Chests

"The first time I found a chest, I didn’t manage to open it before a killer caught me. I got exuberated as something new shined some light on this hellish life I now live. I did not pay enough attention. But the next time I was more careful and I managed to loot it. But I must grasp whatever I find with my hands, cause all is lost if the killers lays his hands on me."

- Benedict Baker's Journal  are an interactive object that can be searched by in order to acquire  within a Trial.

Overview
 have predetermined possible spawn locations throughout the Maps and the Map Generator will randomly pick a couple of said locations to spawn a Chest in. Only the single Chest found within the is guaranteed to spawn: appearing in either the far right or the far left corner of the room (relative to the entrance stairs).

Unlocking
Unlocking a Chest takes  in which the Survivor attempts to pick the lock at the front of the Chest. This action is accompanied by distinct sounds a nearby Killer may hear (within  of the Chest). Equipping the Teachable Perk will reduce the range of those noises by  while also accelerating the Chest Unlock time.

Rummaging
Up to the first graphical update The Realm Beyond - Part One, Chests featured a different model and animations.

Instead of lock-picking the Chest a Survivor would approach it, open its lid and then rummage through the (invisible) contents, creating distinct rummaging noises, until eventually finding an Item. This action was referred to as a Chest Search. Originally, if the Survivor would interrupt the Chest Search, they would slowly and carefully close the lid as to not attract the Killer. If, however, they were to rush that action, the lid would snap shut and create a Loud Noise notification for the Killer. The slower animation was eventually discarded due to complaints of it taking too long, and the lid would always snap shut, but only create a Loud Noise notification if the action was rushed.

However, this interaction option was added back with Patch 4.4.0 and the introduction of Élodie's Perk, but renamed to be Rummaging instead of Searching.

Killer Interrupt
A Survivor in the middle of unlocking a Chest can be grabbed by the Killer and hoisted onto their shoulder directly.

Number of Chests
By default,   will spawn each Trial. The amount of ' can be influenced with the Coin or the Perk  Since these Unlockables stack, it is possible to spawn up any number of Chests from ' in a given Trial. The table below lists some combination examples:

Loot
The obtained from a Chest is random, but can be influenced by :

''Note: the Rarity of the discovered Item is determined by the Survivor who completes the Search interaction, not the one who initiated it. The maximum possible Rarity of an Item is .

Rarity
The following table shows the approximate probability of obtaining each Rarity Tier without and with equipping Plunderer's Instinct:

Item
The following table shows the approximate probability of obtaining each Item without and with equipping Plunderer's Instinct, regardless of the Item's Rarity:

Patch 2.5.0

 * Increased the maximum Rarity of Loot from to.
 * Added a minimum spawn distance in-between  as they interfered with the spawns of.
 * Found Items will now require to be picked up even when not already having one equipped.

Patch 4.2.0

 * Updated the Chest model and animations as part of the The Realm Beyond - Part One update.

Trivia

 * A change that was done to the ' for the Winter Solstice 2018 Event made it possible for ' Items to spawn in them.
 * That change was originally an unintended side-effect, however, the Developers decided to make it a permanent feature after receiving much positive feedback from the Community.
 * Progression of unlocking a  is accumulative between all and will be saved upon cancelling the interaction prematurely.
 * Completing a Chest Unlock will leave the found Item within the Chest and require the Player to actively pick it up.
 * Up until Patch 2.5.0, completing a Chest Search without an Item equipped would automatically equip the found Item.

TL;DR
Kisten Cofres Casse Skrzynie Baús 箱子