Template:Patch 1.0.1

CHANGES


 * Fixed various chainsaw sounds
 * Fixed various hook sounds
 * Adjusted visual for the match results text
 * Fixed an issue that could cause eye popping during a hook rescue
 * Fixed various issues that could result in floating chests and barricades
 * Fixed an issue that could cause drastic framerate drops when healing fellow survivors
 * Fixed an issue that could cause bloodpoints to display a negative value when players earned more points than their previous total
 * Fixed an issue that cause the killer to play a "carrying attack" animation after hooking a survivor
 * Fixed various issues that could occur if a player sabotaged a hook while a killer hooks someone
 * Fixed an issue that could cause the killer to get stuck in objects when interrupting survivor actions
 * Added missing shadows to the campfire
 * Adjusted certain fire materials
 * Adjusted certain emissive materials
 * Adjusted certain effects on Meg's hair
 * Fixed an issue that could prevent players from disarming traps when holding a toolbox
 * Modified a certain hill tile to prevent certain collision issues
 * Fixed an issue that could cause escaped players' outlines to be shown to hooked players
 * Fixed certain issues that could occur when a hooked player disconnects
 * Item addons will now function properly if the item is given to another player
 * Adjustments to male and female run animations
 * Fixed an issue could cause the "Zealous" achievement to be awarded incorrectly
 * Fixed an issue that could cause players to become stuck if the player healing them taps the input rather than holding it
 * Fixed an issue that could result in a broken lobby transition when accepting a private lobby invitation while watching a tutorial video
 * Fixed various UI issues in the Kill Your Friends lobby
 * Rapidly pressing on "Loadout" and "Switch Role" will no longer result in the loadout background to be displayed without the menu
 * Fixed an issue that could cause a crash when pressing alt-F4 during the intro video
 * The "Saboteur" perk was missing its skill check difficulty adjustment. It has been fixed.
 * The "Spine Chill" and "Premonition" perks were not working correctly. They have been fixed.
 * Fixed a graphical issue that could occur when a player leaves the match during the sacrifice sequence
 * Fixed an issue that could cause players to incorrectly lose rank pips when in the tally screen
 * Fixed an issue that could cause the host player to crash when leaving a public match
 * Fixed an issue that could cause daily rituals to behave incorrectly for new players
 * Fixed an issue that could cause the category of maxed out score events to be replaced by "none"
 * Fixed an issue that could leave a lobby in a state unable to receive new players
 * Fixed an issue where healing a survivor would reward the points to the survivor that got healed, rather that the healer.