Template:Patch 3.4.0

FIXES & CHANGES FROM 3.4.0 PTB

BALANCE


 * Deep Wound timer will no longer go down when Sprinting or while Mending. Deep Wound is no longer connected with the Killers terror radius.
 * Added a small buffer for spawning blood orbs when crouching. A blood orb will spawn right when crouching, but can only spawn a maximum of one per second.
 * The Oni will receive blood orbs when pulling a healthy Survivor out of a locker.
 * 2 Blood Orbs spawn when hooking a Survivor.
 * Decreased the number of Blood Orbs spawned when a Survivor vaults to 2 Blood Orbs, down from 3 Blood Orbs.
 * Passive power build-up pauses when reaching a certain threshold (98%) before completely filling. From this point, The Oni needs to absorb at least one Blood Orb to completely fill the power gauge.
 * Picking up a Survivor will cancel Blood Fury, however, now it will not reduce your remaining power gauge. Downing a Survivor will not cancel Blood Fury, however, will remove a small portion of the power gauge.
 * Ending a dash now incurs a 1 second cooldown, increased from 0.5 seconds.
 * Increased the interaction timer of perk, Any Means Necessary, to 4 seconds, up from 3 seconds.
 * Decreased the cooldown timer of perk, Any Means Necessary, to 140/130/120 seconds, down from 160/140/120 seconds.
 * Decreased the aura reveal duration of add-on, Renjiro's Bloody Glove, to 3 seconds, down from 4 seconds.
 * Modified the turn rate ratio of Demon Strike to reduce last moment sharp turns causing the attack to affect a wider arc than intended.
 * Destroying a pallet with Demon Strike now plays the properly timed animation, lasting 2 seconds in total.

BUG FIXES


 * Fixed an issue that caused the Dead by Daylight logo to appear blurry on the IIS.
 * Fixed an issue that visually caused Killers to get stuck in their fall animation from other players perspectives after falling from a height.
 * Fixed an issue that caused The Nurse not to physically blink until the end of the blink.
 * Fixed an issue that caused The Pig's weapon wielding arm to be mostly offscreen during her Ambush Dash.
 * Fixed an issue that caused character and prestige levels to be visible to other Survivors in a public lobby.
 * Fixed an issue that prevented The Oni loading tips to appear.
 * Fixed an issue that caused The Oni and Yui's Prestige customization unlock prompts to be missing.
 * Fixed an issue that caused The Oni's horns to block his red stain while Blood Fury is active.
 * Fixed an issue that caused The Oni's Demon Strike to ignore the effects from the Borrowed Time perk.
 * Fixed an issue that caused The Onis entire screen to fill with blood when using Demon Strike on a hooked Survivor.
 * Fixed an issue that caused The Onis Renjiro's Bloody Glove add-on to remain active while Blood Fury is active.
 * Fixed an issue that caused blood orbs not to appear for all Survivors when using The Onis Renjiro's Bloody Glove add-on.
 * Fixed an issue that caused more blood orbs to spawn when a Survivor crouched while being healed.
 * Fixed an issue that caused Custom Game spectators to see blood orbs each time they swapped between players.
 * Fixed an issue that caused female Survivors to be missing facial animations when attempting to escape the hook.
 * Fixed an issue that caused Survivor who unhooked themselves after a failed unhook attempt to be stuck in place.
 * Fixed an issue that caused Survivor models not to rotate and become stuck in one direction when being unhooked.
 * Fixed an issue that made it impossible to enter the garage of a closed house in the Lampkin Lane map.
 * Fixed an issue that allowed players to walk through the wall underneath the slope in the lodge building in the Blood Lodge map.
 * Fixed an issue that caused an impassable gap between a Buddha statue and a rock in the Sanctum of Wrath map.
 * Fixed an issue that prevented The Hillbilly from chainsaw sprinting down the stairs of the temple in the Sanctum of Wrath map.
 * Fixed an issue that caused The Demogorgon to jump on top of a hook next to the Shrine in the Sanctum of Wrath map.
 * Fixed an issue that caused bear traps to clip inside some rocks at the base of the Shrine in the Sanctum of Wrath map.
 * Fixed an issue that caused the statues perspective to be different between players and spectator in the Sanctum of Wrath map.
 * Fixed an issue that caused the light posts around the Shrine to be missing collision in the Sanctum of Wrath map.
 * Fixed an issue that allowed players to get on top of a chest when spawned next to the hill in the Sanctum of Wrath map.
 * Fixed an issue that caused fire torches to float on the maze walls in the Yamaoka Estate maps.
 * Fixed an issue that caused a missing texture on the roof of the shrine asset in the Yamaoka Estate maps.
 * Fixed an issue that caused projectiles to pass through hooks in the Yamaoka Estate maps.
 * Fixed an issue that caused the collision to be too big on a plant around the manor building in the Family Residence map.
 * Fixed an issue that caused the Resilience perk to affect Mending.
 * Fixed an issue that caused the Technician perk to be missing the audio cue when failing a skill check.
 * Fixed an issue that caused healing and portal interactions to give half the amount of points when done with coop.
 * Fixed an issue that caused the Hemorrhage status effect not to be removed when affected by the Blood Echo perk and the Serrated Jaws Trapper add-ons.
 * Fixed an issue that caused the Classic Ghost Face Shroud customization to stretch when getting stunned while carrying a Survivor.
 * Fixed an issue that could cause certain Survivor cosmetics to glow after being picked up by the Killer.
 * Misc Sanctum of Wrath art/audio tweaks and improvements.
 * Misc The Oni and Yui animation/audio/VFX tweaks and improvements.
 * Misc changes to the Japanese thematic lobby.