Pyramid Head

' or "The Executioner" is one of '  currently featured in .

He was introduced as the Killer of CHAPTER XVI: Silent Hill, a Chapter DLC released on 16 June of 2020.

He originates from the video game franchise Silent Hill, specifically Silent Hill 2 (2001).

Overview
The Executioner is a map-manipulation Killer, able to torment Survivors with the hazards he creates. Affected Survivors will be vulnerable to his special Hook, the Cage of Atonement and his special mori, Final Judgement.

His personal Perks,, , and allows him to aggressively defend his prey while deceiving and tracking Survivors.

Difficulty rating:  (based on the amount of time and effort that is required to properly learn to play him and use his Power effectively)

Lore
A sadistic and merciless executioner, Pyramid Head is fixated on dispensing punishment through pain.

''Encumbered by the steel frame upon his head and with a hulking great blade in tow, he stalked the hellish corridors of Silent Hill, committed to a duty that no one truly understood. Where he trod, even monsters fled for the shadows, and those who crossed his path fell victim to unrestrained acts of aggression.''

''When his duty was complete and his presence no longer needed, he prepared for the long rest — and yet, his skills were required elsewhere. The Fog that streamed over him was somehow different than that he was accustomed to in Silent Hill, as if each wisp contained the nerves of a creature, writhing, seeking him out.''

''There was an unspoken agreement in that moment. The billowing cloud was an invitation to duty and sadism, and Pyramid Head, taking a step into The Fog, accepted his obligation once more.''

The Executioner's Perks
These are Perks which start off only appearing in The Executioner's. After achieving Level 30, Teachable versions of these Perks can be found: Once obtained, other Killers will be able to find The Executioner's Perks in their respective Bloodwebs from that point onwards.
 * Forced Penance - Level 30
 * Trail of Torment - Level 35
 * Deathbound - Level 40

Weapon: Great Knife
A massive chef's knife to reap affliction and misery from his victims.


 * His knife is big and long which makes it difficult to dodge his attacks.

Power Trivia
Rites of Judgement:
 * Rites of Judgement takes  to both activate and cancel.
 * The Executioner is slowed down to ' or ' during this time and may not attack.
 * Rites of Judgement lasts for  and requires to recharge 5 Charges.
 * The fixed Recharge rate is set to .
 * It therefore takes  to recharge by default.
 * Remaining stationary while using Rites of Judgement will pause the Power gauge depletion until movement is re-initiated. This also applies to falling from a ledge.
 * Killer Instinct will last for  by default.
 * Rescuing Survivors from Cages of Atonement takes .
 * Cages of Atonement will relocate if The Executioner stands within a ' radius for '.
 * Cages that relocate apply a cool-down of  to the Entity-progression.

Punishment of the Damned:
 * Punishment of the Damned applies damage during .
 * Survivors hit by the attack will become shielded from additional damage for .
 * Punishment of the Damned has a default cool-down time of . This applies to successful, missed and obstructed hits.
 * The Punishment of the Damned Attack Trail will spawn with a delay of '. The individual Attack Trail Elements will spawn with a time offset of ' between each element to simulate a propagating attack wave.
 * The Punishment of the Damned Attack Trail has a default length of .
 * Punishment of the Damned costs  of the maximum Rites of Judgement charges per attack.

Torment Trail:
 * The Torment Trail is comprised of individual Trail Elements that make up the Trail as a whole.
 * Survivors can get through a torment trail with out getting affected from it by crouching.
 *  can co-exist at any given time on the Map, at which point they will start to replace the oldest ones in chronological order.
 * Restricted Trail Elements mark a special exception as they are elements placed in too close proximity to certain Props: only  may co-exist at any given time.
 * Trail Elements remain for  by default.
 * Restricted Trail Elements only remain for  by default.
 * Restricted Trail Elements are spawned at the following distances to Props:
 * within 4 metres of Hooks and Generators
 * within 3 metres of Exit Gate Switches and the Hatch
 * The Torment Trail is revealed to The Executioner within a range of .
 * Torment Trails cannot be placed in the Basement.

Add-ons for Rites of Judgement

 * Add-ons support  (desktop version only): hovering over the modifier words with your cursor will reveal the values behind them. On mobile browsers, the values are displayed in small text after the modifier words. Desktop users experiencing issues with the mouse-over may temporarily switch to mobile view at the bottom of an Article page.

Achievements

 * Main article: Achievements

There are currently  Achievements related to The Executioner.

Customisation
Players may customise their Character by choosing one outfit style from each category. Blood-stained attire is obtained after The Executioner reaches Level 50 and prestiges.

The Executioner's attire includes:

DLC

 * Main Article: Downloadable Content

The Executioner is currently part of  DLC package:
 * CHAPTER XVI: Silent Hill

Patch 4.3.0

 * : cancelling Rites of Judgement now applies the same slow-down for the same duration as activating it ().
 * During this time, The Executioner is also prevented from initiating a Basic Attack.
 * : reduced the cool-down after using Punishment of the Damned to  from '''.

Trivia

 * The Executioner was the thirteenth licensed Character to be introduced to .
 * The Executioner was the fifth Killer to have a special chase music.
 * Cages of Atonement are internally referred to as "Deathbeds".
 * The Executioner has the most ways of killing the Survivors than any Killer;
 * Sacrificing the Survivors to The Entity.
 * Performing a Mori on a Survivor.
 * Letting a Survivor bleed out.
 * A Survivor being killed by The Entity during the Endgame Collapse.
 * A Survivor being killed while inside a Cage of Atonement.
 * Performing The Final Judgment on a Survivor.
 * In a technical sense, The Executioner is the only Killer with more than one Mori.
 * The Executioner shares his voice-actor with The, The (Victor), and partially with The.

Gallery
Der Henker Pirámide Cabeza Boia Piramidogłowy Pyramid Head 處刑者