Template:Patch 1.9.4

FEATURES & CONTENT
 * Feature - Emblem System: The Emblem System has been developed as a way to evaluate your performance in a trial (affect your overall online rank) and to replace the previous victory conditions of the match. There are 4 different categories in which your performance is evaluated for both, Survivor and Killer.

BALANCE


 * Changed values and adding curves for the following Scoring Events: Chase Escape, Chase Per Second, Coop Objective
 * Reworked the bonus Bloodpoints granted by several Bloodpoints Bonus Offerings:
 * All basic Sachets & Wreath offerings : raised from 25 to 50%
 * All Fresh Sachets & Devout Wreath offerings : raised from 50 to 75%
 * All Fragrant Sachets & Ardent Wreath offerings : raised from 75 to 100%
 * Bound envelope offering: raised from 15 to 25%

BUG FIXES


 * Fixed a few instances of the game crashing when continuously opening/closing certain menus
 * Fixed a rare issue that could cause the Killers power to load in on the ground when the match started
 * Fixed an issue that could cause players to get stuck on loading past the title screen
 * Fixed an issue where a player could get stuck on the loading screen while transitioning into the trial, which blocked all other players from progressing into the match
 * Fixed an issue that could cause a player to be randomly kicked back to the pre-lobby from the match loading screen
 * Fixed an issue that could cause a player to become stuck on a broken screen when the host of a Kill Your Friends returned the party to the lobby
 * Fixed an issue where clients has a "Switch to Spectator" option when leaving a Kill Your Friends match
 * Fixed an issue that could cause players with refunded Bloodpoints to be unable to spend them in the Bloodweb
 * Fixed an issue that caused the same perk to keep generating in the Bloodweb if not consumed
 * Fixed an issue that caused Splinter Offerings to appear in Killer Bloodwebs despite owning the corresponding DLC
 * Fixed an issue that caused the Offering tooltips not to appear when hovering over them on the Offering burn screen
 * Fixed an issue that the spectator camera to view out of world when spectating a player in the match and another player died or escaped
 * Fixed an issue that could cause the different tally pages to be displayed on top of each other
 * Fixed an issue that caused the report pop-up to appear twice after selecting a report category
 * Fixed an issue that caused The Nightmare's add-on Red Paint Brush to reduce the chase music instead of the terror radius
 * Fixed an issue that caused the Hag's trap triggering to be heard map-wide. Now, like The Hillbilly’s chainsaw, it is heard within 60 meters.
 * Fixed an issue that could caused the Phantasm Attack score event not to trigger
 * Fixed an issue that could cause repaired generator audio to become corrupted in the Mother's Dwelling
 * Fixed an issue that caused the perk Stake Out to accumulate tokens while being carried and on the hook
 * Fixed an issue that caused the Survivors footsteps and breathing to be lower than intended. Please note that we are still investigating some reported issues with regards to this.
 * Fixed an issue that caused the unhook audio sounds to play during the unhook interaction rather than after
 * Changed the sound of the hook and bear trap sabotage
 * Fixed an issue that caused an impassable gap between a cedar tree and 2 ends of a hedge in Lampkin Lane
 * Fixed an issue that caused scratch marks to be spawned in random parts of the environment and much further away from the survivors than intended
 * Minor audio improvements
 * Minor localization improvements

KNOWN ISSUES


 * All remaining clients in a match will crash when one player disconnects from the match result screen when the Killer is the Doctor
 * Chainsaw SFX players for each attack if the Cannibal attacks immediately after using the chainsaw
 * Successful hatchet hits will cause blood VFX to appear on the Huntress' screen