Caleb Quinn

' or "The Deathslinger" is one of '  currently featured in .

He was introduced as the Killer of CHAPTER XV: Chains of Hate, a Chapter DLC released on 10 March 2020.

Overview
The Deathslinger is a vengeful Killer, able to spear Survivors from a distance and reel them in using his Power, The Redeemer.

His personal Perks,, , and allow him to locate and impede Survivor objectives, and punish Survivors for destroying Totems.

Difficulty rating:  (based on the amount of time and effort that is required to properly learn to play him and use his Power effectively)

Lore
''Born in the dust-ridden badlands of the American Midwest, Caleb Quinn was son to struggling Irish immigrants. On the edge of the frontier, sickness, famine, and death were common sights, and pioneers contended for whatever scraps they could claim while tycoons feasted. Caleb's father, once an engineer, had few options to ply his trade as businesses posted a common sign: No Irish Need Apply. His antiquated tools laid untouched for years until Caleb uncovered them. Noticing his son's interest in the trade, he gifted him his old wrench.''

''The devices Caleb made under his father's guidance had quaint applications, but when his father was away, they took a grim turn. He hid plans for a mask that would gouge barbed needles into a human's eyes and rip them from their sockets, complete with sketches of it fitted on boys who bullied him.''

''With age, Caleb's engineering abilities became marketable and employers put their discrimination aside. Henry Bayshore, the owner of United West Rail, hired him.''

''Caleb first invented a gun that shot railroad spikes into the ground. Next, he made a steam-powered tunnelling drill. But as Bayshore feigned indifference, the devices began turning up at other companies, the patents stolen from Caleb and sold.''

''A familiar sensation coursed through Caleb's blood, feeding the sharp pain in his heart. Rage overwhelming him, he burst into Bayshore's office and smashed his face into a bloody stew. As he was pulled away, he pushed his specialised gun to his boss' gut and squeezed the trigger. A railroad spike plowed through skin and viscera, nailing Bayshore to his desk.''

''The only thing that saved Caleb from hanging was Bayshore's unlikely survival. For fifteen years, Caleb was confined to Hellshire Penitentiary, the nation's first private prison. In a fortress of illiterate convicts, he found an unlikely friend in the educated prison warden. He designed torture devices for him and in return received extra meals. After a time, the warden offered to commute his sentence. He spoke of something greater than monetary wealth — political capital — and that his connections could have Bayshore framed and rotting behind bars for life. He had only one request: make him rich. Fill the prison. Use ingenuity to bring outlaws in alive.''

''Caleb returned to his workshop, and with a few modifications emerged with something new — the speargun. The first trial occurred when a thief robbed a Chinese laundry. Seizing on the opportunity, Caleb unleashed his prototype. Metal joints screeched as the spike shot forward, gouging into the target's abdomen. But as the spear tugged, it caught the thief's intestines, and, with an ungodly sound, yanked them onto the dusty road. After several iterations, the disembowelments dwindled, but Caleb had already earned his new nickname: The Deathslinger.''

''Looking to protect his asset, the prison warden pulled strings and released Irish inmates to form Caleb's posse. The Hellshire Gang was born. For six years, they roamed the country collecting wanted outlaws for the prison, fulfilling their end of the bargain. After a bloody battle at Glenvale, Caleb caught notice of a newspaper headline: Henry Bayshore Purchases Hellshire Penitentiary. In the picture, a disfigured Bayshore proudly shook the warden's hand. Caleb's heart pounded with rage, blood swelling as if it would burst from his veins. He'd been sold out, a pawn in a rich man's game.''

''The Hellshire Gang pledged their loyalty to Caleb and called for the warden's head. In a thundering gallop, they smashed through the prison entrance, shrieking like bloodthirsty marauders. A guard raised his pistol, but hesitated. A spear punctured his chest. Caleb grabbed the man's head and slammed it against a prison cell until it spilled through the bars.''

''Reaching the warden's office, Caleb kicked the door and was met with a fortunate sight — it wasn't only the prison warden who cowered in a corner, but Henry Bayshore. Overpowered with rage, Caleb rushed to Bayshore, beating, bludgeoning, tearing at his flesh. The man's blood dripped from his face, crimson pooling at his feet. The Hellshire Gang swarmed the warden, snapping bones with each kick.''

With the two men broken and begging for death, the posse dragged them to the commons, where they were left to the growing crowd of prisoners.

''Soaked in blood and sweat, Caleb hobbled to his old cell, hardly paying notice to Bayshore's screams. He sat on the bed's edge as drops of blood ran from his fingertips. A thick, unnatural fog streamed through the barred window. He pulled out his old wrench, cracked and rusted, and ran a thumb along the metal, regarding it with faded eyes. He couldn't remember when it came into his possession. He didn't care to remember. At his feet, he saw a dusty path, and, at its end, silhouettes of all who had done him wrong: the boys who bullied him, the executives who took advantage of him, and, again... Henry Bayshore. Emerging from a fog were the tools to dispose of them — unforgiving steel hooks, brilliant and beautiful in their simplicity. Pain tore through his leg as he stood, but he endured, pushing onwards, walking the dusty path, leaving a trail of blood flowing behind him.''

The Deathslinger's Perks
These are Perks which start off only appearing in The Deathslinger's. After achieving Level 30, Teachable versions of these Perks can be found: Once obtained, other Killers will be able to find The Deathslinger's Perks in their respective Bloodwebs from that point onwards.
 * Gearhead - Level 30
 * Dead Man's Switch - Level 35
 * Hex: Retribution - Level 40

Weapon: Death to Bayshore
A sharp weapon with a strong bite.

Power Trivia
Spear:
 * Maximum range: 
 * Projectile speed:  in both directions
 * This is equal to fully charged.
 * Firing delay: .
 * This refers to the time it takes for the projectile to launch from the gun after pressing the Attack button.
 * Reload time: 
 * Reload Movement speed: ' or ' (x0.6).
 * Successful Spear Hit cool-down: .
 * Missed Spear Hit cool-down: .
 * Upon being impaled, Survivors are temporarily immobilised for .
 * Projectiles will disturb any within .

Chain:
 * Chain durability: 
 * Depletion rate through Tension (speared Survivor is passive): 
 * The Chain lasts for .
 * Depletion rate through Pulling (speared Survivor is struggling): 
 * The Chain lasts for .
 * Depletion rate through Collision (Chain encounters obstacle): 
 * The Chain lasts for .
 * Broken Chain Stun penalty: .

Aim Down Sights (ADS):
 * Activate/Deactivate ADS: 
 * ADS Zoom .
 * ADS Camera Yaw speed (horizontal): 
 * ADS Camera Pitch speed (vertical): 
 * ADS Movement speed: ' or ' (x0.75).

Add-ons for The Redeemer

 * Add-ons support  (desktop version only): hovering over the modifier words with your cursor will reveal the values behind them. On mobile browsers, the values are displayed in small text after the modifier words. Desktop users experiencing issues with the mouse-over may temporarily switch to mobile view at the bottom of an Article page.

Achievements

 * Main article: Achievements

There are currently  Achievements related to The Deathslinger.

Customisation
Players may customise their Character by choosing one outfit style from each category. Blood-stained attire is obtained after The Deathslinger reaches Level 50 and prestiges.

The Deathslinger's attire includes:

DLC

 * Main article: Downloadable Content

The Deathslinger is currently part of 2 DLC packages:

Available DLC

 * CHAPTER XV: Chains of Hate
 * Killer Expansion Pack

Tip

 * While reeling in Survivors, The Deathslinger walks considerably faster backwards (within a maximum angle of 120°) than any other direction.

Trivia

 * The Chains of Hate Behind The Scenes Video reveals that  was born in South Dakota.
 * The descriptions for the Silver Desperado and Diligent Cowpuncher Outfits reveal that The Deathslinger hunted his bounty to Silverton, CO, where he cornered him. Silverton is actually a real town in San Juan County, Colorado.
 * The name of the Silver Desperado Outfit is likely a reference to Silverton's most important mine at the time, Sunnyside Mine, where considerable amounts of silver had been found.
 * Zarina Kassir's Lore reveals that Hellshire Penitentiary, in which  was an inmate, is located in Nebraska.
 * The Deathslinger was the second Killer to laugh after hitting a Survivor.
 * The Deathslinger was the fourth Killer to have a special chase music.
 * The Deathslinger was the third Killer to have a projectile attack.
 * The Deathslinger was the third Killer to break and damage  with his Weapon.
 * The Deathslinger was the first male Killer to have a reduced Movement speed.
 * The canonical explanation is his leg-brace, which made Caleb limp into The Entity's Realm.

Gameplay
Der Todesbote Caleb Quinn Araldo di Morte Caleb Quinn Caleb Quinn 死亡槍手