issue that could prevent repairing a generator from the light post side in Grim Pantry
 * Fixed an issue that could prevent Survivor health bars from being visually accurate (bar would appear empty before Survivor dies).
 * Fixed an issue that caused the item's icon on the ground to overlap with the progress bar when equipped with some specific items (only if the In-Game HUD scale is 85% or lower).
 * Switch only:
 * Fixed an issue where selecting an Archive cinematic would briefly play a few frames of the last previously viewed cinematic.
 * Fixed a crash that may occur when holding both buttons to switch between Survivors in Spectator Mode.
 * Stadia only:
 * Fixed an issue with the UI prompts showing for a wrong platform when using a keyboard and a controller.

Known Issues
 * Victor can get stuck in the Basement hook and cannot pounce on survivors
 * The Nurse may become unable to do any actions after a Blink Grab
 * Survivors do not generate Killer Instinct when interacting with the Demogorgon's Portal
 * Survivors will clip inside the environment or float during some interactions
 * Survivors do not look back smoothly when crouching near a wall or asset
 * Hex: Ruin does not automatically regress generators
 * Projectiles go through pallets
 * Oni's sword 'Yamaoka Blade' appears to stretch erratically from a distance
 * Ammo Items in lockers do not spawn unless the Trickster is present in a match. When playing as other Killers, the locker is empty.