Save the Best for Last

Patch 1.5.0

 * : removed the flat attack cool-down reductions of // % for missed attacks and // % for successful attacks.
 * Replaced those with an attack cool-down reduction of // % for successful attacks only that is triggers after chasing a Survivor for  consecutive seconds.

Patch 2.1.0

 * Mechanics Change: now Token-based, each Token grants a stackable  decreased cool-down on successful attacks.
 * Tokens are gained for each successful hit that is not dealt to the Obsession.
 * You can earn up to ' Tokens or a total cool-down reduction of '.
 * // Tokens are lost for attacking the Obsession with Basic Attacks.

Trivia

 * ' does ' include the approximately 0.33(3) seconds of swing wind-up time.
 * Attacking with a Killer's Special Attack will neither gain nor lose Tokens for .

Das Beste kommt zum Schluss Deja lo Mejor para el Final Conserva il Meglio per la Fine