Template:Patch 2.6.0

FIXES AND CHANGES FROM PTB 2.6.0

BALANCE


 * Add-on changes:
 * Add-on Ashen Apple: +5 seconds.
 * Add-on Hematite Seal: +10 seconds.
 * Add-on Incensed Ointment: +0.3 Movement Speed.
 * Add-on Iridescent Seal: Reduced the duration of Worship mode by 20 seconds.
 * Add-on Limestone Seal: +5 seconds.
 * Add-on Olibanum Incense: +0.3 Movement Speed.
 * Emblem changes:
 * Devout: Hook event condition reduced from 10+ to 9+ hook events required for Iridescent quality. This makes it easier to achieve Iridescent quality of Devout emblem.
 * Gatekeeper: Scoring defended generators points reduced. Quality threshold requirements reduced. This makes it easier to achieve all qualities of Gatekeeper emblem.
 * Perk Changes:
 * Fire Up had it's values increased after testing in the PTB. Value increased up from 2/2.5/3% up to 3/3.5/4% for a new maximum of 15/17.5/20%.
 * Thanatophobia had it's values decreased after testing in the PTB. Values decreased from 4/5/6% down to 3/3.5/4% for a new maximum of 12/14/16%.
 * We'll Make It had it's value fixed to 100% across all Tiers.

BUG FIXES


 * Fixed an issue that allowed The Nurse to blink under the Temple stairs in the Temple of Purgation map.
 * Fixed an issue that cause items obtained in a match to be added to the players' inventory when they quit the same match.
 * Fixed an issue that caused Corrupt Purge to turn into Vile Purge while it's being used.
 * Fixed an issue that caused Survivors to see The Plague's vomit stream green while she had Corrupt Purge.
 * Fixed an issue that caused The Legion and The Spirit to be unable to user their power while blinded.
 * Fixed an issue that caused The Plague to get the Contagious score event when vomiting on completed generators and unpowered exit gates.
 * Fixed an issue that caused Tier I and II Deerstalker not to display auras at 20/28 meters respectively.
 * Fixed an issue that caused improper character placement when hiding in a specific locker on a specific tile in the Red Forest maps.
 * Fixed an issue that caused infected flashlights to permanently have the infected/stinky green VFX.
 * Fixed an issue that caused invisible collision on the tracks in the mine building in the Suffocation Pit map.
 * Fixed an issue that caused sickness to be gained when using a map item or a key with aura reading add-ons.
 * Fixed an issue that caused sickness to be gained when using the Diversion perk.
 * Fixed an issue that caused the 75% reduced wiggle effect not to be applied on Tiers I & II of Iron Grasp.
 * Fixed an issue that caused the Evil Within tier up music to play lower in volume and muffle all other sounds.
 * Fixed an issue that caused the bear trap audio to rapidly loop when vaulting into a trap.
 * Fixed an issue that caused the gold assets in the Temple of Purgation map to appear textureless on Low graphic settings.Fixed an issue that made it possible to become permanently stuck inside the temple doors when in the doorway(s) while the generator on the lower floor was repaired in the Temple of Purgation map.
 * Fixed an issue that caused the stun from Head On/Decisive Strike to last longer than 3 seconds.
 * Fixed an issue that could cause The Plague's vomit stream to appear in a random area on the ground.
 * Fixed an issue that could cause players to spawn on top of a tree when loading into the Lampkin Lane map.
 * Fixed an issue that could sometimes cause the progress bar not to visually progress and cleansing animation to loop while Survivors cleansed their sickness.
 * Fixed an issue that made it impossible for The Plague to infect items in a chest.
 * Fixed an issue that made it impossible for The Plague to use her power in the basement and in the house in the Family Residence map.
 * Fixed an issue that made it impossible to Spectate when starting the Kill Your Friends match as a spectator.
 * Fixed an issue that made it impossible to blind Killers with the fire cracker items.
 * Fixed an issue that made it impossible to repair a generator from one side in the Rotten Fields map.
 * Fixed multiple crashes that were introduced in the PTB.
 * Fixed the LODs on rocks in The MacMillan Estate maps that caused them to disappear.
 * Made 2 hooks available on the lower floor of the Temple of Purgation map when the basement spawns in the Shack.
 * Misc The Plague audio improvements.
 * Misc customization LOD, Apex & camera improvements.

THE PLAGUE

GAMEPLAY CHANGES


 * Corrupt Purge base duration is now 60 seconds instead of 45 seconds.
 * Increased The Plague Brutality and Deviousness scoring.
 * Increased the duration of infection of environmental objects to 35 seconds instead of 20 seconds.
 * Slightly increased The Plague movement speed while charging Vile Purge and Corrupt Purge.
 * Slightly reduced The Plague movement Speed while fully charged and holding Vile Purge and Corrupt Purge.
 * Survivor infection no longer resets once The Survivor is hooked.
 * Vile Purge can now correctly infect gate switches.
 * When all Pools of Devotion have been corrupted, all corrupted Pools of Devotion reset and The Killer automatically gains the Corrupt Purge effect.

SCORING CHANGES


 * Added a score event (Purge 200) for downing a Survivor with max sickness.
 * Increased hitting a Survivor that's not sick increased to 150 from 125 (Infection).
 * Increased hitting a Survivor with Corrupt Purge from 250 to 300.
 * Increased hitting a sick Survivor with the vomit from 1/0.10 seconds to 2/0.10 seconds.